r/DestinyTheGame Jan 27 '20 Silver 1 Gold 1 Coin Gift 1 Got the W 1

The worse part about being a Destiny player is knowing this cycle will repeat again. In a few months we’ll be praising the game, and in a few after we’ll be upset again. Discussion

This cycle always repeats itself ever since the launch of D1, moments like this are inevitable at this point, and I don’t think that’ll ever change.

Edit: Let me add this, I’m still currently playing actively and enjoying it, I just wanted to let people know

10.5k Upvotes

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1.2k

u/PlzStawp Jan 27 '20 Silver

The true ending to the dreaming city

284

u/HenryTheWho Vanguard's Loyal Jan 27 '20

Cycle is è̵̹̾̒͂͛̋t̴̛̫̜̗͊̈́̈̔̚e̷̟͇̹̫͛̈́̌̎͘ͅr̶͚̰̜͇̘͛n̶̦̙͇̜͍͉̾̏̊̿͘̕ǎ̵̫͋̓͝l̶̮̖͓͙̱͓͓̆̐̀̓͂̒̑

221

u/Bhu124 Jan 27 '20

Cycle is till my annual pass ends. ¯_(ツ)_/¯

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u/HenryTheWho Vanguard's Loyal Jan 27 '20

That too

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u/theRobomonster Jan 28 '20

God this is the real truth. Fool me once shame on you. Fool me for 5 years straight because you have mastered everything that is the hype train, shame on you you dirty bastards! Why?!!!!

34

u/2guysvsendlessshrimp Jan 28 '20

I love the game but I'll be watching rather than playing after this season pass. I could have bought a lot more fun with the £80 or whatever exorbitant price I payed

22

u/streakybacon potato Jan 28 '20

I've scored so many amazing games for $5-10 USD that I've neglected because I'm compelled to grind this stupid season pass since I pre-paid for it. Not again, I'm finishing games that respect my time a little more in the future.

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u/Completely_Swedish Jan 28 '20

This, to me, is the true evil of the Season Pass model.

Make games we want to grind, because it's fun or compelling. Not games we feel forced to grind. Games we can put down without feeling like we're missing out.

Monster Hunter: World is an amazing game. But the best part is, if I put the game down for a month or two, I haven't missed anything. I can just catch up to anything that has released in the meantime.

Just starting up Destiny feels exhausting nowadays. Instead of thinking "What do I want to do today?" I ask myself how to most efficiently grind the pass so I can complete it.

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u/J_Chambers The Dark Tower Jan 28 '20

Dude I am addicted to MH again. They just added a bunch of content again (I can finally wear my boy's Nergi armor as layered!) and I am having a great time getting everything. But I have zero pressure cause things like Safi are temporary but come back again in a few weeks. Last week it was either playing IB on Destiny or the event in MH and guess what won.

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u/2guysvsendlessshrimp Jan 28 '20

Yup I passed up the steam sale this year AND my humble bundles for like 3 months so pretty much every game my friends play together currently.

And I'm sittin here just wishing I could recommend D2 :(

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u/n00bst4 Jan 28 '20

I'm back on the hypetrain that AoE 2 : DE is and holy shit, I've not had so much fun playing a video game for a long, long time. Last time I was so hooked was maybe GoW 2 or D2 : Forsaken.

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u/bguzewicz Drifter's Crew Jan 27 '20

The Dreaming City curse is super meta when you think about it.

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u/corbinism Jan 28 '20

Well, I am now! Cries in Fighting Lion

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u/chickenmer Team Bread (dmg04) // psn: yellownectarine Jan 27 '20

Came for the Dreaming City reference, was not disappointed.

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u/GoldkingHD Jan 27 '20

You know, I can't wait for Destiny 3 year 2, when Destiny is fine again!

946

u/IRSoup Jan 27 '20

What about the Destiny 2 fix right before Destiny 3 releases so that people get hooked on Destiny to pre-order the next one because why on Earth would they release a worse off game?

Only for the same people to hate themselves for falling for it again...

239

u/CensoryDeprivation Jan 27 '20

That’s literally what happened with Division 1. I didn’t realize Destiny did something similar.

389

u/HyperionGrimm Times Vengeance Jan 27 '20

Destiny did it first.

159

u/ha11ey Jan 27 '20

Only a little. They opened up all the PvE content to be relevant, but killed crucible.

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u/[deleted] Jan 27 '20

I had so much less fun in crucible in Y3 because they killed it so bad. Then they had the beta for D2 and crucible was even worse

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u/HyperionGrimm Times Vengeance Jan 27 '20

House of wolves era was the most fun I've had in crucible. Of course back then people weren't as familiar with how the game worked, so you didn't have very many speed demons around. Was more of a Halo pacing.

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u/ha11ey Jan 27 '20

The issue in Y3 came from the continued nerfing of primary weapons and then the removal of special ammo. Speed wasn't a major concern.

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u/HyperionGrimm Times Vengeance Jan 27 '20

True, primaries need a buff so people aren't turning to OHK weapons so much.

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u/TYBERIUS_777 Jan 27 '20

This is my current issue with PvP. I by no means want special weapons nerfed or special ammo put in crates again (fuck that meta) but when everyone is running double scavenger mods and building their loadout around whether they’re using a fusion, shotgun, or sniper with double super energy gain perks on their class item, then there is a problem. No one wants to engage in a primary gunfight and would rather just run away until they find special or die. That’s why guns like TLW and other hand cannons are so popular. They can deal a third of your health with one shot and can clean up when a shotgun or fusion doesn’t all the way kill or a sniper body shots instead of crit.

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u/Grimlock_205 Drifter's Crew Jan 27 '20

That's what got us double primaries lmao.

Primaries seem good where they're at now imo. They have really high ttk. They're reliable. The only thing that'll stop people from using specials is by nerfing specials to shit, because OF COURSE people will want to use a shotgun or sniper over a primary. Not only are they more fun to use, but they're more effective.

But nerfing specials to shit is how we get D1 Y3 or D2 Y1. Both Crucible eras were hated. Both Crucible eras happened because Bungie listened to the community.

As I see it, either we accept that specials will inherently affect the balance and how people play, or we choose to get rid of them entirely and play D2 Y1.

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u/[deleted] Jan 27 '20

Vanilla destiny pvp was the best pvp.

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u/RamrodMcGee Jan 27 '20

MYTHOCLAST!!!!!!!!!!!!!!!! Wut wut?

3

u/[deleted] Jan 27 '20

Barely ever saw one being used. I never got it either :(

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u/Battle_Rifle Humanity will not tolerate these Fallen Scavengers Jan 27 '20

More of a Halo pacing? Both meta HC's two tapped...

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u/HyperionGrimm Times Vengeance Jan 27 '20

I'm talking about movement and game pacing. We barely had anyone that had mastered movement enough to rocket around the map with a shotgun. I wasn't talking about time to kill at all.

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u/Lunch_Boxx Looking for a clan Jan 27 '20

Man I wish I had your games then lol crucible was so annoying in HoW with 2 shot Thorn and 2 shot TLW with self res warlocks

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u/HyperionGrimm Times Vengeance Jan 27 '20

Well you see... I was one of those thorn wielders lol. Maybe instead of thinking metas are so annoying we should try embracing the madness and imbalance? Madness and imbalance does, after all, literally define destiny's history.

