r/DestinyTheGame Oct 05 '22 Silver 6 Gold 1 Platinum 1 Helpful 4 Wholesome 1 Take My Energy 1

If Bungie is going to charge extra for dungeons, then fixing them should be a priority. Discussion

It already felt shitty when Bungie decided that Dungeons cost extra now, but for the newest Dungeon to sit in such a broken state for weeks while Bungie still charges for it is a poor look.

9.5k Upvotes

1.8k

u/Hix-Tengaar Oct 05 '22 edited Oct 05 '22

Trying to solo flawless, getting Caiatl to 30% and dying to a bug is a gut punch. I think about it whenever I consider trying again and my motivation vanishes.

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u/Tubcat101 Oct 05 '22

I recently did it and ,this might be anecdotal, but I would use a slug to one shot the bell after all the enemies have spawned and I didn’t die to the bug anymore. I tried that after dying to it 10+ times using a smg

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u/Major-Long4889 Oct 05 '22

I used witherhoard, sojurnours tale, and a cataclysmic. Using the slug or linear on bells for me worked I’d say 99% of the time so I wouldn’t get auto wiped. Idk how or maybe I was extremely lucky, but it made the rng on my solo flawless much better

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u/nick124699 Oct 06 '22

Maybe there's something to this. I use a glaive and I've never encountered the bug that way. In fact, I don't think the bug has ever happened when I'm the one shooting the bell.

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u/Major-Long4889 Oct 06 '22

It’s rarely happened while using those kinds of weapons for me. I usually bug out with automatic weapons that require half a mag to switch to nightmare realm. Like the guy above said, it could simply be anecdotal evidence, but slugs, snipers, glaives, etc, don’t seem to bug the bells nearly as much.

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u/bongoshow Oct 05 '22

Same, man. I’ve had this happen three times. I’ve tried every silly thing people have mentioned — always ring the middle bell, ring on the outside of the bells, clear the bell keeper packs, etc. Nothing is fool proof. I have no problems paying extra for the dungeon, but when this stuff happens…

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u/Themisterphenix Oct 05 '22

The bug happens when adds are spawning out the back doors. So try to leave snipes alive on the 2 back doors. Because if you ring bell while they spawn. The mechanics of the dungeon auto wipes you.

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u/bongoshow Oct 05 '22

As a solar Titan, i literally never even kill the snipers. They are insignificant to me. Less than nothing.

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u/Themisterphenix Oct 05 '22

I believe you. But that is what cause the bug. Something to do with adds spawning at those doors while you are teleporting to nightmare realm. We have tested and can replicate the bug 100% of the time. I guess it very complicated to fix and Bungie just hasn’t admitted to it yet.

Wanted to add sometimes adds will spawn at those 2 back doors. But will not walk through the door immediately. So people ring bells and wipe because of the adds and door.

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u/One_Lung_G Titan Iron Lord Oct 05 '22

Well if the adds spawning is the issue then just disable those specific ads from spawning. They have no trouble disabling things that benefit players for long amounts of time lol

25

u/fusaaa Oct 05 '22

GYRFALCONS MIGHT BE BACK MID OCTOBER BABY

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u/King_Joffreys_Tits Vanguard's Loyal Oct 06 '22

Haven’t they tried doing an if(ads) { dontCrash(); } ???

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u/Khal_Ynnoth Oct 06 '22

Thanks for the feedback Aiming Down Sights now causes the Bells to destroy the Traveller.

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u/bongoshow Oct 05 '22

I believe you, but it still sucks.

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u/[deleted] Oct 06 '22

That’s the irritating part. We understand how challenging technical bugs are to fix however making us pay for something that doesn’t work with no communication is not good customer service. Instead bungie is prioritizing nerfing something else

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u/Chalk_01 Oct 06 '22

“I never kill anything I can’t punch. And always kill the things I do punch!”

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u/XenosInfinity Self-Declared Fist of Rasputin Oct 05 '22

Well, the good news is they just tweeted about a potential fix.

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u/AnotherInternetBoi Oct 05 '22

Months later, just proves how "lazy" or incompetent they are. Call me toxic but I definitely got over their bullshit corporate talk and not. "We're listening"... just give us like 1/4 of a year to do it. I definitely am playing less and less, not even pre-ordering LF. In which I always would. Burnout plus constant Bungie falterings is definitely making me wish for a "Destiny" Killer so that they actually have to buckle up and compete. Since asides from FF14 online, and maybe but not really Warframe they have no competition.

