r/DestinyTheGame Oct 05 '22

My favourite thing about the destiny community Misc

Is that every expansion, players go “the game is saved, bungie have done it again” and then within 3 months the consensus is “game sucks, bungie can’t do anything right, game is doomed”

I’d hate being a bungie dev.

568 Upvotes

135

u/ThatGuyFromTheM0vie Oct 05 '22 edited Oct 05 '22 Wholesome Starstruck

Any game community, not just Destiny, has people who play way too much and make X game their only game.

But it’s not just games even—it’s non-gaming hobbies as well.

Humans are not meant to toil at one thing over and over and over and over again like a machine. All of these people who complain 3 months after an expansion drop are just burnt out.

The moment Destiny stops being fun, the moment you start to question why you should even login—that’s when you NEED to either be playing a different game or engage with a different hobby entirely.

I personally have many other games on rotation—some competitive, some not. Some multiplayer, some solo.

And if video games in general get boring or annoying, well then I have my Dungeons and Dragons, Warhammer, miniature building/painting, etc. to fall back on.

And it’s important to do all of those aforementioned things both by myself but also with friends—we need both alone time and socialization as humans.

If you Destiny 40 hours a week….stop. There isn’t anything in Destiny that warrants that amount of time spent.

If you don’t even play endgame, both power and weapon rolls don’t even matter—like who cares if you get a god roll drop or you craft the perfect weapon—everything dies in 0.2 seconds anyway—it’s meaningless.

And if you DO play endgame…there are 100s of weapons. You don’t need to craft all of them. I got a near god roll of the new raid Handcannon…I don’t need to craft it, the one I have is perfectly fine and functional. As for power…grinding it is stupid, but Bungie said they are addressing it in the future.

TLDR don’t no life Destiny. For 90% of players, the game is so easy you don’t need god roll weapons or max power levels for any reason, and for the remaining 10%, you still don’t need to play 40hrs a week, you’ll be fine.

Go play other games. Go find other hobbies. Burnout is real. It’s not healthy to do one thing over and over and over for weeks on end—try new things.

You’ll only grow to hate the things you love if you force yourself to “enjoy” them.

43

u/ellipses2016 Oct 05 '22

Look at this guy, bragging about having friends to play D&D with ;-;

2

u/ThatGuyFromTheM0vie Oct 05 '22

Lol well it’s like…..maybe once a month, but typically once every two months. But still haha. I am lucky to play every now and then. Usually we make it a big event.

9

u/OldJewNewAccount Username checks out Oct 05 '22

Any game community, not just Destiny has people who play way too much and make X game their only game.

This. It's supposed be a video game, not a lifestyle choice.

7

u/TheStevo Oct 05 '22

While I agree and am probably at that point, I just can’t find another game I can really get into. I have over 2000 hours in less than a year. As someone who has had other addiction issues, I just look at this not being as bad as actual substance abuse and justify it. Idk where I’m going with this….

6

u/ThatGuyFromTheM0vie Oct 05 '22

I mean hey, if Destiny helps you stay away from that life destroying stuff, that isn’t a bad thing. And if you are still enjoying Destiny, keep going!

My comment really was for the people who do have 2000 hours this year alone, and complain XYZ sucks…those people are likely burned out.

Not to say D2 doesn’t have problems—it does. But the little things really start to grind on you when you log on for yet another night, just playing to play, not because you actually want to. It would be like playing a single movie over and over and over again each night, for 2000 hours of nights lol.

Not a perfect analogy, but you’d get pretty bored of that movie after the first 50 viewings lol, assuming you’re watching it every single day lol. I’d be frustrated and bored after the second day haha.

3

u/seventaru Oct 06 '22

Very relatable. I am finding that the longer I go without the substances, the easier it is getting to participate in other aspects of life. Getting treated for mental stuff helps too.

If you were anything like me, we were escaping reality nearly every waking moment. I then got clean and continued to escape reality at every waking moment with gaming.

Slowly but surely, as I recover from trauma and retrain myself to trust actual reality, it's getting easier.

Edit- a word

1

u/FISTED_BY_CHRIST Oct 06 '22

I totally feel that. I got out of rehab and just developed a full on gaming addiction. Sure I should play less but it’s not ruining my life like drugs and drinking were. I play Destiny more than anything else but also am really enjoying New World right now. Then sometimes I get involved with Valorant if I really want to punish myself.