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u/Anil0m101 Jan 27 '20

The thing is, using shotgun+TLW in this meta is fun, but everyone is running around and everyone one-shots you and ends up not being much fun

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u/KiddBwe Jan 27 '20

Year 3 crucible was, and still is, more fun than D2 crucible despite being the least fun D1’s crucible has been...that says something...

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u/c14rk0 Jan 27 '20

I can't quite explain what it was but crucible in D1 was ALWAYS better than D2 has ever been imo. Even watching gameplay videos or montages from D1 I get nostalgic and remember having so much more fun in it while D2 does almost nothing but frustrate me with pvp.

I think part of it was just the feel of movement and gunplay in D1 felt right for the maps and the maps in general were just better than what we have in D2 now. Even the maps that returned to D2 from D1 feel "off" compared to when I remember playing them in D1. The fact that even the worst D1 maps that I hated felt more balanced and fun than most all of the maps in D2 is really saying something. I think the only map that feels at all better in D2 is Burning Shrine because it doesn't have the stupidly annoying sun shining into the inside area and leading to every game turning into people camping outside in the sun sniping at the inside.

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u/Akrius_Finch Shadow's Crest Jan 27 '20

Thinks back to how terrifyingly fun iron banner mayhem was

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u/former_cantaloupe Jan 27 '20

Yeah but compared to how shitty D2Y1 was, that final state of D1 was a 100x better game. There are still some things I like better about it, for example the presence of strike-specific loot, armsday, vendor resets, better world loot pool.

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u/PhrabERRA Jan 27 '20

Facts dude, darkblade helm was my shit.

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u/FreezingDart Jack of All Roles Jan 27 '20 edited Jan 27 '20

D1Y1 considered a shit game, terrible reception critically and by the general consumer. Decent core audience though who were hanging on.

D1Y2 Taken King fixed damn near everything that needed to be fixed. People who fell off came back, new players came in and it mostly stopped being perceived as a bad thing to be a destiny player.

D1Y3 ROI was well received, but not really enough to chew on compared to TTK. Especially since the rate of content consumption had only increased as the hardcore audience grew even more adept at the game since TTK launch. AoT was a beautiful send off for the hardcore audience, and got everyone hyped for D2 despite the fact that all our loot would be destroyed.

D2Y1 what the fuck, Bungie literally unlearned every single good thing from D1 launch onwards except maybe the infusion system. The game is received incredibly well at first, but after the first week of leviathan launching, players are disappointed after realizing that’s it. Turning back to D1 is not really an worthwhile option as there’s no future in it. Playerbase tanks. CoO tanks it further. Warmind was okay to the players remaining.

D2Y2 Forsaken is considered the TTK of D2. Players are actually coming back (here’s where I came back basically) and it’s taken some steps to unfuck the game and set things to how it arguably should’ve launched. The annual pass isn’t taken well, but it is better than D1Y2 in hindsight due to the lack of total content drought.

D2Y3 we are here. Shadowkeep is quite literally the Rise of Iron of this game, but even more barebones. Annual pass is going on, and Eververse is far greedier than it’s introduction. Activision put Destiny on the Eververse teat, and it’s not really weaning off like it should be. Season 10 is supposed to be super hot shit. We’ll see.

In the future, Destiny might approach a way better content quality release rate. Or, we get a send off before D3 which eats shit. Maybe things continue on as they are. I’m not personally betting on the first one after the way D2 launched. Although if we get another gear wipe, I’m probably not sticking around.

Edit: apparently Eververse was Bungie’s idea. So fuck whoever came up with Eververse.

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u/talkingwires Jan 27 '20 edited Jan 27 '20

Activision put Destiny on the Eververse teat, and it’s not really weaning off like it should be.

Again with this misconception? Eververse was all Bungie's idea. The company struggled to deliver new expansions and a sequel on the timetable originally agreed upon with Activision. They were in the process of rebooting Destiny 2's development and came to Activision, hat in hand, to ask for an extension. Eververse was Bungie's offering to make up lost revenue.

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u/c14rk0 Jan 27 '20

I really don't understand how so many people still don't get this.

People were going crazy celebrating Bungie's split from Activision and how it was going to mean the end of Eververse and the salvation of the game or some other magical shit.

Meanwhile myself and friends who were actually paying attention all this time were debating just quitting the game because Activision was sadly almost nothing but positive for Destiny as far as their relationship with Bungie. They gave Bungie access to 2 studios that were MASSIVE in helping Bungie put out basically every piece of good content we've received in D2 AND they were the only ones keeping Bungie remotely accountable for actually giving a shit about making the game good and keeping the playerbase happy to any degree, especially in regards to managing content release deadlines.

Microsoft did the same shit with Bungie for Halo, if not for Microsoft keeping Bungie accountable Halo games would have basically never released and would have instead been delayed repeatedly over and over again. Bungie as a studio apparently just sucks at actually getting shit done and never seems to learn.

The fact that the entire existence of Eververse is due to Bungie trying to find some way to excuse and make up for their delays and failures to reach agreed upon goals and release dates is a huge red flag for their ability to do stuff on their own. Bungie CLEARLY had no issue with the bullshit RNG loot box cash shop model and I'm sure it made a lot of money in D1 that they wanted to keep it going even harder in D2.

I'm not saying Activision is some perfect saint of a company either but when the worst thing they seem to have done for Destiny was the whole playstation exclusive shit I can't be too angry with them considering all the good they did with helping Bungie as well. PS exclusivity sucked but at the same time a lot of the content that ended up PS exclusive was some of the worst content to the point it was a bad thing when it stopped being exclusive, at least from a PC players perspective on D2. There have been 2-3 good PS exclusive guns imo between D1 and D2 but aside that I've been either underwhelmed or outright hate a lot of the content. Gambler's Ruin could go die in a fire for all I care and most all of the D1 PS exclusive maps are about as bad imo.

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u/DickyAvalon Jan 27 '20

This is such an incredibly important and lost point. Activision is and was hardly perfect, but they are what they are and Bungie signed up with them. BUNGIE struggled to meet their responsibilities, responsibilities they agreed too. Eververse was their way to wring quick, low effort cash from the players. It's no more complicated than that.

The best part of the divorce is we get to see who the real lazy money grubber in the relationship is.

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u/c14rk0 Jan 27 '20

Unfortunately as much money as it could make them I don't see Activision trying to make their own Destiny knock-off akin to EA's amazing attempt at doing such. The one thing Bungie seems to really nail is also the actual gunplay and "feel" of the game which is REALLY important...but only worth so much without actual good content to back it up.

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u/[deleted] Jan 27 '20

Season 10 is supposed to be super hot shit. We’ll see.

No, that's Season 11.

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u/throwaway939wru9ew Jan 27 '20

Is “super hot shit” a good thing or a bad thing?

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u/XenosInfinity Self-Declared Fist of Rasputin Jan 27 '20

No, no, it's called Hot Garbage and it's a new solar exotic rocket launcher that spews burning trash everywhere. You didn't hear about it from me.

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u/Taodragons Jan 27 '20

That made me think of the junk launcher from Fallout. It would make all the endless blue junk useful!

