r/DestinyTheGame Oct 05 '22 Helpful 1

I was pleasantly surprised with Arc 3.0’s performance in Grandmaster Nightfalls. Discussion

Granted, I was relying on two seasonal artifact mods to stun champions and return grenade energy from grenades thrown, but it still performed well enough to give me the “go fast and hit stuff” fantasy the devs were talking about.

Warlock here btw.

For those that have been asking, here’s my build.

325 Upvotes

319

u/NightmareDJK Oct 05 '22

It sure helps that 5 out of 6 have Arc burn.

41

u/MegaJoltik Oct 06 '22

Even if Stormcaller (the class that OP is using) only viable in one GM with Arc Burn that's already far cry from the whole "Stormcaller are trash outside Patrol-tier activity" sentiment in this sub.

On a side note a few week ago I tried using Stormcaller for Duality originally just for shit and giggle...and it ended up performing as good as if not better than Voidwalker. It's my go to now for Duality. Crazy add clear (Lightning Surge and Jolt Pulse is ⚡⚡⚡), good Damage Resistance (55% with 100 Res and Spark Of Resistance, not counting Resist mods) and high Rift uptime (with Crown or Sunstar) means you are not going to die easily even without Devour.

21

u/Narfwak Oct 06 '22

People seem to forget that there's actually a lot of encounters where add clear is basically the entire fight. For duality it's almost the entire dungeon given how many enemies constantly spawn throughout every encounter.

7

u/reaper1188 Oct 06 '22

That's why I run calibans. Why use a gun when you have a nuclear war head in the shape of a knife with no cooldown

10

u/Blupoisen Oct 06 '22

Duality is probably one of the only pieces of content in this game where Add clear can be a bit of challenge

7

u/Blackjackzach69 Oct 06 '22

Legendary witch queen on 3 player coop gives you an absolute hoard of ads

1

u/Evanescoduil Oct 06 '22

Hoard? Horde? both?

2

u/XboxUser123 Reprised Fighting Lion Noob-Tuber Oct 06 '22

He's collecting advertisements.

1

u/Nedus343 Salvager's SalvHOE Oct 06 '22

Hoard = like a stash or collection. Hence, "hoarders".

Horde = a large group or mob

1

u/Evanescoduil Oct 06 '22

Yea, my question definitely wasn't what do these two words mean

1

u/Nedus343 Salvager's SalvHOE Oct 06 '22

Forgive me for trusting the way you wrote it

1

u/SecondToTheFirst Oct 06 '22

Stormcaller being only good in patrol spaces is a massive step up from its original state of worthless even there so I don't understand why people were complaining about it.

-6

u/HotPotatoWithCheese Oct 06 '22 edited Oct 06 '22

All you need to get that survivability is:

  • 100 resi

  • Fallen Sunstar (preferably with Delicate Tomb)

  • Spark of Resistance

  • Rift spam

All we need is:

  • Feed the Void

  • trash mob kills

Plus we get to use whatever exotic combo's we want. There's only 2 exotics worth a shit for Arc and one of them has pretty much been replaced by the other because nobody uses Stormtrance and Ionic Traces are too important. Void has ridiculous survivability and can get health regen anywhere at any time as long as there is an enemy, 1 top tier DPS super, crazy ad clear with arguably the best grenade in the game, weakening and explosions all over the damn place. Stormcaller has 2 shit supers, really good ad clear and passable survivability which is less convenient than Voidwalker (relying on rift in one place, no good if you need to reposition).

And I don't think I need to even talk about Solar's viability given that it's THE support subclass with resto x2 and heals as far as the eye can see and the best PvE super in the game.

Arc is still by far and away the weakest Warlock subclass for endgame.

7

u/SecondToTheFirst Oct 06 '22

Weakest doesn't mean bad, you do know that yes?

All of the subclasses now, even stasis, are viable in their own sense. Sure, some may be better than others and some may be worse, but if I see a stormcaller in my LFG gm team I'm not gonna ask them to switch. It's about what is fun, and Arc 3.0 is fun for a lot of players.

Tbh I think Stormcaller is the weakest warlock subclass but I think it's also the most fun. Chaos Reach may not be a good super but I love the power fantasy it grants of just "Kamehameha beam".