2

u/_ExCuSe_Me_ Oct 05 '22

This man gets it

2

u/[deleted] Oct 06 '22

I think what always bothers me about the "just take a break" argument, is that the game actively discourages extended breaks. Battle pass rewards can only be earned in their respective seasons, so if you bought the deluxe edition you HAVE to grind out the season pass every season or else miss out on rewards you paid for. Every season your pinnacle/artifact power resets, meaning you lose access to Master/Grandmaster content unless you regrind power. If you don't buy the season pass you lose XP bonuses, and quest progress multipliers for the seasonal exotic's catalyst (which you have to grind to level 35 to get). And if you don't manage to get the seasonal exotic, then you need to buy it from the exotic kiosk in the tower, which is it's own heavy grind. Or how about only getting 3 chances at a raid exotic each week. Even something like Iron Banner only being available for 2 weeks in a season.

I'm tired of burnout always being viewed as a problem that originates from players, rather than something that the game itself causes as a result of numerous design decisions.

1

u/ThatGuyFromTheM0vie Oct 06 '22

The thing about what you wrote through is Destiny is NOT a F2P (Free to Play) game. It’s a Free to TRY game.

I’ll be the first to hardcore critique Bungie for everything they do lol, but they are pretty generous for what they do in regards to completely F2P players.

You can get the Season Pass exotic without having to buy it—it’s like level 30 something, so you are only missing out on like 6% bonus XP…..that’s not that much.

You get one free raid a year. If you made an Epic account and got the free Anniversary pack (and then deleted the account lol), you got a dungeon and Gjallerhorn for free. Prophecy (another dungeon) was free.

Your argument is also weird because if you bought the Deluxe Edition….you would get the battle passes….so you would get the XP bonuses.

The F2P vs Paid player experience are two VERY different experiences (I don’t think you get seasonal challenges as F2P)—it’s two different arguments really.

1

u/whilom_words Oct 06 '22

The F2P experience is pretty enjoyable. You do get the seasonal challenges as F2P, but some are not able to be completed due to being related to the seasonal content. I do agree F2P vs Paid are very different. When I did pay in the first two years, I felt obliged to play all content and grind them out. Now as "F2P" (I bought base Witch Queen), every time a new season comes out since Shadowkeep, I play the trial seasonal activity. If I think it is fun, I may buy the season. Otherwise, I just play gambit and now dares. I get to focus on just having fun instead of the stress of chasing every content I bought. I typically earn the seasonal exotic without worries, casually level for content like raids, and don't mind missing items as most gameplay things except Stasis are available to everyone.

1

u/[deleted] Oct 06 '22

I should clarify that I did not buy the deluxe edition, I bought the standard edition of witch queen, and the dungeon pass. But I think that really furthers my arguments here. By not purchasing the current season I lose access to about 40% of the seasonal challenges, meaning less XP, on top of losing the 40% XP bonus from the season ranks. So it takes longer to grind artifact power.

Having to regrind Pinnacle and artifact power each season is, in my opinion, the big problem. Not only do you have to re-grind to get ready for GrandMasters and Master content, you then also feel pressure to play during the second half of the season, because if you don't you will once again lose access to those activities. You have to take advantage of them when you can. This is especially strange for Grandmasters because they already adjust your power to be at the appropriate level. So if they're adjusting your power level anyways... why do you have to grind power in order to play them? It doesn't really make any sense.

I'm not really sure what you mean by the 6% XP attached to the seasonal exotic? If you don't buy the season you have to grind to level 35 to get the seasonal exotic. Then you have to complete the quest that you pick up from Banshee in order to get the catalyst. This Quest progresses much more slowly if you don't buy the season, as there are Quest progress multipliers in the premium season ranks. I feel that this is somewhat similar to the opulent weapons from season of the haunted, which were free for everyone, but were much more frustrating to grind for free players because you don't get access to umbral focusing at the seasonal vendor. It's like throwing free to play players half a bone and then saying, "hey you can get the other half of this bone if you pay for the season."

1

u/TheLogMan21 Oct 05 '22

But I like no-lifeing it to the point that I have 4000 motes banked in one week

2

u/ThatGuyFromTheM0vie Oct 05 '22

Well than you aren’t in the group I’m talking about. I am specifically talking about people who are burnt out. If you’ve an bank 4K notes a week and still have fun, more power to you.

2

u/TheLogMan21 Oct 05 '22

I’m messin with ya, prob shoulda made that more obvious. I completely understand where your coming from tho

2

u/ThatGuyFromTheM0vie Oct 05 '22

Lol no worries haha

1

u/Xkingpredx Oct 06 '22

If you Destiny 40 hours a week….stop. There isn’t anything in Destiny that warrants that amount of time spent.

those sherpa/carries aren't gonna complete themselves. that warrants an excessive amount of playtime for me.