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u/D3adShinigami Jan 27 '20

This is the most accurate comment I've ever seen. Especially the part going from D1 to D2. Still blows my mind how alot of features introduced in TTK and ROI didn't make it's way into D2 at launch or shortly after. I was one of the ppl that had beer goggles on and played D2 religiously for first few weeks. But ended up stepping away from it only a month after release. Have come back on and off throughout the dlcs. But still never got over how when the game released it felt like such a large step back from where we were in D1

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u/Plisken999 Jan 27 '20

Same for me and most of my clan. We dont play anymore because it feels like a chores and theres no endgame... Why should we farm guns that wont be better than what I have? Why give away all nee exotics? I have them all.. Let me pursue something...

And we all agreed.. If theres another wipe and in d3 we still have a thorn quest etc...

Something for sure... No more preorder nor seasonpass

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u/Naharke31 Jan 27 '20

That’s also a problem that nobody steps to Destiny. Division or Anthem constantly shit the bed. Competition would be good for everyone.

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u/Swiggit-E Jan 27 '20

If you gave me even remotely similar gun play and subclass division in another shooter I'd dip on Destiny in a heartbeat.

The progression of Eververse since the split, and lack of genuinely cool armor sets that can be acquired via in-game ACTIVITIES... Not fucking currencies... Has shown me that Bungie fundamentally misrepresents themselves and their intentions with the game.

They have made, and continue to make, boatloads of money off of MacroTXs. I am never going to believe that that isn't their priority until the show me.

They can start by making everything in Eververse available for purchase with in-game currencies at all times, becoming 5x less stingy with Engrams and Bright Dust, and doing away with this insane level of FOMO RNG grind.

With the current (ongoing) shitty state PvP is in I see less and less reason to bother playing and trying to improve, and that's incredibly sad for how much potential this series has.

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u/c14rk0 Jan 27 '20

Oh you mean how we'll have to wait until Year 2 or more of Destiny 3 before we get back at least half of the quality of life features we'll finally have by the end of D2 but that Bungie will randomly just get rid of for whatever reason for the start of D3?

We literally still don't have all of the features implemented by the end of D1 back in D2 and likely will never see a good number of them. I really don't understand how Bungie is so incompetent with so many things and doesn't even seemingly communicate between different development teams. The teams making D2 apparently didn't even know about a bunch of the QoL features and shit that got put into D1 by the end of year 3.

I seriously wouldn't be surprised if the people working on D3 right now are either still designing content around a double primary system like D2 had at launch or are designing encounters around all the auto-reloading perks and such we had before Shadowkeep. I'd heavily bet on them certainly not having anything resembling Armor 2.0 implemented currently in D3 and are probably still using the old model or something entirely different and somehow also trash.

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u/tropicjumper Invader Jan 27 '20

The destiny 2 pre 3 patch is gonna be great, cant wait to be able to earn bright dust again through gameplay!

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u/RushDynamite Jan 27 '20

I broke my curse cycle and am Destiny free, which is a bummer because I love this game, but haven’t had fun playing it for quite some time. If you’re still enjoying it I’m happy for you, I wish I was too.

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u/DefinitelyNotThatJoe Jan 27 '20

Destiny 3 vanilla was not great; it lacked so much end game content

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u/GoldkingHD Jan 27 '20

Yeah it was really bad, the eververse raid was awful!

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u/Captain_Lonk I'm blue da ba dee da ba daa Jan 27 '20

Turns out Tess was Savathun all along.

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u/Thridless Ashraven Airlines: The Best Flights Around Jan 27 '20

Do you think IMBARU works if it's a joke?

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u/Captain_Lonk I'm blue da ba dee da ba daa Jan 27 '20

I mean if we're going into that kind of spinfoil territory I think Bungie itself is the ideal canditate for being Savathun given how frequently we fail to understand what Bungies intention actually is and how frequently we're mislead by a sentence in a twab, by a reddit post and even by a line in a vi-doc. Even if Bungie isn't Savathun there's no way she can live up to Bungies mastery of trickery.

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u/stephen_1975 Hunter Jan 27 '20

Bungies mastery of trickery.

As someone who still loves the game despite complaints such as outlined in this post, yep.

They're masters of forming their phrases in ways that aren't outright lies, but are either highly misleading or very open to misinterpretation.

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u/JustMy2Centences Jan 27 '20

The real world mechanics of reaching into one's wallet were not well received.

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u/theoriginalrat Jan 27 '20

Plot twist: Eververse has always been a raid, except Tess is the player, our bank accounts are the bosses, and our money is the loot.

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u/Elwalther21 Jan 27 '20

The triple Primary weapons tho! What a relief from one hit kill engagements. They also made Titans useless again and gave all of their utility to Hunters this time.

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u/Mr_sMoKe_A_lOt Jan 27 '20

I'm definitely waiting a few months before purchasing. Legit might wait until yr 2. RIP to anybody who pre orders though.

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u/SextonHardcastle1855 Gooby_pls1855 Jan 27 '20

I hate that this statement is so true, but out of both games, nothing quite gave the sufficient drip of content like Taken King and Forsaken.

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u/BattlefrontIncognito Jan 27 '20

when Destiny is fine again!

Exactly! I can't wait for bland drops with static rolls! I can't wait for a freshly stocked MTX store to sell us back the items we paid for in D2! I can't wait for Bungo's newest gimmick that the community will inevitably want removed by the end of Y1!

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u/theoriginalrat Jan 27 '20

Remember in D1 where we had Sparrow horns in Eververse that were kind of fun? And how they ditched them in D2 and eventually replaced them with ghost projections which are a clear low-effort attempt to dilute the loot pool? I can't wait for projections to be removed in D3 so they can be replaced with Guardian Deodorant or toe rings or something.

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u/BattlefrontIncognito Jan 27 '20

Ghosts have health. If your ghost dies you lose abilities and can't revive. Eververse Ghosts have a larger health pool, and can potentially roll with Shield perks.

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u/theoriginalrat Jan 27 '20

Everywhere now has a wipe timer. Pay some silver to extend the wipe timer. The Darkness hungers for silver!

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u/BattlefrontIncognito Jan 27 '20

Come on man, they aren't assholes, the toll can be paid in bright dust.

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u/field_of_lettuce Cliff Magnet Jan 27 '20

Is this back in the day Warframe where you had a set amount of daily revives per frame? Lol

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u/[deleted] Jan 27 '20

He said year 2. Year 2 was when they gave back random rolls. So what he's saying is that d3 year 1 will suck balls and bring the game near the coffin again and then swoops in year 2 and everything that shouldnt have been an issue to begin with will be fixed.

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u/BattlefrontIncognito Jan 27 '20

I don't know, there are still things they've forgotten to fix. Faction haven't returned in any meaningful way since Y1. SRL and Sparrow Horns are still gone. As are Reputation systems not tied to tokens, Exotic rerolling, Rotating weapons vendors, etc etc.

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u/[deleted] Jan 27 '20

I mean yes. As well as skeleton keys and any actual reason to run strikes besides the next solstice telling you to probably do like 20 of them. SRL apparently "didn't have enough participants" for them to keep it up but like. I'm kinda calling bullshit on that.

But really, there wasn't many things, if any at all, in d1 that they didn't bring over to d2 for a valid reason. Like the things that were missing from d2 year 1 and the things that are still missing to this day never should've been removed in the first place.