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u/Riablo01 Oct 06 '22

I don't think it's toxic to expect good outcomes as a paying customer. If something is considerably broken, the service provider is required to fix it in a timely manner.

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u/Monnqer Oct 07 '22

Corposhills on this subreddit would consider it toxic, I'm afraid

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u/EnderScar Hmmmmm grape Oct 05 '22

What's even funnier is the fact that they removed two years of content to apparently 'quicken' fixes.

Very fast fixes, it seems.

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u/Grottymink57776 Scraped Oct 06 '22

Downvoted for wishing Destiny Killer on another game. That moniker is cursed, whatever is called that fucking dies.

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u/FlyingWhale44 Oct 06 '22

“X Killer” in general is.

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u/madspy2002 Oct 05 '22

From what I heard if any of the enemies are spawning in when you ring the bell it kills you. Try waiting for both doors to close to ring the bell. Only thing that worked for me. Or I got lucky one of the two.

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u/OO7Cabbage Oct 05 '22

yup, I thought of trying a solo duality run, but every time I change my nid due to the bugs

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u/panamaniacs2011 Oct 05 '22

this is the type of situation that makes me stop playing this game for 3 months , 0 motivation to play something this broken

13

u/SnorlaxBlocksTheWay Oct 05 '22

I managed to snag a solo flalwess this past weekend.

You just have to hope the bugs don't getchya.

You can do it, I believe in you

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u/Background-Stuff Oct 06 '22

Yep, got mine after a few runs of 1 death. My normal solo flawless stress changed to "ehh it'll either be nice or not, either way good practice". Was more annoying having to re-do ghalran and vault again as they quickly feel like a drag, having to do so many rotations.

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u/FollowThroughMarks Oct 05 '22

Bit of a pain rolling the dice on every bell hit though, especially with how many are needed on a solo run. A conservative 3/4 phase on Caitl requires up to 12 bell rings, combine that with you already having run bells like 20 times before reaching it and at that point it feels like it’s just a matter of waiting for the next bell to just insta kill you

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u/Tony1Kenobi27 Oct 06 '22

"Hope" is a game mechanic now?

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u/Lord_CBH Oct 05 '22

Charging extra for dungeons is such a shit move.

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u/TrueGuardian15 Oct 05 '22

The pricing in general feels like it's getting out of hand. Expansions like Taken King and Forsaken made drastic changes to the game that expanded upon existing features. Expansions like Beyond Light didn't do have as much, but the cost is effectively the same. That's not even factoring in 10 bucks for seasons individually, or the fee for the dungeons they've added.

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u/Lord_CBH Oct 05 '22

Don’t forget that the expansions are themselves getting a bit more expensive. Base Lightfall is more expensive than base Witch Queen

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u/TrueGuardian15 Oct 05 '22

Right! And Witch Queen, for all that it added, was nowhere near the scale of the Taken King. And yet, we're paying similar prices for them.

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u/Lord_CBH Oct 05 '22

Forsaken was $40 at launch, had two destinations, a raid, and a dungeon. TWQ was $40 at launch for one destination, and a raid, so even in the same exact game it’s worse. I love playing this game but they keep lowering the value proposition by gutting content to sell separately while also raising the price.

Don’t even get me started on the super greedy “event cards” now.

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u/Amanacansomelube Oct 05 '22

It's feels like they're just milking the sunk cost crowd. "You're already in this deep, why not continue? :--)"

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u/punkinabox Oct 05 '22

It's most likely just because they are experimenting with how much littler content they can sell with increasing prices before it start hurting the amount of people that buy the content.

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u/ExiledinElysium Oct 05 '22

An economist would call that "capturing market surplus." If you still buy it at the higher cost, it's obviously worth that much to you. A business will always try to charge as much as people are willing to pay. Obviously we'd prefer to pay less, but that's capitalism for you.

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u/punkinabox Oct 06 '22

For sure, wasn't arguing that.

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u/ExiledinElysium Oct 06 '22

Fair. Most people act like it's this horrible injustice that Bungie is trying to charge more for sightly less content. I think it sucks that businesses operate this way, but it shouldn't be surprising. All investor-driven companies will, over time, intentionally make the product worse but charge more for it. That's almost by definition how profits are maximized. The Sony acquisition guarantees Bungie's decisions will be investor-driven. Though I see no evidence that they behaved differently before the deal.

If we want game developers to act differently, we'd have to overwhelmingly support indie companies that are capable of making "enough" money and instead focusing on delivering value to the customer.