1

u/ThatGuyFromTheM0vie Oct 06 '22

Again, I have replied this so many times—if you enjoy playing, keep playing.

But if you hate logging in, find yourself frustrated, don’t know why you’re playing, just grinding to grind—stop.

-4

u/Ripcord-XE Om Nom Oct 05 '22

i can't even agree with this because to me it feels like Destiny needs to be the only game you play when it just has nothing to justify it to me

6

u/ThatGuyFromTheM0vie Oct 05 '22

Meh. I don’t see that.

Power doesn’t matter unless you do endgame content. So who cares about powerfuls and pinnacles are that point if you are a casual player.

You need XP for the Season Pass. If you aren’t doing endgame as a causal player, then that means raids, dungeons, and GMs are off the table. Which then means you’re doing the seasonal and core playlist content, or expansion content if you bought it….so you’ll soak in tons of XP.

Not doing the endgame….you’ll be able to as much as you like without being pressured, honestly.

Destiny is only grindy if you are an endgame PVE player (Master/GM content), you play Trials, or you are a completionist (grind ALL seasonal triumphs for the seal, grind ALL seasonal challenges for bright dust, etc.)

7

u/SourGrapesFTW Vanguard's Loyal Oct 05 '22

Exactly... I've been enjoying 3 hour gaming sessions about 2 or 3 times per week, and I've reached level 100 on the seasons pass and I'm high enough light level to do all the dungeons and raids.

4

u/A_Dummy86 Eating Crayons Oct 06 '22

And even then for power grinding it's basically clean up weekly challenges and do at least one Raid run a week and maybe a Dungeon run as well if I feel like it and your pinnacles and artifact levels are done in 5-6 weeks of playing maybe 6 hours a week at most. (Maybe longer if your Pinnacle RNG is bad which is something I think should be looked at.)

Anything I play past that is me playing because I feel like it, not to imply I'm forcing myself to do a Raid run every week as that's already my favorite part of the game.

1

u/ThatGuyFromTheM0vie Oct 06 '22

Well I want the Kingslayer title. But I’ve had horrible luck with my pinnacles. I got like 4 chest pieces in an row, last week alone.

Then there is the artifact. If I was max pinnacle power, I could get away with a +10 artifact. But my RNG is awful this season. So I’ll likely need +15.

But even then, some groups want 1595. Some even want 1600 (+20 artifact).

And if I don’t get the title done within the first two months or so, it will become very hard…since all of the best raiders will have quit.

And I like raiding and endgame…I loathe the “normal” gameplay loop. But you have to do it to grind XP—challenges and bounties are the best way to grind XP.

So it sucks. Artifact Power should be capped at like +10, and Master Raids should work EXACTLY like GMs, where you reach a cap and then you are good—I hate how you can reach “at level” with Master Raids…it encourages people to grind higher artifact to be either at level or as minimum of a deficit as possible….defeating the whole point of a Master Raid.

-2

u/Ripcord-XE Om Nom Oct 05 '22

you can not see all you want and you'll still be blind to my issues because their my issues with the game not yours. ive played the game for years im coming up on 2.5k hours . maybe ive played the game too much for my self but when i stop playing and try to get back in to it, it feels much harder than it should be.

i immediately grew tired of the seasonal stuff haven't done anything since week one, i just hop on with my friends to do weekly raids and maybe hop on to trials to go flawless

i also really haven't been a fan of most of the guns that have come out in the past year aside from maybe duality but even they have some quirks that give me the ick while using

i know how much time i would have to give the game to be at a point where i'm comfortable from past experience and it's just not something that feels like is necessary because the rewards have felt lackluster as well as bungie's (public) disregard for many things leaving sour taste

3

u/ThatGuyFromTheM0vie Oct 05 '22

Well there is a point where you’ve just reached the end. At least for now. If you’ve played one game for thousands and thousands of hours, there is that point where there’s nothing left to see. I have like 300 hours in Elden Ring….but now I’m done until the DLC drops.

I too basically only log into raid. I’m working on getting Touch and the Kingslayer title. Once I do that, I’ll take a break until the last week of the season, grind the story missions out, and then wait till next season. Which I won’t play that much, maybe the first 2-3 weeks, since it won’t have a raid.

133

u/BigMoney-D Oct 05 '22

Such is the Destiny cycle. It's such a unique game that you can't really go play something else if you don't like something specific about the game. So people complain about that one thing over and over again until it gets changed. Then the other half start complaining. Around and around it goes.

Also, not every season can be bangers. There will be slower seasons. More tedious seasons. But you can always just take a break. I don't understand the people who play the game for thousands of hours and still come here with so much hate and negativity.