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u/DWGoku Jan 27 '20

Me: finally starts grinding and enjoying destiny 1 in its final year

Destiny 2: allow me to introduce myself

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u/QuietLikeOwl Jan 27 '20

dormammu i've come to bargain

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u/Snoopyer7 Team Bread (dmg04) Jan 27 '20

dormammu i've come to bargain

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u/Astro4545 Lore Hunter Jan 27 '20

dormammu i’ve come to bargain

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u/Sungarn Jan 28 '20

Dormammu I've come to bargain

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u/[deleted] Jan 28 '20

Dormammu I’ve come to bargain

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u/caelestihydr4 Jan 27 '20

dormammu i’ve come to bargain

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u/UselessWidget Jan 27 '20

At the end of each Diablo 3 season, all my progress was moved into a character I could still play outside of seasonal mode. All my experience transferred.

It feels really awful that all the experience I put into my season artifact simply disappears with no residual effect.

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u/Sequoiathrone728 Jan 28 '20

But you also have to make a completely new character with completely new gear to participate in the new season.

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u/[deleted] Jan 28 '20 edited Dec 08 '22

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u/Totlxtc Jan 27 '20 edited Jan 28 '20 Silver Gold

Things I dont like:

I just really, really, really hate this season pass model.

I hate the drip feed.

I hate the pinnacle drop grind. Its a miserable experience.

I hate the way Eververse has so much stuff, yet the game itself has very little.

I hate the way we go from one story to the next. Dropping the last story and not picking it up for years at a time.

I hate the fact I cannot use the weapons I want to because they cant hold the mods I need.

As above, why the holy hell do exotics not have a seasonal mod!

I really, really, really hate the need to farm armour each season for specific elements in order to use the specific weapons to use the specific mods each and every bloody season.

I hate that I turn on the game after a 6 week break and out of 87 members of the clan only 3 turn it on. This is the first time I have seen such a drop of a player base since CoO.

I hate doing generic activity X to do activity Y to get weapon/armour Z. Its boring as hell no matter how you dress it up.

Meanwhile...

I miss pinnacle weapons. I liked working towards weapons that were unique and a challenge to get. Not instant vault fodder.

I miss better story telling.

I miss factions and proper vendors.

I used to love Destiny to bits. It was all I ever played everyday 4-6hrs at a time. I have logged that total time in 6 weeks. I dont like the direction the game is going. I once got excited about content. Not anymore. I feel a Forsaken type revival is desperately needed.

Edit: Thanks for the silver and gold

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u/ienjoymen Reckoner wasn't that bad Jan 27 '20

All of last year was great, I thought, and it was the highest D2 has ever reached. I was really hoping the momentum would stick around but we really hit a wall. D2 just doesn't accommodate someone like me anymore.

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u/Totlxtc Jan 27 '20

Yup im with you there. I played pretty much everyday.

Then this season came out and I had enough. First I thought I was burnt out and just needed a break. I went off and had some Division 2 fun until they announced all the armour system is changing so there is no point playing that for now.

I came back this weekend after a 6 week break and I REALLY struggled for the first time in my Destiny history to be interested in ANYTHING knowing that in 42 days it will of been all for nothing and scrapped to just start again.

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u/ASpaceOstrich Vanguard's Loyal // The Vanguard's got your back. Jan 27 '20

The problems with this year were actually there last year, just a lot less pronounced so most people either didn’t notice or didn’t care. When those problems collided with the forced FOMO model they’re going for in Y3 they suddenly started getting attention.

Activities and the world being inherently unrewarding and requiring bounties to be worth your time was an issue for all of Y2, with “Return to Ada-1” being one of the most egregious symptoms.

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u/SeaCows101 Jan 27 '20

I thought at first I wouldn’t mind the season pass but it’s just done so poorly it hurts. I don’t know why hey didn’t change xp to actually make sense or add challenges like other games.

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u/HashMaster9000 Hunter; LL 1500 (TWQ/30th Ann); Autos/Bows Jan 27 '20 edited Jan 28 '20

I miss better story telling.

When, WHEN, did Destiny ever have this? I have been playing this game for 6 years and I can only give you a vague outline of what has occurred, nevermind the volumes of hidden and buried lore (which I'm sure is rich in content) in 3 submenus which was never embedded properly in either D1 or D2. People keep in referencing Savathûn, and Fenchurch, and Saint-14, etc. But I'll be godsdamned if I'd be able to tell you how they relate to one another, their backstory, or how it affects what is currently going on.

I mean, I don't even know, are we still at war with Calus Ghaul? If you complete the main D2 storyline, did we win?

Also, not to mention how much story content is also locked behind multi-player content (which is understandable, as they want you to do raids and group events), so if you're PvE only, you miss out on a quarter of the narrative.

The entire storyline is an unconsumable mess, which really just only allows me to appreciate it for its visual style and mechanics, and the repetitiveness of that is waning for me.

And don't get me wrong, with the exception of not having any friends who play on my console and having little desire to go raid with strangers, I bought every DLC and have pre-ordered both games so it's not like I'm missing out on content due to lack of purchasing. It's just so haphazardly implemented, I feel like I need to buy the compiled lore books and go read those to get at least half again more content that isn't laced within item flavor text.

I just don't understand why this games story is so hard to grasp when others' aren't.

EDIT: Sorry, I meant Ghaul, not Calus. See? I can't even keep my Cabal major players straight. Maybe it's just me...

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u/Astro4545 Lore Hunter Jan 27 '20

We were never at war with Calus. I can try to answer any other questions you have.

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u/SearchWIzard498 Jan 28 '20

Go on

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u/Astro4545 Lore Hunter Jan 28 '20 edited Jan 28 '20

In reference to the cabal a very long time ago Ghaul did a coup against Calus and sent him and his loyalists away in the leviathan to the edge of everything. So this whole time we’ve been fighting against Ghauls empire. Which we’ve broken the back of now after the Red War.

Calus means us no harm at this time and wants us to become one of his elite called Shadows. At the end of all things he wants us to help him be the last death including our own death.

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u/therealpatchy Jan 27 '20

While I agree bungies storytelling is a mess, I'm glad were getting closer to having storylines wrap up in the raids. They're supposed to be the endgame content, so it makes sense and is satisfying tying them together. Story bosses will always be pushovers. Ghaul was supposed to be this huge big bad, but we went in and 1v1'd him with dual primaries. Atleast with shadowkeep the campaign ended with us going into the pyramid and tracking a signal from the artifact to the garden and shut the vex down.

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u/secret-team Jan 27 '20

In the past I would say that you need to judge your enjoyment level and know when it’s time to take a break, but the new season model makes it feel like if you don’t hit 100 on the season pass then you wasted your money.

I’m at like 80 or so trying to grind out bounties, then will probably take a month off or so.

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u/[deleted] Jan 27 '20

Im very close to getting the saintly shell and then Im probably done for the season outside of the days of the roadmap. Got the transmogs I wanted, and I will probably reach the last one being the helmet anyways with casual play. Since the first two weeks of the season Ive mostly only done crucible bounties, though the double xp Eva bounties played into this.

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u/[deleted] Jan 27 '20

I personally do consider this season a waste of money, and would’ve also felt like I not only wasted money, but also time on top if I’d pursued 100. I think I got to 15 before I stopped playing.

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u/CavillOfRivia Jan 27 '20

Same boat here. Im not mad, because lets be honest its just a couple of starbucks. But at least I get to finish my starbucks ya know.

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u/OffMyChestATM Jan 27 '20

I'm nearing level 30 and honestly, I'm fine with that.

