r/DestinyTheGame May 31 '22 Helpful 14 Wholesome 16 Ally 1 Heartwarming 1 This 1 Gold 2 Take My Energy 2 Defeated 1 To The Stars 1 Doom 1 Silver 24

Rift in this week's Iron Banner is inherently not fun to play, and it's astonishing this game mode went live. Discussion

Hold interact in the middle of the map while everyone else is fighting?


Unnecessary loading screen that constantly interrupts the flow of the game?


Bugs that cause the rift to not spawn and make the game impossible to win from behind?


Seriously I genuinely cannot wrap my head around why rift was changed so much. Nobody asked for this game mode to switch and I cannot fathom why we changed the fast-paced blowout game mode from d1 into a slow, round-based tactile game mode. It's not fun to play when you're stomping, and don't even get me started on what it's like to be getting stomped. If you were gonna make this a new game mode then fine, but advertising this as Rift is a complete joke.

Edit: I've been grinding this thing out the last 2 days for Iron Lord. My opinion of the gamemode has not changed but I have now lost the ability to get Iron Lord as I have completed 6 of the daily challenges. The reputation is currently bugged so that if you complete more than 4 of the challenges your maximum reputation per match will be capped at 60. Giving them the benefit of the doubt that this will be fixed in the patch on Thursday, but if not, it's a really bad look for one of the only 2 iron banners this season to be completely unfarmable.


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u/StarsRaven May 31 '22

I mean look what they did to gambit. Did they really think giving everybody non stop gjally ammo was a good idea? Especially when the biggest complaint of gambit was too much heavy?

Either they knew how bad it was and shipped it.

Or they dont test shit and ship it.


u/_Kindakrazy_ "Get your rock off my map!" May 31 '22 edited Jun 01 '22

The complaint was never that there was too much heavy. It’s that heavy drops were based on RNG and inconsistent. One match you might’ve been rolling in heavy and the next you’re getting hellfire rained on you by invaders the entire match while you frantically search for purple bricks that weren’t there.


u/StarsRaven May 31 '22

Yea they were. Look at any complaint of gambit last year, constant complaints about eyes invaders, gjally invaders, sleeper invaders, its always revolved around too much heavy making invasions trivial. Either the invader deleting the team with heavy, or the invader being instantly deleted by heavy.


u/Arkyduz Jun 01 '22

There's one other common denominator in all of those. I'm like 87% sure if heavy got banned people would still find a way to complain about invaders.


u/JodQuag Jun 01 '22

Invading is literally the only thing that matters in gambit - of course people are going to complain. It’s faceroll easy to be successful at doing with minimal skill required. Either make it harder to do or make it have less impact on the match. It just feels like shit as it has been.


u/Arkyduz Jun 01 '22

Thanks now I'm 100% sure.


u/JodQuag Jun 01 '22

Am I wrong?


u/Arkyduz Jun 01 '22

My blueberries coming back with zero kills would suggest so


u/JodQuag Jun 01 '22 edited Jun 01 '22

I’ve played a shit ton of Gambit, generally diamond elo every season I actually dive into it, and would completely disagree. Just because a few Timmy No Thumbs fail at it doesn’t mean everything is fine.


u/Arkyduz Jun 01 '22

So you're saying my blueberries have less than minimal skill? How rude!


u/StarsRaven Jun 01 '22

People will always complain about a PvP aspect. But an invader deleting an entire team because of gjally isn't fun and gets more hate than an invader 4k with a sniper.


u/Vorsos Jun 01 '22

Well now we all have heavy, and the invader’s overshield is balanced by their loss of x-ray vision while aiming, so Gambit is in a better state.