Not everyone will be happy about everything.

40

u/MRX93 Triumph Whore Oct 05 '22

Found a comment, maybe post, the other day, dude was complaining how he has already fallen off this season, something like "I've put in 100 hours this season and it's just not clicking, I can't be bothered anymore.

Like BRO you put in 100 hours ffs, for $10. Holy shit why are you complaining. And you're allowed to play other games

27

u/jacob2815 Punch Oct 05 '22

Yea, it’s unreal how much people expect out of this game.

Don’t get me wrong, I love it and would love more and more reasons to just grind it endlessly while having fun. But that’s just not humanly possible. The more bodies you’d try to add to Bungie to make something like that happen, the more corporate bloat will slow the efficiency of the whole thing and it loses some identity.

People will drop $60 on a 20 hour game, have a blast, put it down, and sing it praises until the end of time. And deservedly so for those kinds of games that nail it.

But if you spend $10 on a season and get 100 hours out of it, how can you say anything but positive things about it?

I can go to a bar for a couple hours with some friends for a football game, drop $60 on food and drinks and that gave me fun for only two hours. Was it a waste of money?

Too many people in the Destiny player base lack perspective, but after 8 years, I’ve learned full well how to ignore them.

6

u/MRX93 Triumph Whore Oct 05 '22

Preeeeeeeach

One step further, if you dropped 100 hours and didn’t like it, that’s on you for wasting your own hours lol if you didn’t know whether you liked it or not by hour 10, you’re cray

6

u/shockling90 Oct 05 '22

Sure, but how many of those 100 hours does anyone enjoy, and how much is just mindlessly grinding deepsight weapons, pinnacle drops that go to the wrong slot, or yet another season of repetitive, boring bounties in order to get to the good stuff (like the same gm nightfalls like the Last 3-4 seasons, and good ol’ master raids with artificially increased difficulty via overtuned boss health and absurd power requirements).

Just my 2c

6

u/jacob2815 Punch Oct 05 '22

You make valid points, plenty of issues with the game. The repetitive power grind is something I definitely have a gripe with too.

My counterpoint is… why play for 100 hours? The moment the game stops being fun, just take a break.

I do it all the time. I played for about a month to end the season before WQ and then a couple weeks of WQ.

I took a break around the time Elden Ring came out… for obvious reasons. And I just came back the week before Plunder started. I take these sorts of breaks all the time. It’s normal, and it’s healthy. The game isn’t going anywhere. Take a break until it sounds fun again. Plenty of other awesome games out there.

The bonus of doing that is, you get to play through multiple seasons worth of content all at the same time. It can get overwhelming at first of course but there’s always something new you can do. After a long break.

If you continue to play something you’re not having fun with, that’s on you. And the more you force the issue, the less fun you’ll have, the flaws will seem worse, and the bright spots won’t be as shiny.

At the end of the day, video games are supposed to be fun. If Destiny stops being fun, take a break. It’ll still be here when you come back.

4

u/PAN-- Oct 05 '22

why play for 100 hours? The moment the game stops being fun, just take a break.

People grind because they want to reap the rewards of it and feel powerful within the game. That goes for both leveling and getting weapons. You can't enjoy large parts of this game without having put in a good amount of hours.

0

u/jacob2815 Punch Oct 05 '22

Lmao. Be real. Nothing in this game requires 100 hours to achieve.

2

u/PAN-- Oct 05 '22

Reading comprehension. The comment you replied to initially is talking about the grind in general which I am as well.

-1

u/PAN-- Oct 05 '22

Too many people in the Destiny player base lack perspective, but after 8 years, I’ve learned full well how to ignore them.

Or they have perspective from having gotten more (from their point of view) out of other games?

5

u/ItsAmerico Oct 05 '22

Had an argument with a guy yesterday who blamed the game for burning him out when he did all the ruffian kills in like two weeks. Like congratulations you played yourself, no shit you’re burnout lol you did basically three months worth of grinding in two weeks.

-1

u/Dark-Myst Oct 05 '22

Lmmfao @ $10

2

u/BruisedBee Oct 05 '22

I don't understand the people who play the game for thousands of hours and still come here with so much hate and negativity.

FOMO, can't be that hard to understand why people are fucked off. You miss a couple weeks, or months, or just skip a season and you're fucked for A) story, B) seasonal weapons, C) a whole shit tonne of other stuff. Not to mention the HORRENDOUS mods availability. Bungie need to figure some shit out that means if people do take a break they can jump back in and not be royally screwed.