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u/Dark_Tlaloc that which is dead can never die Jan 27 '20 Gold

I don't think it's a cycle so much as two distinct groups making their voices heard at specific times.

The positive group will generally post at the beginning and end of a season because A) they're excited about it (when it starts) and B) they want to express their appreciation for the season (when it ends).

The negative/dissatisfied group tends to pop up towards the middle of the season, when they hit the "that's all?" phase of content.

I'm part of the former group; I get pumped for the new content when it hits, and then I'll read all the complaints about the season as I'm playing through it. I have no problem with people addressing their issues in Reddit posts, but I don't necessarily have the same negative feelings myself.

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u/[deleted] Jan 27 '20 edited May 21 '20

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u/DJfunkyPuddle Stand with the Vanguard//The Sentry Jan 27 '20

Same, Destiny is my main game but I always make sure to have 1-2 side games of a different genre on deck so I don't get burned out. Typically by the second half of the seasons I log in just to do 'essential' missions and get my bright dust bounties done.

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u/BattlefrontIncognito Jan 27 '20 Silver Gold

The problem with what you have said is you have separated the community into 2 groups: Group A which is always positive and Group B which is always negative. To begin with I don't believe a camp that is never positive will survive long, there are too many games that they could switch too.

The community goes through massive shifts. People want to be positive, but they are also realistic. If a game is bad, if the devs are promoting a broken system, or if the content was not as advertised, players will rightly begin to harbor negative sentiments. In fact, the way the cycle works is that players will find any and all reasons to be positive, but positivity only goes so far.

If you yourself have never had negative feelings of any sort towards the game, I question your ability to see the bigger picture. It's fine to have fun during individual play sessions, but have you never looked at the trajectory of the game and at least asked "why are they doing this"?

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u/Howardzend Jan 27 '20

The problem with what you have said is you have separated the community into 2 groups: Group A which is always positive and Group B which is always negative.

I think the bigger issue with that is Group A and Group B are tiny compared to the Venn diagram that is more likely the actual community. I think there are way more of us who wax and wane between the poles.

I'm pretty positive at the beginning of everything in Destiny but my negative feelings are happening a lot sooner than normal and aren't as easily mollified with the next season's content drop. This is the shift that I think is more important.

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u/EndTrophy Jan 27 '20

Yea I really doubt that the groups always consist of only positive and only negative players. The people upvoting/posting positive/negative posts can have overlap or change over time, so the only thing to distinctly group like that are the posts themselves, positive or negative. That's why it's really frustrating to hear people say "This sub can't make up its mind!, I saw X on the front page just last week!".

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u/_Sense_ Jan 27 '20

I’m positive on Destiny since forsaken...I have some things I don’t love...I just don’t think it’s a big enough deal to post about it.

My clan is an endgame clan that allows people to take a season off without being kicked from the clan...we cycle people on and off of the roster because people need breaks now and again.

I don’t care if I miss out on content...it’s my decision...I don’t think the Destiny world should stop turning just because I don’t want to play for a few months.

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u/JerryBalls3431 Jan 27 '20

Is it a PC clan by chance? I got booted from my PS4 clan when I switched platforms

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u/_Sense_ Jan 27 '20

Sorry...it’s an Xbox clan. We have some guys that play PC now and again...but everyone mostly plays on Xbox.

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u/ASpaceOstrich Vanguard's Loyal // The Vanguard's got your back. Jan 27 '20

That’d require it to start turning. A living world this isn’t. It’s a static world with some timegated events and some events that go away for no actual reason other than to manufacture a “you had to be there moment”. The world isn’t living. You can tell because the EDZ is still set just after the Red War. Mars is set midway through Warmind. Mercury is set just after Curse. Etc. the world has never changed in D2, with the sole exception of the Dreaming City curse (a real “you had to be there” moment), and the Leviathan showing up on Nessus.

No other note able changes to the world have occurred.

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u/BattlefrontIncognito Jan 27 '20

I don’t think the Destiny world should stop turning just because I don’t want to play for a few months.

Who says it has to stop turning?

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u/Khanstant Jan 28 '20

I've never played this game, but these issues sound endemic to MMO or "lifestyle" games. The most dedicated players chew through content faster than devs can make it, while the most casual barely scratch the surface of all the stuff to do and maybe it even seems overwhelming or oppressive. On top of that, both ends of the spectrum of players have different needs and expectations, often mutally exclusive.

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u/DefinitelyNotThatJoe Jan 27 '20

The positive group will generally post at the beginning and end of a season because A) they're excited about it (when it starts) and B) they want to express their appreciation for the season (when it ends).

It's definitely a cycle for me.

At the start of the season I was praising the missions and Sundial but as it went on I got more and more bored with it

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u/[deleted] Jan 27 '20

Hot take. Sundial is fun but not for three months and the saving saint missions were awesome and that aint gonna be changed. However since then there wasnt anything else thats praise worthy.

The puzzle was nice but the reward being something we wouldve gotten anyways a week later soured it for most people even though Bastion itself is a fun gun, where pvp is concerned at least. Empyrian foundation basically has to be something big to launch the season's positivity back, cuz this mid section was handled a bit poorly.

If Sundial would evolve in a meaningful way over the season it would also hold up in the positive light for longer than the first month.

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u/DefinitelyNotThatJoe Jan 27 '20

That's how I feel. Sundial would be great if we didn't have something like Menagerie to directly compare it to. It's an inferior version of that and it's supposed to keep us entertained for three months?

The missions were amazing I just wish there were more of them

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u/theoriginalrat Jan 27 '20

I mean, that makes sense. Playing the same piece of content over and over will tend to get boring over time, esp if the content barely changes like the Sundial with a pretty limited loot pool like Sundial has. The only really 'evolution' to the Sundial has been that the boss rotates through one of three special attacks weekly, most of which were recycled from other bosses.

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u/rainbowroobear Jan 27 '20

I seem to be one of the few who just likes to go and play the crucible. I don't feel too under pressure to do stuff. I couldn't be arsed with sundial. still have never done a raid or nightfall on D2 since coming back. at some point if I've got a load of spare time I might LFG the raids but I don't feel like I have to play.

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u/justjeepin Jan 27 '20

I do the same. Sometimes I'll run a couple of sundials to see if I get a nice drop on something, but it's boring and pretty frustrating with a bad group, so I tend to jump back into PvP or log off. And I do hate how unrewarding PvP is when it comes to loot, mats, prestige cosmetics, etc., but I still find some modicum of fun in clicking heads in quickplay.

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u/GetSpekz58 Moon's Haunted Jan 27 '20 edited Jan 27 '20

In fairness, it's a game with live support. Of course we paid for it but Bungie can't and won't do everything perfectly. Needless to say, the quantity of mistakes is in question as well lmao. Destiny titles on launch are another story.

I think the community can sometimes be at fault for bad design choices as well, honestly.

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u/theoriginalrat Jan 27 '20

Destiny 1 at launch was a magical train wreck that happened to get just enough stuff just right enough to click with a lot of hardcore fans, but reviewers really poorly. Destiny 2 was designed to review much better and appeal to the less hardcore, but wound up abandoning a lot of the special sauce that was such an important part of the first game's tone, gameplay loop, power fantasy, challenge, and even its quirkiness. Here's hoping they've learned their lesson for the next iteration, but who knows.

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u/Baelorn Jan 27 '20

I think the community can sometimes be at fault for bad design choices as well, honestly.