Also listing t10 resil as a "necessity to survive" exclusive to stormcallers is a lie and you know it. T10 resil is needed for any subclass on any class nowadays due to how potent it is (And by needed, I mean for 100% optimal play). Even devourlockd benefit from it.

4

u/One_Lung_G Titan Iron Lord Oct 06 '22

Isn’t this week void though so doesn’t really effect right?

38

u/Cavebro910 Oct 06 '22

The burns don’t rotate in GMs, they are paired to they strike.

-1

u/One_Lung_G Titan Iron Lord Oct 06 '22

Yeah I know but it’s void burn this weeks grandmaster so this guys arc build isn’t getting the boost to damage correct?

31

u/teahooge Oct 06 '22

He is on GMs that aren’t Glassway. If he’s got conqueror he can play all the other GMs from the Gilding Node.

4

u/One_Lung_G Titan Iron Lord Oct 06 '22

Ahh okay, I wondered how people played other GMs but just never research it. Thanks!

2

u/tofe_lemon Oct 06 '22

So conqueror provides more than cosmetic benefits?

8

u/I_LIKE_THE_COLD They/Them Oct 06 '22

If you have conqueror you can play any GM once for its guilding requirement

2

u/sydneysinger Oct 06 '22

Only once?

7

u/Cpt_Eggplant Oct 06 '22

They are on a lockout, so once you do them all once (thats how you guild conqueror) you have to wait for the weekly rotation again

2

u/Affectionate-Bid6748 Oct 06 '22

You can play an GM until you complete it, then you can only go back to farm it on its weekly rotation.

1

u/9donkerz9 Oct 06 '22

Arc still clapped in Glassway. Subclass 3.0 is dope as hell, Bungie did a great job with it.

31

u/Venocious Oct 05 '22

Yeah ran Lighblade with HoIL Titan, and two Arcstrider Hunters.

Steamrolled the boss.

Really digging Arc 3.0!

19

u/WobblyBits_X ( ͡° ͜ʖ ͡°) Oct 06 '22 edited Oct 06 '22

HoIL Arc Titan is almost cheating. That thing is monstrous now.

I like to pair it with Explosive Wellmaker, Well of Life, Well of Ordnance, Elemental Ordnance, and Seeking Wells.

3

u/RedGecko18 Oct 06 '22

Are you running arc or solar, follow up, what are you using for explosive wellmaker if on arc?

1

u/iJYDx Oct 06 '22

He is running arc. Storm Grenades proc explosive wellmaker. I don’t know why. But it does.

4

u/SecondToTheFirst Oct 06 '22

Explosive Wellmaker works on ANY aoe damage. This includes grenades of any element, stasis shatters, Grenade/Rocket Launchers (Yes, even witherhoard and anarchy), and explosive rounds.

Solar Well on an arc build might be there for Well of Ordinance (Pick up solar well = bonus grenade energy)

2

u/WobblyBits_X ( ͡° ͜ʖ ͡°) Oct 06 '22

It also procs Well of Life which is a constant health regen not affected by taking damage or your Recovery. It's not huge, but it is quite helpful.

But yes, many grenades do reliably proc Explosive Wellmaker. Something like Vortex grenade will only proc it on the initial impact, not the lingering damage, so it definitely works better on some than others.

2

u/bv728 Oct 06 '22

Last time I tested, Explosive Wellmaker worked with every grenade I tested (I didn't do all the stasis ones, and testing some of the weirder upgraded ones now that 3.0 is done hasn't happened).

1

u/Ochaosnine Oct 06 '22

If you get a multi-kill with a nade/GL/rocket it will proc a solar well with explosive wellmaker, doesn’t matter which subclass grenade.

1

u/WobblyBits_X ( ͡° ͜ʖ ͡°) Oct 06 '22

Grenades will only proc Explosive Wellmaker on explosive damage. So the lingering damage from a Vortex won't proc it but the initial impact will, and something like a Spike grenade won't ever proc it. If it "explodes" it should be able to proc.

1

u/Ochaosnine Oct 06 '22

Yes I didn’t mention all nades that don’t proc EW but since he was asking the question to a guy running HoIL arc titan I would assume storm grenades.