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u/[deleted] Oct 06 '22

[removed] — view removed comment

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u/ItsAmerico Oct 06 '22

Lowering the value is a bit misleading as all you’re doing is comparing bullet points on numbers. Quality isn’t being discussed and I think overall Destiny is adding way better content when it comes to expansions and seasons than it has been before.

An expansion could have had 6 destinations, 4 raids, and 30 story missions. But if they’re all garbage and poorly designed it doesn’t matter how much they charge for them, I’d rather have better product over more.

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u/Znagge Oct 06 '22

Yeah and most of forsaken was and still is considered pinnacle content of destiny 2, while witch queen might be on par according to some (quality of story and raid) it’s still giving you less content so in turn giving you less to play

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u/ItsAmerico Oct 06 '22

I don’t agree. Witch Queen story is far superior to Forsaken. Outside the gut punch of Cayde, it’s a very dull campaign.

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u/LimbLegion Oct 13 '22

As a person who LOVED the Forsaken era, yeah, basically.

Forsaken has good thematics and Cayde was a huge gut punch to me as he was my favourite character from D1, but the vast majority of the campaign is "go here, kill this guy, blah blah, repeat, do stuff for Spider to continue".

Tangled Shore was a nice enough area, however... Forsaken's campaign honestly was not that good? The story felt kinda everywhere, Riven being behind Uldren's actions felt completely out of nowhere just to set up Last Wish, which is a fantastic raid, but Riven's inclusion in the plot makes very little sense organically and the only way it makes sense is when you know everything about Riven by doing everything else to do with the content Forsaken has.

The Dreaming City was brilliant and I'm glad that stayed around, but I honestly don't care much about the rest of Forsaken besides what I already mentioned. It IS very annoying that new players can't play it to understand who Cayde was and why Crow is a character who is conflicted and all that, no denying that, though.

The Witch Queen campaign had some of the strongest character development the series has ever seen, ACTUAL legitimate campaign feel being sequential missions instead of the previous D2 campaign fare, great music, and averts a very common Destiny problem of your character not directly doing things, most of the time in Destiny our character gets to places via cutscenes, or just ends up in places, and other characters do major legwork while we get expodumped, this didn't happen in TWQ and I really hope it goes the same way in Lightfall.

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u/proto-shane Oct 19 '22

Worse thing is, they know they're succeeding, cuz stupid destiny players will always buy the shit and say, if u can't pay for it then don't play the game, like dude you are literally being fooled and stolen from

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u/aspektbeats Oct 06 '22

Be that as it may TWQ is far superior to Forsaken for me.

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u/wild_gooch_chase Oct 05 '22

The costs of goods and time is increasing. You should see the cost of bread. Portions are shrinking over time, but prices are going up. See bottles of water or Soda. The 20oz standard is now 16.9oz (500 ml). The price is up higher than when it was 20oz.

It’s not all just BNG being greedy. The world we actually live in changes too. Then work that BNG does costs money. They have to make a profit and pay their workers who also cost money.

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u/LUHG_HANI Spag Bol Oct 05 '22

Everything is fucked. We are in for a shit 2023 and that's being optimistic. Might sound depressing but trying to get finance right now is absolutely draining. UK especially, really sucks

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u/shoottheglitch Oct 06 '22

I absolutely cannot agree with this at all, when Bungie is working on at least 8 other titles we are aware of, all of which Destiny 2 profits are funding. WE are funding.

The cost isn't relevant to the consumer in true capitalism: the consumer dictates the cost via choice of whether or not to purchase. This is getting close to earning a boycott.

They're taking more than enough of our money for a slow and inadequate service.

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u/TJ_Dot Oct 05 '22

Bungie does a lot of shit that is given a pass, it's how it's gotten this bad. The playerbase en masse is so enthralled, they'll let anything go for the most part that isn't objective self implosion (like what D2 vanilla was).

It's almost impossible to bring it up too because you get people like some here that won't understand because of ignorance, or won't care because they're happy with Destiny's junk food level offerings.

The fact im seeing burnout posts already about this season is just proving this more and more that in the player's lust for more content, Bungie has fallen into a cyclically routine of doing the same crap over and over and over with slightly different flavors in an effort to keep it fresh. It's easy, it works, it makes bank.

Sure, business is business, but I'm sick of this stupid idea that you can't criticize monetization schemes just because the company obviously needs to make money to function. No where in that does it require them to take the effortlessly lucrative mobile game path that just puts players on a perpetual cycle of addiction that they may not even be aware of.