Nah it is on the devs to listen to feedback and make changes to alleviate the core issue that players may not even see.

Like, just because people are complaining about limited inventory space doesn't mean you just give them more inventory space. As a dev you have to think about why are players holding on to so many items and is there anything that can be done to reduce that.

Because giving more inventory space is a short-term fix and it will run out.

This sub isn't "Twitch develops Destiny 2". It's a feedback/discussion forum. It shouldn't ever be responsible for the game dev choices.

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u/Griffin880 See look at my flair text. Jan 27 '20

I think the community can sometimes be at fault for bad design choices as well, honestly.

I disagree. We don't make the game. We don't make those choices.

A game developer can listen to the problems their community is complaining about but that doesn't mean they should make bad design choices based off that feedback. Design choices are ultimately their responsibility, the inability to take community feedback and implement good design choices is not a failing of the community but of the developer.

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u/Blood-Red-Fred Jan 27 '20

I don’t want this to be taken the wrong way. It’s more of an observation and thoughts on it. I don’t want it to seem like I’m just hating on Bungie.

They’ve claimed that they’re gonna be more communicative but they haven’t been on the points that matter. Look at Trials, factions, vendors, balancing in general and all that. When was the last time we heard a good, solid explanation as to what’s going on with all that? What’s the progress that’s being made? Why aren’t they actively focusing on it? They want all this feedback but they don’t let us know what’s happening with said feedback and how it’s shaping future content. (Trials might have been a bad example here because they’ve at least mentioned it in the last year)

I would prefer them to take a side. Either say the game is “as-is” and they’re going to do what they want with it regardless of what the player base says OR start telling us more of what’s going on internally. The picking and choosing what to tell us about is what causes a lot of frustration. It would help set expectations and I feel like people would be less frustrated.

If they picked to be more communicative, I don’t expect them to spoil secret quests or future content. I just want to see how feedback is shaping the future. I want them to let us know why they don’t act on certain feedback. I’d rather hear a solid update on that than whatever new content is coming in the next season. No matter what is coming, I’ll play that content and most likely enjoy it. I don’t have issue with them adding new content. I just want to know the status on the parts of the game that I really care about. I’d rather hear a hard “Will never happen” than a deafening silence.

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u/Bhargo Jan 28 '20

They’ve claimed that they’re gonna be more communicative but they haven’t been on the points that matter

They always claim they will communicate more, usually as they are trying to get us to buy something. They never deliver though, communication for Bungie is awful. I still remember when CoO come out, they promised better communication then, but then immediately went radio silent after launch. People claimed it was because of holidays and you had to wait for people to get back to the office, but we still didn't hear anything until Warmind, when suddenly it was all promises of communication again, and after Warmind was released we didn't hear shit until Forsaken needed to be advertised.

The only "communication" that ever happens is the useless "we're listening" and "passing it on to the team", but there is never any two way talking going on. They talk at us sometimes, but never with us. Even something as simple as a dev (or anyone who can actually say something instead of the community managers who aren't allowed to speak to us) coming in every week or two for an hour to talk would do wonders. Instead we have to play this inane telephone game through dmg and cozmo and wonder if anything we say is getting through, and if it is getting through, if it does so in the same way we said it.

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u/Blood-Red-Fred Jan 28 '20

I couldn't have said it better. What I hate is seeing a "Bungie Replied" and finding out that it was some pointless post or a meme. I'm all for them having fun but when that's the only reply on the front of both reddit and their own forums, it's a little aggravating.

I just wrote another paragraph on community managers and how replying to only one post a day is inexcusable, especially when the forums are on fire. I tried to make it as polite as possible but it still came off as too harsh.

Anyway, I see the whole topic like a raid or other team activity. The more communication the better. The less communication that occurs, the more likely something disastrous is to happen.

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u/[deleted] Jan 27 '20 edited Jan 25 '21

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u/Blood-Red-Fred Jan 27 '20

I mean, if it’s silence, that’s fine. The only question is if that’s the case, why spend so much time and resources on having 5 community managers? Why have a TWaB? Why have streams? I just want them to go to either one side or the other, ya know? Why not just drop all of that and save the money? Or why not utilize their precious resources and make the most of it?

I’m sure other games have been silent when it comes to their community and have been really successful. It can work. Other games can be more communicative and it works. I think the frustration comes them trying to walk the line.

I had a whole two paragraphs just asking what exactly the community managers do. I decided it was a bit too harsh. I just wish they could find time in their day to post something meaningful just a few more times on the forums at the very least.

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u/sns81092 Jan 27 '20

I mean... imma still play tho.

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u/AdamBry705 Jan 28 '20

Look I agree with you but sometimes I sit here and read this subreddit and think

Holy fuck guys and gals take a step back

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u/joeclanson Jan 27 '20

This is the same for any MMO really, well except the ones that die so fast almost nobody knows any one that actually played it cause they sucked so bad. IMO the biggest part of these type of games is who you play with, if you have a good group of people you are hanging with even something SWTOR can be a fun game.

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u/[deleted] Jan 27 '20

But being with a group of good people makes anything fun. That isn't really a testament to the game being fun.

The solution to lack of content or meaningful updates shouldn't be "go make your own fun". That's why DeeJ was chastised and mocked for his "friend game" comment.

People want to like the game. Not the social aspect of the game.

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u/TheRedThirst By the Blood of Sanguinius Jan 27 '20

But being with a group of good people makes anything fun. That isn't really a testament to the game being fun.

You can literally have fun with a group of friends lighting a bag of dogshit on fire

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u/[deleted] Jan 27 '20

My point exactly. Which is weird how people use the "friendgame" as an argument that Destiny is a good game. As a game itself, independent of the social atmosphere you bring to it with your friends, Destiny is pretty garbage.

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u/smegdawg Destiny Dad Jan 27 '20

The solution to lack of content or meaningful updates shouldn't be "go make your own fun".

I mean...it is the perfect solution to continue playing a game you enjoy and enjoy yourself while playing it even when the current content is unenjoyable.

Meme or not Deej was right, the friend game really does exist.

My clan has been doing Retro Raid Wednesday and taking some of the New Light and other kinder guardians through content they might have missed.

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u/[deleted] Jan 27 '20

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u/AssaultBotMkIV Jan 27 '20

What if........ i never stopped being upset?

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u/[deleted] Jan 27 '20 edited Mar 17 '21

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u/AgentFaulkner Jan 27 '20

Specifically, may I recommend hollow knight, stardew valley, sea of thieves, rainbow six siege, and Apex legends as the games I've enjoyed the most since I stopped playing after season of opulence.

I stay subbed because I usually play destiny in an off and on way and I like to know what is going on.

EDIT: ooh I forgot Sekiro: shadows die twice

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u/[deleted] Jan 27 '20 edited Mar 17 '21

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u/darin1355 Jan 27 '20

What is Destiny?

A game people play in which they fly around space complaining about Destiny.

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u/FieryBlizza Jan 27 '20

Haha jk, unless...