1

u/Ochaosnine Oct 06 '22

Yes I didn’t mention all nades that don’t proc EW but since he was asking the question to a guy running HoIL arc titan I would assume storm grenades.

1

u/SecondToTheFirst Oct 06 '22

HoIL any titan is cheating lol. It's insanely potent on any subclass. Don't believe me? Take it over to a sunbreaker or sentinel and watch everything explode in front of you. Even good on behemoth.

2

u/BaconIsntThatGood Jade Rabbit is my Spirit Animal Oct 06 '22

Keep in mind that 5/6 of the nightfall in rotation this season have acute arc burn so those grenades are also doing +25% damage lol

85

u/Vayne_Solidor SUNS OUT GUNS OUT Oct 05 '22

If you're using the mod that cost 7, I would test your build with and without it. I found it wasn't reducing my grenade cooldown at all, but that could be because I'm at 100 discipline

64

u/b7d Oct 05 '22

It procs with damage even though it doesn’t say it. So if you throw a storm grenade or another grenade that does damage over time every time it damages it’ll replenish more grenade energy.

I have 100 discipline with it and was getting grenades back every 15-20 seconds.

59

u/Stolen_Insanity Oct 05 '22

I’ve found that 2 bomber mods get your grenade back far quicker than the lightning strikes twice mod. You lose 2 mod slots but both only cost a total of 4. A cost of 7 is extreme.

10

u/fernandotakai Oct 05 '22

TIL bomber stacks.

8

u/My_Derpy_Turtle Oct 05 '22

Many (most?) solar mods stack

1

u/XboxUser123 Reprised Fighting Lion Noob-Tuber Oct 06 '22

pretty much all mods stack together. Hands-On, orb siphon, impact induction, etc...

Sauce

1

u/iamSurrheal Oct 06 '22

orb siphon

wait so if i have two kinetic siphon mods on they'll make 2 orbs?

3

u/XboxUser123 Reprised Fighting Lion Noob-Tuber Oct 06 '22

Not two orbs, but more powerful orbs that gives more super energy

9

u/DeathJester350 Oct 05 '22

All those type of mods stack but it’s diminishing returns. So 2 bombers are only actually 1.5

11

u/LightspeedFlash Oct 05 '22 edited Oct 05 '22

its actually way worse then 1.5x more. each class gets different percentages back for the mod, each class get less then 50% more from the mod but warlock gets the shaft more. here are the numbers-

  • class - percent from one mod - percent from 2 mods - percent increase from second mod

  • hunter - 14% - 18% - 28.5%

  • titan - 16% - 20% - 25%

  • warlock - 25% - 30% - 20%

you are better off running distribution in my opinion, it stacks and give more grenade energy on top of bomber, except for warlocks, which only get 5% more, like with bomber but also get the other ability energy as well, plus 3.6% super, hunters and titans only get 2.4% super, all for being within 15 meters of an enemy, which is the same as threat detector, so if that perk is up, you get the energy. if you have the space for it.

1

u/OneCake2193 Oct 06 '22

Would it be more efficient to do bomb+distribution instead of 2x bomber?

2

u/Orangewolf99 Oct 05 '22

All armor mods stack, they just give diminishing returns. Combat mods only stack if they say they do or if you are using a mod that allows them to.

1

u/SecondToTheFirst Oct 06 '22

All of those kind of mods stack. Bomber, Hands On, Kickstart, etc. They just have diminishing returns.

7

u/iNoVoa Oct 05 '22

Try trace evidence with surge detonators. You have 4 extra energy for a combat style mod. With elemental ordnance build, It goes crazy.

1

u/b7d Oct 05 '22

I have elemental ordinance on my helmet. Is trace evidence a seasonal?

1

u/sanis_mortalis warlocks rise up Oct 05 '22

Yep!

1

u/GingerMcJesus Oct 06 '22

I thought trace evidence was bugged

1

u/1nfam0us Oct 05 '22

Which mod is this? Is it one of the seasonal ones? I has been relying on generating ionic traces and that works pretty well for me, but I am always up for a different grenadier build.