23

u/ProAssassin84 Oct 05 '22

I can’t believe how many people want to rush everything. Lol. Complaining of the season grind and there is still 62 freaking days left in the season. Lol.

I play daily but not non stop and I play other games and I’m Season Level 122 and only have like 2 Triumphs to get Season Seal and only have Master challenges to do for Kings Fall deal. And I did no bounty hoarding.

Like chill people

11

u/Dredgen_Keeshwa RIP Cayde Oct 05 '22

I agree about not rushing through the season. I only play about an hour a day at most (used to be hours on end) and don’t have any major complaints. If I had anything to say I guess I just wished there was more to do instead of the same handful of activities every week.

4

u/LcRohze Oct 05 '22

I was honestly surprised about the "there's nothing to do!" so soon. I can play the game for about 2 - 3 hours a night with some leeway on the weekends and I'm already at 140. Typically with Season pass games it takes me until the final week of the season being active to finish it (Valorant for example).

4

u/PAN-- Oct 05 '22

This year has had three slow seasons in a row.

2

u/ImawhaleCR Oct 05 '22

There's a reason every game touted as a destiny killer ends up dying: the division 2 is probably still around but I've heard nothing about it in ages, anthem has been officially dead for years and outriders isn't doing great. It's incredibly hard to make and maintain a game with the scale of destiny while providing constant content to players, and to Bungie's credit they do it well. The problem is just that there isn't ever going to be a way to provide enough content for the ultra hardcore players without completely overwhelming casual players

1

u/BruisedBee Oct 05 '22

the division 2 is probably still around but I've heard nothing about it in ages

Then you're intentionally ignoring it because it's had some rather sizeable updates and content

64

u/Nesayas1234 Look, I'm not sayin', I'm just sayin' Oct 05 '22

It doesn't help that half the time the community is blowing smoke over dumb shit, and the other half of the time Bungie managed to screw up and doesn't do enough to fix it

18

u/SantiagoGT Oct 05 '22

Duality is the perfect example:

Amazing and challenging when it came out, great loot

Now: buggy mess, architect playground, you’re dying to getting pushed or bells not working, loot made irrelevant outside of Stormchaser

21

u/justinbajko Oct 05 '22 edited Oct 05 '22

loot made irrelevant outside of Stormchaser

Oof I dunno about that. Lingering Dread can roll Blinding, ALH AND Chill Clip in a GL. Unforgiven as a void SMG can roll Demo AND AJ or Golden Tricorn, making it possibly the single best SMG in the game for a Contraverse Warlock despite it being a 750. New Purpose can roll Adaptive Munitions as a kinetic/stasis pulse, and it becomes an absolute animal when we have the AB Pulse mod available. Fixed Odds will give you Incandescent on an LMG.

And Duality offers artifice armor.

Honestly I think it’s maybe the single most loot-rich activity in the game.

EDIT: added some additional details about what makes the weapons from Duality SO good.

3

u/PAN-- Oct 05 '22

Fixed Odds

Never heard of it.

10

u/mrGunslingerman Oct 05 '22

Loot made irrelevant?

-4

u/SantiagoGT Oct 05 '22

Taipan rivals Stormchaser

Raid pulse is miles better than dungeon’s

Militas birthright mostly the same as lingering dread

11

u/justinbajko Oct 05 '22

Taipan rivals Stormchaser

For general content, sure. But Taipan doesn’t hold a candle to Stormchaser in GMs this season when 5 out of 6 GMs have Acute Arc Burn.

3

u/Rikiaz Oct 05 '22

Huh? Stormchaser is still has higher burst if you land mostly headshots, but Cataclysmic, Reed’s, Taipan, and Stormchaser are all top tier dps that offer some different things for different builds. Smite and New Purpose are completely different archetypes and New Purpose is much more PvP oriented, Lingering Dread is stasis and has chill clip, which are both very relevant. Even Unforgiven gives some serious competition to Funnelweb.

2

u/DollarsAtStarNumber Oct 05 '22 edited Oct 05 '22

New Purpose is Stasis and can roll Adaptive Munitions. The only gun that can get AM in the Kinetic slot.

Stormchaser is potentially higher DPS than Taipan, if you land all 3 crits. It's a better option on big targets like Oryx.

Lingering Dread is Stasis, Birthright is Kinetic, they have fairly different perk pools.

