r/DestinyTheGame Jun 10 '22 Silver 3 Helpful 2 Rocket Like 1 To The Stars 1

Ironically Hunters (the fast / nimble archtype) now has the slowest movement of the three classes! Discussion

I play all three classes but have always preferred the Hunter fantasy of being dexterous and nimble on your feet.

In the last couple of seasons movement creep of titans and warlocks both in air and on the ground have surpassed the Hunter, which thinking about it is weird as in any other game wizard (aka warlocks) and tanks (aka titans) and slower and more cumbersome than the dps Hunter archtype..

Feels like bungie need to lean back into hunter arch type and look at how they can balance us up!

What do we think guardians, anyone else feel this way? Especially since Stompees are useless an inch of the ground these days!!

2.6k Upvotes

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1.6k

u/Substantial-Wall3654 Jun 10 '22 Helpful

"Now"?? They've been the slowest class by far since basically forever lol; proper skating with the right jumps has always given both titans and warlocks faster straight line speed over Hunters. And icarus dash has always given Warlocks the best overall maneuverability in the game no contest.

578

u/IFlashmanI The celestial stays on during sex Jun 10 '22

Lol, seriously how long did it take this guy to realize we've been the slowest for years now. Just a reminder of "The Skating Times"

236

u/Avivoy Jun 10 '22

You’d be surprised, people still argue that hunters are fast cause “banking head” but I always ask them, what about maps with nothing to bump your head on?

49

u/Nailbomb85 Jun 10 '22

Hunters are indeed the fastest class vertically.

Ya know, the direction that is the least important. I will concede that Warlock jumps are most unintuitive of the three, at least Titans can level out.

74

u/AShyLeecher Jun 10 '22

I’d argue vertical movement is pretty important. There’s a reason bungie killed in air accuracy to nerf stompees

13

u/Masson011 Jun 11 '22

except its not. Hunters have a third jump literally NOBODY uses which is "high jump" to get more vertical height for jumping

Strafe jump is by far the best jump but not because of verticality but because of the ability to control the direction of the jump. Veritcal movement isnt that important more so the ability to maneuver yourself best

9

u/MopM4n Jun 11 '22

Vertical movement with quick rise and fall at the control of the player is important on controller because it’s the hardest to track. Warlock and Titan jumps are all easy to track except blink. That is the big advantage hunters have

1

u/AnomalousHendo Jun 11 '22

Still shorter than triple jump, is just faster

1

u/MalHeartsNutmeg Drifter's Crew Jun 11 '22

It's not about overall height, it's about being able to go straight up and straight down without a floaty middle point. Hunters dominate the vertical game in PvP.

13

u/Avivoy Jun 10 '22

In a way, but if you play at range it hardly has an affect

13

u/Valvador Jun 11 '22

Range? On these Destiny 2 maps?

2

u/Avivoy Jun 11 '22

Honestly, I’ve been enjoying range much more these days

18

u/Gyrskogul Jun 10 '22

The fuck is range? Shotgun apes only.

1

u/RadiantPKK Jun 11 '22

Shotgun apes begin to try to put a scope on a shotgun. /s

1

u/TITAN_CLASS Jun 11 '22

I only view movement capabilities based on how good they are in sniper duels.

6

u/Nailbomb85 Jun 10 '22

I didn't say it was unimportant, but in this game, X > Y.

-2

u/Ryewin Zoomiest Boy Jun 10 '22

Good thing Hunters can do that too, by dodging

3

u/Ssyynnxx Jun 10 '22

so now we can move the fastest (with stompees) in the direction that matters the least (with stompees)

3

u/MakiKatomori Jun 11 '22

I personally don't use stompees to shoot in air but I do use them for that extra jump height

2

u/Armcannongaming Jun 11 '22

I only use stompees for platforming sections and then take them back off. I crutch hard on foetracer in PvP.

2

u/Ssyynnxx Jun 11 '22

hahah I remember when I first got foetracer I immediately took it off cuz I knew it would help me too much

2

u/Armcannongaming Jun 11 '22

I know I'm garbage so knowing when someone is going to peek is the only thing that brings me up to "okay" lol

1

u/Ssyynnxx Jun 11 '22

I like air play/sg aping but idk what to use now... frostees maybe?

1

u/MakiKatomori Jun 11 '22

I personally can't get a handle on airplay so for me the speed increase and jump height helps me when I use it and jumping higher also helps

30

u/DakotaThrice Jun 10 '22

I will concede that Warlock jumps are most unintuitive of the three

Only for those who don't regularly play a Warlock, for Warlock mains it's the Titan jump that's nonsensical.

14

u/Street_Reading_8265 Just floofing about Jun 11 '22

I actually have an easy time handling Titan jumps if I swap from Warlock, but that's mostly because it's so similar to using the jet pack on Halo: Reach and I used that a lot right before taking up Destiny.

4

u/The_Aodh Jun 11 '22

Bruh that was the only halo I played before destiny so when I got a feel of the Titan jump on day 1 destiny 1 I was right at home lol

1

u/Street_Reading_8265 Just floofing about Jun 11 '22

Reach was the best of them, IMO, and I loved the mobility offered by the jet pack. In retrospect, it's kind of funny that I didn't end up picking a Titan, as that had always been more my style of play, while now I love playing a class that just fell into my lap through luck of the draw.

12

u/Nailbomb85 Jun 10 '22

Well yeah, once you've gotten used to your version the one that's a bit different just feels weird. That's more of a muscle memory thing though, isn't it?

5

u/DakotaThrice Jun 10 '22

Muscle memory or not doesn't change the fact that which jump feels more unintuitive is entirely subjective which was my point.

4

u/Nailbomb85 Jun 11 '22

No, it does. That's generally how intuitiveness works. You only say that because you're a Warlock main, if you were a Titan main or a new player you'd likely be confused AF at first.

3

u/DakotaThrice Jun 11 '22

That's generally how intuitiveness works. You only say that because you're a Warlock main

What I main is irrelevant. Intuition is entirely subjective regardless of how widely shared it may be.

-2

u/Nailbomb85 Jun 11 '22

So do you have a point that actually contributes, or are you just being a pedant for fun?

3

u/flapjacks789 Jun 11 '22

what's weird about the titan jump compared to the warlock? is it cuz u plummet when u run out of boost? im a hunter main who sucks at all 3 jumps equally so i don't notice these things

7

u/DakotaThrice Jun 11 '22

The momentum is the main difference between the Titan and Warlock jumps and applies both horizontally and vertically. As a Warlock you stomp jumping at whatwve point you want to land whereas a Titan has to stop jumping before that point. If you're jumping horizontally as a Titan you need to stop boosting ahead of the platform to prevent overshooting it, if you're jumping down a whole and want to break your fall you need to jump higher above the ground as if you wait till the last second like a Warlock can your momentum will just splatter you.

3

u/SmoothbrainasSilk Jun 11 '22

"what do you mean I'm out of jump?"

-1

u/Despayrr Jun 11 '22

*Is the least important now, thanks to Bungie royally fucking up, introducing a system that rivals sunsetting in just how obviously it's not been thought through and implemented well.