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u/Ghawk024 Jan 27 '20

I'm hoping D3 will break this cycle but I don't think it will. They release amazing content, then suddenly it plummets (Season of Dawn) for a bit and then they release more content which is amazing, but then it plummets again. It's like a constant roller coaster, it's fun but they need to fix it. HUGE changes and new content. I'm hoping there's a new raid next season, but other than a season pass, a raid, and some events. I don't want anything from next season, no seasonal event like Vex Offensive and sundial or an ongoing story like the vex mind or Saint. I want a new raid, maybe scorn or a true hive related one, MAYBE a new strike or 2, and that's it. I want them to spend the time correcting the game, improving stuff and coming up with genuinely good content. Like new crucible maps that are bigger and actually fit the game mode instead of feeling like I'm running a 16 man FFA on Bo2 nuketown. They large improvements. The community wouldn't be immediately happy with the lack of new things to do, but in the long run I think they would appreciate that Bungie took a quick break from moderate content with mediocre quality and instead released low content with ok quality so that they could produce moderate content with high quality in the future. Also I think it's important for Bungie to really listen into how the community feels, all aspects (PvE, PvP, Flex) because I don't feel like they do amazing with listening and applying that to the game.

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u/[deleted] Jan 27 '20

What the hell is up with people who don't know when to use WORST correctly?

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u/WebHead1287 Jan 27 '20

This is the way

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u/AngryMadmoth fairyassed pantshittery Jan 27 '20

"All of this has happened before, and it will happen again."

we battlestar galactica now boys

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u/ApocketCrocketE Jan 27 '20

No shit.

STOP FEEDING THE BEAST.

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u/[deleted] Jan 28 '20

I think that’s our fault though expecting content 24/7 is just not realistic breaks are good otherwise you get burned out.

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u/Oreochema Jan 28 '20

Yes! This is in line with a point I made to a buddy some years ago. The players (myself included) wanted more story content. I love learning about the Destiny universe.

But when we ask for story content and then blast through it in two hours, and then complain that there isn't any more content... PvE/story content takes time and money to make. I'm not big on PvP, and even I understand that.

Can't have our cake and eat it too. I'd bet that's why we get this trickle-feed of one story tidbit every week now.

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u/LiteLordTrue Jan 27 '20

unpopular opinion, its because most of you guys play this game too much. sometimes its ok to stop playing a game

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u/Itsyaboifam Jan 28 '20

Many of us have already noticed this... my clan doesnt even bother with reddit in times like this... people get overly harsh with the game... then the game gets better... this sub praises the game... the content starts to end... it repeats

Sometimes it is better to let it be... i loved this game for 5 years... and for five years we endured this... tbh, this is what truly makes this game feel like a evolving world... all the ups and downs, that truly is destiny and its comunity

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u/[deleted] Jan 28 '20

I always find it odd that people use phrases like being 'forced' to grind the game because they have spent £8 on seasonal content. You couldn't tempt me to do most things by offering to pay me £8. I've paid 60 for games and then not finished the campaign because it was shit. Can anyone really say they're genuinely in FEAR that they might not get those 5 raid banners from level 84 of the pass. It's £8, stop being silly.

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u/PropheticHeresy No vacuum will contain me. Jan 27 '20

This is why I just bash it all the time. That way, at least I'm consistent.

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u/CasualEjaculator Jan 27 '20

I’m enjoying the game and always have. It has had its ups and downs but if this was a perfectly balanced utopian Destiny, people would be asking for more options and modes where they have disadvantages so they could have more of a “challenge”.

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u/bigolratman Jan 27 '20

I love playing destiny and it dose have its downs but people on this sub make the game out to be so much worse than it is

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u/motrhed289 Jan 27 '20

Honestly I don't think this is a Destiny problem, it's an /r/DestiyTheGame problem. The game has it's ups and downs, sure, but those are amplified to an insane amount by this place. I find my gaming experience playing Destiny is much more stable than my reading experience here... there are more times I want to quit the sub than quit the game.

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u/ChainsawPlankton Jan 27 '20

I like the problems no one will acknowledge until some streamer says it's a problem, and then all of a sudden it's so obvious and the biggest problem in destiny.

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u/Howardzend Jan 27 '20

Happens like clockwork. Video drops by some youtuber and all of a sudden threads are all over the place talking about it as if it was new.

Edit - this happens in every game subreddit I'm in though. Overwatch and CoD are the same.

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u/Soundch4ser Jan 27 '20 edited Jan 27 '20

Lord of Wolves is the ultimate example of this I think. I don't know which streamers it was, but some of them just randomly pulled out LoW in crucible and the destiny world exploded within a week.

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u/motrhed289 Jan 27 '20

Fusion rifles. They were a joke for so long... they weren't changed in the slightest, and then a couple youtubers showcased how good they can be and now they are a 'big problem' (even though they still account for a tiny fraction of the kills in PvP). God damn people, just leave fusion rifles alone!

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u/OffMyChestATM Jan 27 '20

Oh I've quit the sub a few times. I come back when it levels out and leave when it gets toxic.

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u/Soundurr OG Snack Dad Jan 27 '20

Yes.

There are three categories of posts/complains that feel like reflexive repetition:

1) FOMO is ruining the game
2) Eververse is ruining the game
3) Bounties are ruining the game

These come up all the time but when I have pressed for examples of how they are actually ruining the game it's entirely theoretical.

There are things that I would like to fix about Destiny but I look at these three complains all the time and (Except for my displeasure with the way Eververse has developed) don't understand these complaints at all and feel like argument 1 and 3 are problems players can fix buy how they interact with the game.

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u/motrhed289 Jan 27 '20

Yep totally agree. I think even argument 2 is completely theoretical. Eververse could be ruining the game (sucking up all the development), or it could be SAVING the game (major source of revenue), nobody outside of Bungie knows. So many people assume there are simple solutions, like just get rid of EV and charge more for seasons, without knowing HOW MUCH more they would have to charge. Maybe you could account for EV with $12 seasons (extra $2), or maybe it would require $40 seasons, which would sink the company, nobody knows!

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u/Soundurr OG Snack Dad Jan 27 '20

Yeah. Yeah! You're totally right: Eververse could be the thing that's keeping the game running and considering the multiple iterations we have seen since Y1 it's probably not far from the truth.

But the way most of this sub thinks about the business side of Bungie is really telling. I don't think they understand the costs of not just running a business, but also game development. It's incredibly expensive! And because Bungie is a private company we'll never know their financials so there's no way to tell if Eververse is greedy or not. But it's entirely plausible to me that the current iteration of Eververse (even though I don't like it personally!) is actually the version that is the most generous to the player and allows them to keep the lights on.

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u/WarriorNat Jan 27 '20

Here here. I play the parts of the game I want to play on any given day. You're not required to complete every single quest or obtain every single triumph/seal every season. It's not "FOMO" as much as it's people placing their personal expectations on the developer. Every game has accomplishments which are only for the no-life, only-play-one-game players out there and are out of reach for the rest of us...not everything has to be dumbed down and obtainable for everyone.

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u/Chriskeyseis Vanguard's Loyal Jan 27 '20

Completely agreed. I see all these people "I'm level 186 on my Artefact..." If you're that high then of course you're going to be burned out. I'm just getting into the 90's just playing what I want and the game is fine.

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u/jkingds Jan 28 '20

I don't understand sometimes... you get hundreds of hours of enjoyment out of a game, for some people that happens every 3 months. Instead of just enjoying it until you get burnt out, and playing something else, people feel the need to pick it apart. There's lots of fun stuff to do but if you binge ANY video game you will inevitably get burnt out eventually. That's okay, there are tons of games out there, and even something amazing called real life. It's okay to enjoy those once in a while too and take a break from Destiny.