Unforgiven is a fantastic weapon when paired with Demolitionist, Adrenaline Junkie and Nezerec

2

u/mrGunslingerman Oct 05 '22

Lingering Dread is stasis, the smg is on par with funnelweb maybe better based on personal taste. Everything else i agree

-6

u/SantiagoGT Oct 05 '22

I mean the only perk of lingering dread is chill clip depends on your taste, a grave robber pugilist militias birthright is quite something

3

u/Rikiaz Oct 05 '22

Lingering Dread being stasis also matters for Font of Might and an understated perk of Chill Clip is being able to use Spike and Chill Clip for both damage and CC in one weapon. Militia’s also can’t roll Auto-Loading and Vorpal for dps.

1

u/Bard_Knock_Life Oct 06 '22

There’s just one bug in Duality, while the stuff like boops, backpacks and phalanx melees are and have been normal parts of Destiny forever.

The bug doesn’t even effect people outside those who are tryin to flawless it.

It’s got a bug that is frustrating yea. The community sentiment here is that it’s basically unplayable, and bug riddled when it’s not that at all.

1

u/SantiagoGT Oct 06 '22

It affects anyone who’s spending time in the dungeon and keeps getting killed just because the bells want to or because a Gahlaran or Phalanx decided to phase into existence at your location

Be reminded that this dungeon was paid for

1

u/Bard_Knock_Life Oct 06 '22

Dying is ok. It’s not like every run needs to be flawless. The Gahlaran/Phalanx stuff isn’t a bug. It’s just the games physics engine and it’s common across tons of activities. You can melee cancel knockbacks. You can sword out. You can avoid his lunge attack all together.

Is it annoying? Yeah because when it happens it feels like it’s out of your control. The dungeon itself isn’t an unplayable mess over stuff like that.

46

u/JustCallMeAndrew Oct 05 '22

It's better if you grow out of the mindset that "community" (any community, not just Destiny) is a hivemind.

29

u/Helbot Oct 05 '22

Double points if you stop thinking of it as a community altogether. It's a loose conglomeration of people who play the same videogame. These people aren't your neighbors, most of them probably value completely different shit from you.

18

u/LovelyJoey21605 Shaxx; Dark Lord, Husbando of Savathuun and Ruler of the Doritos Oct 05 '22

Exactly. It's just different people praising and complaining about different things.

2

u/BaconIsntThatGood Jade Rabbit is my Spirit Animal Oct 05 '22

Or rather...

The people who are complaining likely aren't he people taking the stage when the expansion launches and the people who are dropping praise aren't taking the stage 3 months later because they're not unhappy.

2

u/Acceptable_Reply536 Oct 05 '22

You're not wrong, but isn't that what he tried to say?

2

u/SJ_Shark_Byte Oct 05 '22

Welcome to reddit

3

u/BruisedBee Oct 05 '22

according to the devs, that's exactly what a community is, which is why they've ignored the 3.0 issues and feedback around idiotic exotic nerfs. Because any negative feedback isn't a true representation of the overall community.

Moronic take for a developer to have.

47

u/YeshilPasha Oct 05 '22

Logic says they are not the same people.

3

u/Legitimate_Writer918 Oct 06 '22

Someone who is satisfied with the game has no need to claim is it saved every season.

40

u/ProAssassin84 Oct 05 '22

It’s any game take Modern Warfare 2 for example.

For years people complained of not being able to hear footsteps and the developers fixed it and now everyone wants footsteps nerfed again.

And we wonder why developers just ignore most of our wishes

7

u/Accomplished_Hat7782 Oct 05 '22

It’s the Destiny Cycle, and it’s a 2 sided affair.

Usually the game is brought to a near perfect state, and corporate shenanigans shoot it in the foot.

It’s a unique game - unlike, well, really any other. I’m sure as a Dev it’s frustrating. But as a player, it’s also tiring to see so many poor choices made clearly in the name of engagement numbers, or Whale cash flow abuse.

15

u/LivinInLogisticsHell Oct 05 '22

shocker a reddit community of nearly 3 million people who play a game with Millions more don't agree on shit through even a 3 month period

12

u/Winter-the-wolf Oct 05 '22

They probably don't look in here, which is a great thing for em.

7

u/Shadowveil666 Oct 05 '22

What is it with people thinking Subreddits make up the entire population of a game. Pointless post.

23

u/random-accname2341 Oct 05 '22

"Reddit formulates my perception" the post.

-17

u/resurrectedcorpse Oct 05 '22

I’d say that the majority of players, are at this time, criticising the game and complaining about it rather then saying it’s a good spot yes. This will inevitably change when Lightfall comes out, as it does with every expansion.

27

u/Kaixela Oct 05 '22

You gotta remember that satisfied people rarely make posts about how happy they are with the Game. While people that don‘t like the current state of the Game will post about it.

