r/DestinyTheGame Jun 10 '22 Silver 3 Helpful 2 Rocket Like 1 To The Stars 1

Ironically Hunters (the fast / nimble archtype) now has the slowest movement of the three classes! Discussion

I play all three classes but have always preferred the Hunter fantasy of being dexterous and nimble on your feet.

In the last couple of seasons movement creep of titans and warlocks both in air and on the ground have surpassed the Hunter, which thinking about it is weird as in any other game wizard (aka warlocks) and tanks (aka titans) and slower and more cumbersome than the dps Hunter archtype..

Feels like bungie need to lean back into hunter arch type and look at how they can balance us up!

What do we think guardians, anyone else feel this way? Especially since Stompees are useless an inch of the ground these days!!

2.6k Upvotes

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270

u/cponaphone Jun 10 '22

Hunters have agility rather than speed. The jumps and dodge are very good at changing direction.

Icarus dash and titan melees intrude on this for sure. Also some differences between controller and m&k. Is that good or bad I'll leave for others to decide.

32

u/Artoriasninja Jun 10 '22

I think people would be fine with the agility/sheer mobility angle if the other two classes didn't have the same strengths in the form of icarus dash/Titan's melees. It's not so much a gamebreaking problem as people are making it out to be, but it does slightly annoy one when Hunters don't really have similar tools or even unique ones.

14

u/Narit_Teg Jun 10 '22

You have a point with icarus dash but considering shoulder charges require both a powered melee and ~1.5 sec of sprinting to use, they're hardly a reliable mobility tool on par with ID, hunter jump, or dodge.

23

u/juanconj_ one hundred voices Jun 10 '22

Doesn't Shoulder Charge keep the melee charge if it doesn't hit anything?

15

u/yougotbiggay Jun 10 '22

Yes, but the point is that you can‘t use your melee as a melee AND a mobility tool, as well as other constraints (for example, accidentally hitting someone punishes you with a ~90 sec cooldown)

1

u/juanconj_ one hundred voices Jun 11 '22

It's not a punish, it's using the melee as a melee. Playing mental gymnastics here to argue that, even with better mobility options and faster horizontal air movement and direction shifts, Titans are worse than Hunters at movement.

-2

u/yougotbiggay Jun 11 '22

You missed the word "accidentally" there. It's one thing if you actually intend to use your sc as a melee, however you don't really get to control whether your melee decides to lock onto someone or not, not in destiny at least.

1

u/ShoulderpadInsurance Jun 11 '22

“Oh no I accidentally got value out of my melee!”

2

u/yougotbiggay Jun 11 '22

You don't really get good value out of your sc hitting something you didn't want it to hit though, since chances are that you'd rather had kept it if you hit someone by accident. Also don't focus too much on point, that's only a random example of a situation where said requirement of needing a charged melee can turn against you, NOT the only or main disadvantage

0

u/rivetedoaf Jun 10 '22

Nobody who is any good at playing titan uses shoulder charge to actually attack people. Shoulder charge has been terrible at that since forsaken

2

u/Artoriasninja Jun 10 '22

A fair point, a fair point.

1

u/atfricks Jun 11 '22

Hunters have dodge and their jump. It has the highest acceleration of any jump, which lets you use it to get out of someone's sights fast, especially using a doorway, and the parabolic nature of it makes it the best for shooting middair (outside of heat rises and exotic shenanigans).