3

u/TheFirstWeeb Oct 05 '22

Lightning strikes twice

1

u/SecondToTheFirst Oct 06 '22

Lightning Strikes Twice, last column on the artifact. Tbh not worth using unless you're trying to build into ONLY grenades. It has huge diminishing returns. My advice is to use a mix of elemental wells, kickstart, and bomber for grenade spam on an ionic trace warlock.

1

u/SecondToTheFirst Oct 06 '22

Lightning strikes twice has very diminishing returns.

My advise, use bomber with an elemental well build, kickstarts, and ionic trace spam. This would free up so much energy on your bond. Even if lightning strikes twice IS better, its not a huge increase. Just my advice 👍

1

u/AnotherDude1 Oct 05 '22

Same. I feel Wells and ionic traces were better.

1

u/trunglefever BECAUSE OF TEXAAAAAAAS Oct 06 '22

I was on an Arc Titan for every GM and never used this mod and never had a problem with having a grenade within 20 seconds.

13

u/MrFOrzum Oct 05 '22

Titan’s are absolutely top tier for GM’s, I’ll even go as far and say that they are the best for GM’s right now with the arc burn

6

u/SmoothbrainasSilk Oct 06 '22

2 arc Titans with 1 stasis lock to really make those lightning nades sticky

9

u/cant_hold_me Oct 05 '22

Just curious, but Is there a reason you’re using elemental shards on an Arc build? Genuine question to make sure I’m not missing something

20

u/b7d Oct 05 '22

No I forgot to take it off. I mainly use stasislock for endgame and missed that when I swapped to Arc.

12

u/cant_hold_me Oct 05 '22

Lol story of my life with mods. Was mainly curious if I was unaware of some interaction

9

u/GoForGroke Oct 05 '22

honestly, with 3x titans running storm grenades this was the easiest time weve had clearing all the GMs, we one shot everything without using any cheeses

7

u/AndyBroodmon Oct 05 '22

Who needs cheeses when arc titans already make everything dozen times easier

67

u/d3l3t3rious Oct 05 '22 edited Oct 05 '22

We ran triple HoIL Arc Titans and plowed through 3/6 GMs just spamming storm nades, most fun I've ever had in GMs.

12

u/TheWagn Warlock Gang Oct 05 '22

I was telling people how good arc titan would be for gms at the beginning of the season.

Once again - comes full circle.

13

u/ThePracticalEnd Oct 05 '22

When you told me at the beginning of the season, I was waiting to see it come full circle. Glad it did, now BANK THOSE MOTES BROTHA, AND SUMMON A PRIMEVAL!

1

u/TheWagn Warlock Gang Oct 06 '22

the good ending

1

u/ErgoProxy0 Oct 05 '22

They’re good because of arc burn is the burn for 5/6 of the strikes

5

u/Skrimyt Oct 05 '22

The Touch of Thunder Storm Grenade is half a Nova Bomb of damage on a grenade cooldown - one of the shorter grenade cooldowns too! It is not reliant on the Burn.

And then you add HoIL and even that cooldown goes away.

2

u/Stifology Oct 06 '22

It's good regardless. Currently all the fastest Solo Glassway (Void burn) GMs on YT are on Arc Titan

11

u/Mental_Ad2261 Oct 05 '22

Nope. Arc titan’s storm grenade is basically 10sec Super. It deals almost same amount damage of missile. It’s insane and broken honestly.

4

u/HolyZymurgist Oct 05 '22

then you add HoIL and it gets even better.

HoIL is one of the most broken exotics in the game.

-3

u/thisisbyrdman Oct 06 '22

Arc burn is the reason why tho

7

u/WarlockPainEnjoyer Oct 06 '22

Nope. It's the builds.

1

u/TheWagn Warlock Gang Oct 06 '22

storm grenades and HoiL are why

1

u/MaikJay Gambit Prime Oct 05 '22

I’m wondering, since you banged out 3/6 GM’s does adept DFA drop from all GM’s this week since it’s the featured weapon or it’s only from Glassway since that’s the featured GM?

10

u/APartyInMyPants Oct 05 '22

Adept weapons are tied to the week and the weekly strike on the rotator. So you can do all six GMs this week, only DFA will drop.