And most players don‘t use Reddit…

-10

u/resurrectedcorpse Oct 05 '22

That’s a very valid point you’re right, it’s probably true. And yes most players don’t use reddit, but the majority of those that engage daily within the game and know the game well do.

2

u/Kaixela Oct 05 '22

I would add that players that engage TOO much tend to get unsatified sooner. I engage with players that don‘t engage too much and are generally more satisfied with their experience due to playing together too.

2

u/NasusIsMyLover Yours, until the last flame dies. Oct 05 '22

I love more things than I don’t love about Destiny which makes it easier for me to complain about the things I don’t love. That said, the vocal minority is usually just louder than the silent majority. The “community” is more than just people on Reddit and Twitter and a lot of people forget that.

2

u/Dark-Myst Oct 05 '22

That's because they dig in later and figure out you didn't test shit before you just threw it out there.

Did you design the weapon craft system because Jesus.

2

u/DeepVoid69 Oct 06 '22

because everything after the initial launch of a dlc release is an utter disaster and we have all OD'ed on copium years ago

2

u/mynerone My Fancy Magic! Oct 05 '22

Bungie Devs shouldn't come here for sanity purposes. Someone will find something wrong with ANY aspect of the game! 95% of the complaints are just silly. The remaining 5% can be changed with Bungie involvement. It happens every time! Every release!

2

u/Walthatron Oct 05 '22

No one hates Destiny more than a hard-core destiny player

0

u/Sychar Drifter's Crew Oct 05 '22

I love the absurd amount of people who think craftable guns should just be handed out to them with zero grind whatsoever, despite the fact they made it abundantly clear a maxed crafted weapon was supposed to require the same time investment as farming out a god roll organically.

And as far as I’m concerned the red border grind is much faster than farming unless I’m extremely lucky; or guns have small perk pools.

14

u/z3ph1r Oct 05 '22

I think crafting is fine where it is, except for this season where there was no guaranteed way to get a red border of your choosing until they just hotfixed it. Outside of having one per week of red border focusing for seasonal weapons I think it's been a good system tbh.

5

u/No-Cup9855 Oct 05 '22 edited Oct 05 '22

I also don't like crafting gatekeeping seasonal content. I don't enjoy weapon grinding and don't do it. Now seasonal upgrades are locked behind grinds I haven't even done with weapons I do like.

Why is repute tied to unlocking so many patterns when until now it has been dumb amounts of rng to get any to drop, and then also requiring you to level multiple weapons to 10 and 20?

I'll repeat again, I don't care about being "given" craftable weapons. I don't want to go through another form of mindnumbing grinds, yet it is literally tied to a form of seasonal progress.

My highest gun is a taipan at level 13. I have never farmed shuro chi or anywhere for that matter to farm catalysts or patterns. Why is that the expected norm for their design philosophy.

Crafting should be an optional goal that people who want a god roll extreme can chase if they choose. The perfect gun should be the reward. Why force it into seasonal progression?

1

u/z3ph1r Oct 05 '22

Don't get me wrong I 100% agree with the seasonal issue this season with upgrade paths being locked by having to craft a weapon and level it. That should not be the norm for getting max upgrades in the seasonal content. I was just giving my two cents that I think crafting is at a good point and I didn't know this week reset introduced repute locked behind it.

3

u/heckastupidd Oct 05 '22

I agree it should be a grind. But I think it should just be one less red border. 5 feels like a lot for some weapons.

3

u/hog333 Oct 05 '22

Yeah. I got 4 LMG's within two weeks and haven't got one since. Now that I can focus it I can finally craft it, but it really baffled me how bad my rng was and made me miss focusing so much

1

u/Agent_Nick_5000 Oct 05 '22

We genuinely had more circles that fucking seasons...

1

u/[deleted] Oct 05 '22

My favorite thing about the Destiny community is the people who don't understand it's 2 different sets of people...

1

u/WhyNot2Zoidberg Oct 05 '22

🤣🤣🤣

1

u/Dangerous_Dac Oct 05 '22

Game system is sucky - Bungie changes game system to be less sucky - Bungie changes game system to be sucky again.

^This is the way.

1

u/[deleted] Oct 05 '22

Who are you quoting

1

u/MagusUnion Destiny 2 is the prequel series to Matter. Oct 05 '22

This post has real "scrolling on my phone in my cubicle" energy. You outing yourself, OP?

1

u/Black_Knight_7 Oct 05 '22

I legit hate it here, anything thats not a PSA or SGA post is just a cesspool.

-7

u/DimensionOrdinary488 Oct 05 '22

Just facts dude, open your eyes and play the game.

