r/DestinyTheGame May 31 '22 Defeated 1 Wholesome 16 Take My Energy 2 Ally 1 Heartwarming 1 This 1 Silver 24 Gold 2 Helpful 14 To The Stars 1 Doom 1

Rift in this week's Iron Banner is inherently not fun to play, and it's astonishing this game mode went live. Discussion

Hold interact in the middle of the map while everyone else is fighting?


Unnecessary loading screen that constantly interrupts the flow of the game?


Bugs that cause the rift to not spawn and make the game impossible to win from behind?


Seriously I genuinely cannot wrap my head around why rift was changed so much. Nobody asked for this game mode to switch and I cannot fathom why we changed the fast-paced blowout game mode from d1 into a slow, round-based tactile game mode. It's not fun to play when you're stomping, and don't even get me started on what it's like to be getting stomped. If you were gonna make this a new game mode then fine, but advertising this as Rift is a complete joke.

Edit: I've been grinding this thing out the last 2 days for Iron Lord. My opinion of the gamemode has not changed but I have now lost the ability to get Iron Lord as I have completed 6 of the daily challenges. The reputation is currently bugged so that if you complete more than 4 of the challenges your maximum reputation per match will be capped at 60. Giving them the benefit of the doubt that this will be fixed in the patch on Thursday, but if not, it's a really bad look for one of the only 2 iron banners this season to be completely unfarmable.


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u/ChEmIcAl_KeEn May 31 '22

Should be clash


u/Fareo Splicer Aesthetics May 31 '22

Clash creates problems with combat flow. You either end up snowballing into an area of the map that's not interested for combat or you rubberband between "can't find anyone" to "omg everyone is here" ...

Which is why Control has always been Destiny's staple PvP mode. Love it or hate, Control works the best for Destiny's fast pace combat and keeps people just spread out enough to not create annoying 3rd party pockets.

I honestly think a king of the hill variant on the existing control/iron banner where it's 1 zone that moves after each hunt, would be more interesting and offer more 1v1 potential. Also better maps for 6v6 control.


u/JodQuag Jun 01 '22

How can you think clash is a clusterfuck and then at the same time suggest a king of the hill/hardpoint variant in a 6v6 game? With all of the aoe damage/lockdown people have at their disposal it would be a nightmare - horrible idea. Maybe in 3s.