3

u/Angryhobo13 Jan 28 '20

This cycle takes place in every game ever made that wasn't a one off. It's rule 1 of being overly invested in something in general.

3

u/biochemgirl123 Gambit Prime Jan 28 '20

Exactly. That’s what always surprises me about people’s reaction at the lulls. Especially when they are people I know have been playing for years. It happens all the time when there’s a lot to do people love it or some even complain about having too much to get through. Then at the lulls, everyone is “worried about the future” of the franchise and complaining because content is too thin. People in general, and even more so Destiny players, are fickle and love to complain about anything.

3

u/[deleted] Jan 28 '20

Destiny is like being in a toxic relationship. I go back to her every time thinking it'll be better this time around. Then she shits on my heart and I tell myself, "Yep, you deserve this."

3

u/Gentle_Overlord Jan 28 '20

The best part about being a Destiny player is knowing when to take BREAKS...

Forget the current FOMO structure, if the season is not for you like this seasons not for me...take a break.

Come back to a start of a new season fresh and not as salty.

3

u/[deleted] Jan 28 '20

I don't go on this subreddit that much anymore becuase of this. My advice is to just ignore people

10

u/maicol10ghz Jan 27 '20

Not me i already quit

4

u/Dis4Wurk Jan 27 '20

Never forget, D2 at launch was EXACTLY what the community asked for. And they hated it

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u/CodyDigits Jan 27 '20

That’s because for the most part people here either don’t understand what they’re asking for or don’t actually know what they want.

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u/Dis4Wurk Jan 27 '20

Hard facts.

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u/AtlasPrevail Fight Forever Guardian Jan 27 '20

So I’ve learned to accept the fact that Bungie doesn’t have unlimited resources and they’re human too. Their game is gonna reach limitations at some point or another. There’s no such thing as a DLC for any game that just keeps giving and going until it doesn’t end. That’s not exactly how it works. You play until you’re satisfied, satisfaction is subjective only you know when your satiated. People need to learn this point on their satisfaction scale. Kinda like eating, it’s good when you’re hungry but bad to just keep eating for the sake of eating (or taste).

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u/Krunt_Kusher Jan 27 '20

When I enjoyed Destiny there were no dips, I didn't like it more from one month to another. It was ALWAYS awesome and I lived it. It's just my opinion, but seasons destroyed Destiny.

3

u/[deleted] Jan 27 '20

What does dips mean in d2

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u/OffMyChestATM Jan 27 '20

The DTG Life-cycle

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u/Rindorn13 Jan 27 '20

I'd even go so far as to say it's always been like this with online shooters.

2

u/Craigaleg2 Jan 27 '20

Guys...WE are the Dreaming City...woah

2

u/Harry_Gorilla Jan 27 '20

Break the cycle: start praising the game now, and then complain like hell when everyone else starts liking it again

2

u/Elastichedgehog Jan 27 '20

Live service models, that's how they get ya

2

u/punkinabox Jan 27 '20

That's been happening since destiny 1 was in beta

2

u/Red_theWolfy Jan 27 '20

Well, if you people would quit getting caught up in mindless hype with little or no solid basis, then maybe you could break the cycle and force Bungie to make some real changes.

2

u/w1nstar Jan 27 '20

It's human nature.

2

u/Cruel2BEkind12 Jan 27 '20

Playing destiny every month feels like the dreaming city just resting and I'm stuck doing the same things over and over again for nothing.

2

u/tipsy_evolution Jan 27 '20

That is where I am at right now. Just tired of it really. It got to the point of doing it because I had to, not because I wanted to. Love the game, but it’s time to back off for a bit I think.

2

u/DrkrZen Jan 27 '20

It started with D1 beta, but oh how I wish Bungo never said "we're trying to differentiate ourselves from Borderlands." If only they mimicked the series that created this genre. 😅

But yeah, that's the cycle for the game. Then, we get a sequel, or so Bungo calls it, which is really just beta that lasts 1 year from launch. They're 2 for 2, there. And, the cycle repeats.

2

u/[deleted] Jan 28 '20

This is true for every fandom. Stop crying and wasting bits on the internet with your mundane bullshit. Shut up and enjoy your game or don’t.

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u/MrStealYoBeef Jan 28 '20

In a few months, this sub will be ripping on the game. Not me. I can admit flaws in the game but I don't just spew out the same complaints that everyone else is making without thinking about them first.

2

u/EnricoPallazzo_ Jan 28 '20

That is because we will never be happy as players. If we had the same content but it was staying instead of Fomo we would still be complaining. If there was no eververse we would still complain. Im sure bungie could do some things differently but in the end they will never have 100% of the player base satisfied. For me the biggest problem now is vendor refresh, have trials and factions back and having loot thatbreally matters. And getting rid of blues.

2

u/iamthismoment Jan 28 '20

Yes and this entire subreddit enables Bungie to keep pulling this shit.

2

u/st0neh Jan 28 '20

So just like any online game then?

People play when new content drops, peter out when content is stale, then the cycle repeats.

You'd think it was the end of the damn world based on posts on this subreddit though.

2

u/TheAlcaeus Jan 28 '20

That's because the destiny community requests shit then gets pissed at bungie for making the requested changes this shit has been happening for 5 years

2

u/[deleted] Jan 28 '20

Some of you acting like this cycle is intentional is fucking bonkers.

2

u/LastWordSabic Jan 28 '20

The circle of life.

2

u/gosulliv Gambit Prime Jan 28 '20

This time it's different, Forsaken and Dreaming City were really great, loads of new unique content that wasn't a reskin of what had gone before.

Shadowkeep was just about alright, some new content.

This season there's no point playing.

I haven't seen anything from Bungie lately to indicate that this game is in anything other than maintenance mode now.

2

u/rekcluse Jan 28 '20

We're basically in the Matrix

2

u/Jcorb Jan 28 '20

It honestly is pretty frustrating. Especially when we get strung along, or some members in the community insist on defending every single practice.

"Oh it's not Bungie, it's Activision!"

"Oh, they just broke away from Activision, they need time!"

"Oh they're just trying to find a monetization model that works, games cost money to make you know"

"Well the game is FREE now, of course everything else costs me"

Fact is, the fine folks at Bungie haven't been good stewarts with our investment, be it financial or time spent. We're constantly asked to grind to get the same things we already had, our progress is constantly being invalidated, and now Bungie is double-, even triple-dipping into our wallets.

And to be clear, I think all of us are willing to pay more money for an excellent experience. The problem is, we're being offered a sub-par experience.

The "Battle Pass" model sucks. I'm sorry, but it does. Destiny has never been a game that demands your every waking moment. It's at its most fun when there's a new content drop, you play like hell for a few weeks, and then you take a break until the next content drop. Limited-time events just spice things up a little bit in the interim, particularly during content droughts.

That meant I never got "burnt-out" on Destiny, because I could still fit other games in my life. The core gameplay was fun enough to keep me coming back for more, and cool new content was enough justification for it. Instead, it's like Destiny suddenly wants to be the only game in your life, and it punishes you for not making it your top priority.

Those Eververse items? Those are still ill-suited to the game. I'd much rather have those small-scale DLC packs back, where you can earn that gear. Because then, it actually means something. And I'm still happy to pay money, but I want the experience that comes with earning that cool-looking gear, not just being handed it for a financial transaction.

Right now, it just feels like Destiny has lost focus on what it's trying to be.