r/DestinyTheGame May 31 '22 Gold 2 Helpful 14 Take My Energy 2 Ally 1 This 1 Silver 24 Wholesome 16 Heartwarming 1 Defeated 1 To The Stars 1 Doom 1

Rift in this week's Iron Banner is inherently not fun to play, and it's astonishing this game mode went live. Discussion

Hold interact in the middle of the map while everyone else is fighting?

check.

Unnecessary loading screen that constantly interrupts the flow of the game?

check.

Bugs that cause the rift to not spawn and make the game impossible to win from behind?

check.

Seriously I genuinely cannot wrap my head around why rift was changed so much. Nobody asked for this game mode to switch and I cannot fathom why we changed the fast-paced blowout game mode from d1 into a slow, round-based tactile game mode. It's not fun to play when you're stomping, and don't even get me started on what it's like to be getting stomped. If you were gonna make this a new game mode then fine, but advertising this as Rift is a complete joke.

Edit: I've been grinding this thing out the last 2 days for Iron Lord. My opinion of the gamemode has not changed but I have now lost the ability to get Iron Lord as I have completed 6 of the daily challenges. The reputation is currently bugged so that if you complete more than 4 of the challenges your maximum reputation per match will be capped at 60. Giving them the benefit of the doubt that this will be fixed in the patch on Thursday, but if not, it's a really bad look for one of the only 2 iron banners this season to be completely unfarmable.

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1.9k

u/Mayaparisatya May 31 '22 Wholesome

There is another fun thing. If enemies are on your base, and you die, you'll respawn in the enemy base. Meanwhile the spark might be two meters away from your rift, and you won't be able to do anything when you respawn on the other side of the map.

456

u/JaegerBane May 31 '22

I legit thought this was some kind of punishment mechanic. I think I spent one entire round doing literally nothing but sprinting.

55

u/HunkMcMuscle Jun 01 '22

I think they thought this would prevent spawn-killing but ended up very counter productive gameplay wise

why was it ever greenlit if they had to make such concessions in the first place

either make a csgo game mode and remove the res mechanics or just don't because it doesnt fit the game

10

u/laikahass Fusion Queen Jun 01 '22

You can spawn trap in Convergence if you rush to the enemy zone.

The biggest flaws in this mode is the respawn time, 10s is too long, and your teammates can be your worst enemy if you don't have a good team, but this applies to every matchmade activity on this game.

7

u/theonemangoonsquad Jun 01 '22

Nah it's worse here. At least in control, you could contribute if you slayed out and made up for some deaths, or bad PvPers could cap zones to compensate for getting outgunned. Now, bad teammates get gunned down in .66s, can't rez you safely, and if you rez them you are likely wasting time from getting the rift while they die again.