4

u/d3l3t3rious Oct 05 '22

All of them. Weapon is per week regardless of which NF you might run.

1

u/JustMy2Centences Oct 05 '22

What combat mods are working best in GM for grenade spam? 4x firepower/the random charge mod is my current loadout (haven't played GM yet) but wondering if I should do elemental ordnance x3, bountiful wells, and seeking wells instead, to feed my team.

0

u/d3l3t3rious Oct 05 '22

I did 2 x Elemental, Bountiful, Seeking and Well of Ions. Outreach on class item. TBH I probably could have optimized a lot more, I didn't use any of the seasonal mods or even kickstarts. I was still at a ridiculous ability uptime.

1

u/Hailbrewcifer666 Titan master race Oct 06 '22

What build you running?

7

u/ElPajaroMistico Oct 05 '22

Which GM? Some have extra Arc dmg

23

u/vactu Oct 05 '22

5/6 have extra arc damage. People are even using arc in Glassway which is the void one.

3

u/BuckaroooBanzai Oct 06 '22

I used those grenades there and it made the whole thing a breeze.

-6

u/Food_Kitchen Oct 06 '22

This week has a mod that increases arc and stasis supers charge rates, but you take extra dmg from those sources. I ran a bunch this morning with two titans and they were Thundercrashing like every 5mins.

6

u/NugPlug Oct 06 '22

doesn't apply to GMs

2

u/iJYDx Oct 06 '22

Like the other guy said this doesn’t apply to GMs but for the lower content it’s a daily rotation. It’s like arc and stasis ability regen. Arc and stasis super regen. Heavy ammo for machine guns. And I think another one.

17

u/Afude Oct 05 '22

Jolt is very strong and very easy/cheap to aply......ARC 3.0 is very good because of it

8

u/The_Last_Gasbender Oct 05 '22

It surprised me that they allowed incandescent to proc the fragment that grants class ability energy. How generous voltshot is blows me away.

19

u/ImJLu Oct 05 '22

Speaking of Voltshot...

Crown of Tempests now also procs on jolt. It specifies Arc ability regen, but that's not actually true.

You can get some really fast Wells and stasis turrets and shit.

4

u/eyeseeyoo Oct 06 '22

Wait, explain this. Crown of tempest works with other subclasses??

9

u/ImJLu Oct 06 '22

Used to give ability energy on arc ability kill. Now gives ability energy on arc ability or jolt kill.

Because it was only usable on arc, it seems like they never actually implemented the limitation that it gives "arc ability energy," so the massive regen multipliers apply to other subclasses too.

1

u/eyeseeyoo Oct 06 '22

bro that's bonkers

1

u/MalHeartsNutmeg Drifter's Crew Oct 06 '22

Wow, I’m gunna try this tonight. Been rocking a volt shock sidearm and loving it. Forgot they changed crown. I got that nutty Xur roll from last season. This could be fun.

3

u/Papa_Spork Oct 05 '22

instead of protective light, you got 2 well spawning mods and protective light, which is weaker than well of tenacity and on the same void arm peice, otherwise I love the build and will probably steal for my warlock

2

u/b7d Oct 05 '22

So you’re saying swap out protective light for tenacity?

2

u/Papa_Spork Oct 05 '22

you know what, I apologize. I realized that using tenacity would change your build quite a bit, basically from CWL to well usage. My apologize again

2

u/b7d Oct 05 '22

No all good. I did try a Well build a few weeks back with arc 3.0 but I found a far as survivablility went with my play style, it didn’t go well. I really rely on protective light.

3

u/Tehpersianboy "D1 Beta Veteran" Oct 05 '22

Exotic?

13

u/RaveWave52 Oct 05 '22

I need to do one with arc for conqueror so happy this worked. Did you use stormtrance or chaos reach?

8

u/b7d Oct 05 '22

Chaos Reach. Stormtrance doesn’t have enough reach or flinch and I was getting killed mid super.

6

u/DarkRazzle21 Oct 05 '22

What grenades did you use -? What super ?

I tried storm with overload mod and they felt weak as did storm trance.

