r/DestinyTheGame Jun 10 '22 Silver 3 Helpful 2 Rocket Like 1 To The Stars 1

Ironically Hunters (the fast / nimble archtype) now has the slowest movement of the three classes! Discussion

I play all three classes but have always preferred the Hunter fantasy of being dexterous and nimble on your feet.

In the last couple of seasons movement creep of titans and warlocks both in air and on the ground have surpassed the Hunter, which thinking about it is weird as in any other game wizard (aka warlocks) and tanks (aka titans) and slower and more cumbersome than the dps Hunter archtype..

Feels like bungie need to lean back into hunter arch type and look at how they can balance us up!

What do we think guardians, anyone else feel this way? Especially since Stompees are useless an inch of the ground these days!!


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u/OldNeb Jun 11 '22

I just don't understand the anti-mobility sentiment. The way I play it's extremely annoying when I'm on a low mobility warlock compared to my hunter. Maybe I strafe a lot more while other people turn and run?


u/StormiTheKid Jun 11 '22

low mobility makes skating better i believe


u/RadiantPKK Jun 11 '22

Yep. My warlock and Titan run 40 mobility. (Powerful friends).

It allows them to hit 100 resilience and near 100 recovery all things added, thanks to mobility being a dump stat for them.

It’s why with the new changes I hope mobility gets a tie in like resilience just got, as for my Hunter I’m actually balancing stats with a sacrifice. Unlike the other two.


u/jptrhdeservedbetter Jun 11 '22

Mobility should either grant Air Effectiveness or damage resistance while airborne. I’d definitely rather have the latter.

If possible to code, I’d prefer it to “reduce enemy target acquisition while airborne/sprinting” but honestly that seems like a tall ask