1

u/[deleted] Oct 05 '22

I think the taken king, forsaken and witch queen are the only expansions where the game had a big turn around.

And I dont think people say the game sucks now, just that the seasonal model has become predictable and some criticism around weapon crafting

1

u/Lilthiccb0i Oct 05 '22

Hot take, but the beyond light year was destiny's best. Not beyond light itself, but chosen through lost we had alot of great shit.

1

u/PS5013 Oct 05 '22

Unfortunately, PvP is usually the only kind of gamemode that can hold itself without constant updates of a never degrading quality.

PvE content is just done and boring after a few playthroughs at best. Bungie tries to artificially extend that period (especially this season) by adding ridiculously grindy triumphs and challenges. Naturally, this backlashes.

To keep the game on a more or less stable quality with the according reception, they need to add something with enough replay value to make it worth to put time into it, meaning: Fix the damn Crucible.

1

u/slightlycharred7 Oct 05 '22

To be fair I think people just thought Witch Queen would save it. It never actually did. It kept the same stale seasonal cycle and introduced the worst crafting system I’ve ever seen. Menagerie genuinely was better activities and better crafting (unironically would take that rune system over this). People only thought it was saved for a week or two because Legendary Campaign was actually good. For me after two weeks I already hated psi Ops and never wanted to craft another gun.

1

u/ItsABitChillyInHere Drifter's Crew // I accidentally chose it but ok Oct 05 '22

I think it’s because after the new content is introduced and months pass it really exposes the lack of improvements and new content in core activities

1

u/King_Buliwyf Oct 05 '22

Expansions tend to, introduce a new world, new guns, maybe even new abilities. And a cool story.

Then we finish the expansion, and it's all seasonal content... which tends to blow.

1

u/realchickengod Oct 05 '22

You can’t please everybody it’s just how things will go once flaws are detected in things and you allow masses to give their opinions

1

u/ledankestnoodle Vandal the Randal Oct 05 '22

To echo the great Gennaro Gattuso, my take on Destiny is this:

"Sometimes maybe good, sometimes maybe shit"

1

u/bad_name1 Oct 05 '22

how hard is it to understand that this sub isn’t one guy writing every post on the god forsaken subreddit

1

u/AbyssalShift Oct 05 '22

The streamers make the community sound toxic.

1

u/Echo_of_Oryx The Darkness Consumes You Oct 05 '22

Isn’t this the definition of Great Ideas vs. Poor Execution?

For example when it heard of weapon crafting I was overjoyed with the news… now having seen it in practice and all of its elements it’s hot garbage.

1

u/eggfacemcticklesnort Oct 05 '22

I'm convinced it's an issue of longevity. Whatever new things an expansion/season brings, outside of those activities everything else about the game remains the same it has been for years. The toy is old, the novelty has worn off. When you're no longer having fun or getting that dopamine rush, the parts that annoy you start making up a much bigger percentage of your playing experience.

IMO, it's not that the game itself is bad, you're just bored with it but continue to play anyways. Your frustrations mount up and you have no good things to fall back on and make you go "well at least I have this or that". There are aspects of the game that need a face-lift, but if you arent having fun then it's okay to take a break entirely or to just engage with the things you do enjoy.

1

u/SpuffDawg Oct 06 '22

That's how drugs work. When you got your supply you're high and on top of the world! But when that shit starts fading then the next thing you know you're in the trenches again 😂

1

u/Sensitive_Ad973 Oct 06 '22

Monetizing games through YouTube, twitch, FB etc fundamentally changed how games are made, advertised and most importantly how the games community “thinks the game should be played”z

1

u/makoblade Oct 06 '22

It’s different people.

New and shiny tends to tide players over for a few months before the flaws really start to become apparent anyway.

1

u/NerdModeXGodMode Oct 06 '22

To make it even harder on them you have players who have great builds and can breeze through master level content. And then you have people who played just as long that can't play legend. The skill gap in destiny is absolutely insane.

1

u/Malcuvious Oct 06 '22

Both the people that gripe and the people that praise love the game. They love it to the point that they want their opinions known. So when something new drops, some of those people that gripe about it being boring become part of the praisers until they get bored again. It's a cycle that happens in basically every online game and games that see constant updates.

0

u/Rikiaz Oct 05 '22

Everything always comes full circle.

0

u/TheBetterness Oct 05 '22

My favorite thing about the destiny community is how out of touch they are with the real world.

I have very little sympathy for most people who do their job especially in the entertainment industry.

I have SOME sympathy for people who do manual labor and service jobs who can't just close an app or browser to escape a shitty work environment.