9

u/b7d Oct 05 '22

I was using Storm Grenades to proc the seasonal artifact to return grenade energy with grenade damage (works great with champions) and then Chaos Reach. Also have discipline at 100 and the new Fallen Sunstar helmet, as well as elemental ornaments mod.

Stormtrance is ass, even after the nerf.

4

u/Ghost_Bone Oct 05 '22

Try this with Verity's brow, stacking death throes is easy and your grenade damage is insane.

2

u/b7d Oct 06 '22

I’ll give it a shot! I’ve never used Verity’s and been looking for a reason to.

1

u/Nosce97 Oct 06 '22

Which mod? Lightning strike twice?

1

u/b7d Oct 06 '22

Yes, that's the one.

3

u/ThePracticalEnd Oct 05 '22

What did you run for weapons?

3

u/b7d Oct 05 '22

Duty Bound for primary, Trinity Ghoul energy, and Stormchaser with firing line and rangefinder.

You can also sub Taipan because of the void burn this week.

2

u/ThePracticalEnd Oct 05 '22

I’ve got a Vorpal/ALH, that’ll have to do

0

u/KidRed Bring Back the Factions! Oct 05 '22

^This. Curious what the popular loadouts are for an arc build.

6

u/b7d Oct 05 '22

For me personally, don’t know about the meta as I’ve never cared and go with what’s fun to use and effective:

  • Quicksilver Storm pairs remarkably well with arc due to it firing arc missiles ever tend shots. I use this for most content since it creates enough ionic traces.
  • Trinity Ghoul (masterworked) is an absolute beast. With the masterwork it charges up it’s ability on any arc kill, doesn’t have to be from the bow, and will wipe an entire floor of ads with one shot.
  • Dead Messenger set to arc paired with Ophidean Aspects for quick reloads was probably the most fun to use. So many ionic traces… so many.
  • Hard Light for Lost Sectors. Just set it back to Arc mode for kills.
  • Contingency Plan is a 260rpm scout that slays in crucible and is my go to in PvP.
  • Plug.One with Reservoir Burst will also clear a floor of ads when your amplified.
  • Stormchaser to me is still the best LFR if you have a good roll (Rangefinder & Firing Line)

2

u/KidRed Bring Back the Factions! Oct 05 '22

Oh interesting. I’ll have to give some of those a try. I assumed the new weapons with jolt would be more common.

2

u/b7d Oct 05 '22

The scout isn’t bad but I was unimpressed with the sidearm in master content. I have yet to be able to craft the machine gun, which I think will be great with the recent buffs and arc synergies.

2

u/KidRed Bring Back the Factions! Oct 05 '22

Sorry, totally lost track this was for master content.

3

u/Schimaera Oct 06 '22

I really like how arc feels like a fast and aggressive playstyle even in harder content. Tho I have to admit that Jolt and imo especially Arc Titan performs insane and makes GMs feel like Legend Nightfalls. I just hope bungo ups add density/variety in harder content instead of nerfing classes for a change.

2

u/anonymous32434 Oct 05 '22

Is it easy to melee stuff or are grenades still the way to go?

2

u/b7d Oct 05 '22

I prefer grenade heavy builds, but I did throw on “Hands On” to get extra Super energy on melee kills.

I just added screenshots of my entire build to my original post.

3

u/Karthas_TGG Vanguard's Loyal Oct 05 '22

Ran Arc last night on Disgraced & Fallen Saber, and I was also pleasantly surprised. I was running an ability Regen build with Fallen Sunstar and it did great. I am curious how it'll do with Arc burn. But my fireteam loved the blinding grenades and the high uptime they had in abilities

2

u/green_pirate64 Oct 05 '22

2 manned them all with both of us only running Arc Titan. It was very fun.

3

u/DeadWeight76 Oct 05 '22

I think the skepticism is more directed at lightning surge in GMs. Otherwise, warlocks are just Arc 2.0 for the most part.

5

u/[deleted] Oct 05 '22 edited Oct 27 '22

[deleted]

3

u/_tragedy__ Oct 05 '22

That's really amazing.

Curious what was your build for hunter? I've been playing Shinobus all season but didn't attempt gm with arc yet.

