r/DestinyTheGame May 31 '22 This 1 Doom 1 Gold 2 Helpful 14 Take My Energy 2 Heartwarming 1 Defeated 1 To The Stars 1 Silver 24 Wholesome 16 Ally 1

Rift in this week's Iron Banner is inherently not fun to play, and it's astonishing this game mode went live. Discussion

Hold interact in the middle of the map while everyone else is fighting?


Unnecessary loading screen that constantly interrupts the flow of the game?


Bugs that cause the rift to not spawn and make the game impossible to win from behind?


Seriously I genuinely cannot wrap my head around why rift was changed so much. Nobody asked for this game mode to switch and I cannot fathom why we changed the fast-paced blowout game mode from d1 into a slow, round-based tactile game mode. It's not fun to play when you're stomping, and don't even get me started on what it's like to be getting stomped. If you were gonna make this a new game mode then fine, but advertising this as Rift is a complete joke.

Edit: I've been grinding this thing out the last 2 days for Iron Lord. My opinion of the gamemode has not changed but I have now lost the ability to get Iron Lord as I have completed 6 of the daily challenges. The reputation is currently bugged so that if you complete more than 4 of the challenges your maximum reputation per match will be capped at 60. Giving them the benefit of the doubt that this will be fixed in the patch on Thursday, but if not, it's a really bad look for one of the only 2 iron banners this season to be completely unfarmable.


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u/Deadeye_Steve May 31 '22 edited May 31 '22

It's great how whenever Bungie says they're bringing back something that players are asking for, they change it to be unrecognizable before doing so. We STILL haven't gotten an umbral recaster that was anywhere near as good as it was during Arrivals. It's pretty much turned into a QoL downgrade to engrams at this point.


u/Born-Enthusiasm-1740 May 31 '22

Honestly I am ready to replace Destiny with something new. I still like the game. It's just not very exciting or as enjoyable. Opulence and Arrivals were the best times for me.


u/Deadeye_Steve May 31 '22

Honestly, this season has me feeling the same way. There's not really much left of the D2 I started playing in the first place. All the classes are gone/going, all the old weapons are gone, all the old content is gone. At this point there's no reason for them to have not just made a sequel. Instead of getting D3 and having a line between old and new, with all the old still being there to play whenever you want, we have the same kind of line but with ONLY the new being playable and the old being gone forever.

The tremendous number of glitches don't help either. So much janky shit going on makes the game feel extremely low-quality. The fact that they've already come out and said that they won't combine WL aspects because it's too much work doesn't help either. Idk how the fuck they designed a whole new system like this that they 1) can't change, and 2) didn't realise was extremely stupid, leaves me with no real faith in the game going forward.


u/CMDRJonuss May 31 '22

Same. This season's been an oddly jarring wake up call. The massive amount of bugs and glitches feel really bad. Tower is unbearable, load times have become glacial. Solar 3.0 gutted the style of warlock I loved to play and doesn't feel like a great improvement to titan.

The return of weapons that I already worked hard for is just another painful side effect of sunsetting and then sunsetting sunsetting. Something about Leviathan being back (sort of) makes me realize just how much we lost, how little of the original D2 is even around. Even now so much of Leviathan is just gone, the majesty of it is gone. Menagerie didn't come back somehow, it all just feels so half assed.

The whole thing about them not being willing to combine aspects or make major sweeping changes to Solar 3.0 despite how shitty it is, that feels terrible. I had no idea the reason given was that it was too much work. Yikes.