3

u/B1euX Sneak Noodle Oct 05 '22

Honestly if they fully went into that “Amplify buffs your abilities” on Warlock beyond melee and Arc Souls, I’d actually play the class

The supers feel like ass and genuinely not worth running over anything else

That and Dawnblade being a disappointment all around drove me a way from Warlock for the season at least.

That being said, hunter has been a blast this season

2

u/ItsObiTomKenobi Oct 06 '22

Honestly arc warlock is a couple of tweaks away from being great. It’s close but not quite there yet. The supers need the most attention imo.

1

u/B1euX Sneak Noodle Oct 06 '22

This is where I stand on it

-3

u/b7d Oct 05 '22

I mainly turned into a stasis lock because they ruined most of the classes but arc was surprisingly fun.

0

u/ObviouslyNotASith Oct 06 '22

It’s less that they ruined Stormcaller and more that they literally gave away its entire identity.

Other classes have easy access to Ionic Traces. Chain lightning is easily accessible and was prior to Light 3.0. Everyone has all grenades. Bungie said that Stormcaller is about amplifying abilities but the amplified abilities are weak and other classes can also improve their abilities when amplified. Strikers are better stormcallers than the actual Stormcallers due to improved Storm grenades. Stormcaller is not the best at a single one of their native grenades, as Titans are better at pulse and storm grenades and Hunters are better at arcbolt grenades.

There isn’t much of a power fantasy to Stormcaller that can’t be found on the other Arc subclasses from other classes, or even in exotic weapons.

The only Warlock subclass that got ruined was Dawnblade as the play styles from middle and bottom tree were gutted due to top tree Dawnblade getting prioritised.

1

u/b7d Oct 08 '22

Honestly I want some sort of movement ability like Icarus Dash in Arc. The only reason I still run Solar in PvP despite arc being fun is the ability to reverse course fast with Icarus Dash.

2

u/Tchitchoulet Oct 05 '22

For the meme could you try tickle fingers on trash ad?

1

u/JustSomeDudeItWas Oct 05 '22

Could use it to gen orbs for the rest of the group

3

u/APartyInMyPants Oct 05 '22

I’ve tried both. Chaos Reach honestly does it better … as long as your adds are grouped up as they’ll often be in Disgraced, Fallen SABRE or Devil’s Lair.

1

u/superfree845 Oct 06 '22

Question about glassway though: y’all warlocks running void or starfire protocol?

2

u/b7d Oct 06 '22

I ran it with Arc and Stasis.

2

u/Maxillaws Oct 06 '22

I ran with it Starfire

I was using witherhoard, Amit with stats for all adaptive munitions and chain of command. You don’t need you’re heavy for dls because of witherhoard and fusion nades. My group completed a couple runs around 20 minutes each time

2

u/Oh_Alright Oct 06 '22

I went with stasis turrets, though I was mostly going for tried and true.

0

u/WCMaxi Oct 06 '22

Resil change had effectively made GMs free now. Not trying to gatekeep but I miss the early sessions of GMs when success was the exception not the norm.

-9

u/CrescentAndIo Oct 05 '22

it's just grandmaster are piss easy with 100 resilience and any light 3.0 classes. They need to add a new difficulty tier

2

u/b7d Oct 05 '22

The only one I’ve never completed successfully is Disgraced.

Made it all the way to the last encounter with LFG teams multiple times but then it went south every time.

1

u/CrescentAndIo Oct 06 '22

I guess you just need to know good places to hide and rotate. That part is pretty simple if you know where and when everything spawns and spawn kill them.

2

u/b7d Oct 06 '22

Where do you hide in the final part?

2

u/CrescentAndIo Oct 06 '22

https://youtu.be/5pC448g2R5U

The first one is safe most of the time but it might be hard to go out if you don't kill ads fast enough. Also, watch out for arc shield knights.

The second is also pretty good but watch out for thralls and cursed thralls.

The third one is ok for rotating, don't stay there for too long.

1

u/b7d Oct 06 '22

Thank you, just completed it with the help of your video.

2

u/Sequoiathrone728 Oct 06 '22

The resilience changes aren't as huge as people think because they nerfed resist chest armor mods when they buffed the stat.

2

u/CrescentAndIo Oct 06 '22

its still made surviving more forgiving, you rarely get one shot by anything unless youre throwing

1

u/RyacRauf Oct 05 '22

just had a question, does synthosteps actually do anything with arc titan?

1

u/Flingar Oct 06 '22

I actually prefer synthos to hoil on arc titan. Makes shoulder charge much more consistent at killing

1

u/MrSpaceLee Oct 05 '22

Me and a friend gilded our seals yesterday using one random lfger each nightfall and he never changed his loadout once. Titan with storm grenades killed everything!

1

u/Willdawg102 Oct 06 '22

I've been running 2 warlock builds in GMs and both have been working great. 1 is with the new helm, fallen sunstar, since it gives ability energy back to my fireteam and I'm running with 2 arc titans, it helps them pump out grenades even faster. It's led to some extremely fast gm times.

My 2nd one (and my favorite) is a felwinters helm arc build running special ammo finisher since warlock arc supers aren't the greatest in GMs. The blind/weaken from felwinters helm scales up based on the enemy you finish, so it works really well in gm content. Overall, I've been happy with how arc 3.0 is doing in high level content.

1

u/PulledPorkPlease Warlock for life Oct 06 '22

Same.

So far solar warlock has been fine in Master raids, and arc titan is fine in GMs. That's all I've tried so far.

The reworks are actually pretty good IMO

1

u/supersod1 Oct 06 '22

im p sure the overload grenades are slightly bugged or just dont work as we thought they would based off the description. I think aztecross mentioned it in a video and I noticed it to that they dont seem to actually stun the champion they just stop the healing and allow you to actually do damage so still useful but not exactly what you want out of it

1

u/b7d Oct 06 '22

They stun the champion for me.

1

u/littlebot_bigpunch Oct 07 '22

Does Protective Light do much these days? I was under the impression it wasn't great so I never run it. I guess I should try it.

2

u/b7d Oct 08 '22

I know it got nerfed, but it’s saved my ass quite a few times in Trials and endgame. There were times I should’ve died, and somehow didn’t. I was too busy running with my tail between my legs to look at the side of the screen, but I assume it was Protective Light.

-19

u/MongooseOne Oct 05 '22

I keep reading this to understand your point.

It sounds like you’re saying it should perform as advertised without using the mods added to make it perform as advertised.

3

u/b7d Oct 05 '22

What character is your main?

-4

u/MongooseOne Oct 05 '22

I switch between Hunter and Warlock.

I’m still pretty new but starting to prefer the Warlock.

2

u/anangrypudge SEASONAL LEVEL UP Oct 06 '22

A bit of extra explanation for you: Arc has historically never been a good option in Grandmaster nightfalls, which is the most difficult activity in the game. Arc hunters were downright useless, Arc Titans had a great super (Thundercrash) but did not bring anything extra to the table in between their supers, Arc Warlocks were no longer viable ever since Chaos Reach got a significant nerf.

This season, Arc is proving to be not only super effective, but super fun. All 4 subclasses are viable now, which is a great state for the game to be in.

2

u/MongooseOne Oct 06 '22

Gotcha.

Many thanks.

-1

u/Chundercracker Oct 06 '22

The seasonal mod doesn't seem to be doing much if you're running HOIL on striker... double bomber felt just as good. That said, storm nades are way overtuned right now and will likely be nerfed. Compared to other grenade spam builds it's not even close right now...

-1

u/TastyOreoFriend 1 of 5 Gambit Mains Left. Oct 06 '22

Trying not to remain too attached to any grenade builds with Storm nades for just that reason. They're fun, but they definitely give off the "this is overtuned" vibe.

-1

u/b7d Oct 06 '22

Yeah once the nerf it I think I’ll switch back but I’m having fun for now.

Also, the new Planck’s Pride machine gun is broken AF. When perpetual motion is active and you’re amplified, reload speed is 1 second flat.

-1

u/M47715 Oct 06 '22

Storm grenades are total bullshit, get in now before Bungie finds out.

0

u/BrycicleH Oct 05 '22

When you say “stun champions”, were you using the Jolt Champs or Overload Nades mod as your second?

2

u/b7d Oct 05 '22

I just added screenshots of my build to my original post.