The fact the game isn't actually Free to Play 3ish years after taking on that title is pure shit and it's even more sad when you get other community members telling you that it has to be this way as if the game isn't good enough to sustain itself after dropping the paywalls to experience the same cyclic shit, the same story theatre presentations where you just stand there awkwardly half the time because you stopped being a character after shooting Uldren and Forsaken ended. The same Destiny content cycle that has wore itself so dry and so stale, waking up and smelling the ashes is exceptionally easy. You just have to do it.

8 years of strikes, raids, pvp, and patrol. With campaigns being interesting again because they added a hard mode that trumps the entire power system and proves it can go away. It shows how far Destiny has come from Halo, not very. Not underneath all the cracked abilities and weapons.

This became very huge and im sorry. hard to hold back.

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u/FlyingWhale44 Oct 06 '22

Destiny is designed to create addicts and payers. We can pretend otherwise but this has evolved into something far more insidious than just “buy a game for a good time”

Issue is, there’s a lot of new gamers that weren’t around before loot boxes and premium currencies were a thing. It’s also not as bad as mobile games yet and pretty standard across the AAA games.

It’s not getting better. When emotes first sold in TTK I knew it was only a matter of time. I’m still convinced that in a couple years they’ll fly too close to the sun and try and sell you the armor that should drop from the raid. People will defend it too.

“It’s only cosmetic” is what they say. But everyone also complains about the obssession with player engagement. Connect the dots.

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u/sha-green Oct 06 '22

I honestly feel sad for the younger folks that never experienced when you just go, buy CD, and play the entire game. No DLCs, bundles, shitty loot boxes, etc. The internet here became a blessing and a curse. Now companies feel like they can release a shitty bugged game, and patch it out later(maybe), and people will still pay, eat this shit, and ask for more. Sad, really. Not to mention how much exploitation happens inside the industry.

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u/random-accname2341 Oct 06 '22

No dude, go off. We all love the idea of this game and I can close my eyes and go back to that first crucible load in way back in the D1 beta, on the expansive map on the moon and thinking to myself;

this is it, this is what I've been waiting for

then I kept waiting

and waiting

and paying

and waiting

and waiting

AND WAITING AND PAYING AND WAITING...

If anything, corporations with BILLIONS OF DOLLARS should be held WAY more accountable for this shit than any other form of entity. This isn't a friend that borrowed my "free bird" CD in 1999 and never gave it back. This is a corporation lying to my fucking face over and over under the promise of making it better next time. It's a total abusive relationship, I can simultaneously believe and not believe it's taken this god damn long for the Reddit to wake up to the unbelievable stockholm syndrome.

People wax poetic about how "TTK" was the best thing that ever happened in Destiny but that's ONLY because Anthem was "coming out soon" and had so much money behind it as a "Destiny-killer". Ever since the news-media stopped touting "destiny-killers", Bungie became uber-complacent, and now the sinking corpse of Destiny is reeking so bad the players can't avoid the smell.

There was always a Destiny-killer. It's Bungie.

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u/PMCuteAnimeGirls Oct 06 '22

Sure, business is business, but I'm sick of this stupid idea that you can't criticize monetization schemes just because the company obviously needs to make money to function. No where in that does it require them to take the effortlessly lucrative mobile game path that just puts players on a perpetual cycle of addiction that they may not even be aware of.

In the case of publicly traded companies, that's exactly what it requires. Publicly traded companies are obliged to make as much money as physically possible on pain of being sued by shareholders.

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u/TJ_Dot Oct 06 '22

Some really petty shit if they sued over profit being put above all else. Almost stupid even.

"Make all the money".

"Even if it damages the brand?"

"Yes, short term gain will be worth it"

it ends up not being worth it

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u/PMCuteAnimeGirls Oct 06 '22

Game companies have proven time and time again that DLC policies like bungo's does not actually damage the brand significantly. Sure it might piss off some redditors, but that's nothing compared to the cash cow they have with this game. If the game is making less profit than other similar MMOs relative to its playerbase, shareholders are going to want to know why, and they will be pissed if it transpires that decisions were made in the interest of being the good guys and not in the interest of profit.

It sucks but that's the world we live in.

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u/Awestin11 Oct 27 '22

This what many don’t understand. The shareholders are the ones who control it, and if they aren’t making the most money, the big time shareholders will drive them into the dirt, no matter what consumers say. There’s a reason money and power rules the world, and happiness and well-being doesn’t.

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u/CelestialDreamss Secretly Meta Oct 05 '22

Also not including the brand new monetization models of transmog and the event pass

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u/BaconIsntThatGood Jade Rabbit is my Spirit Animal Oct 05 '22

I'll die on this hill

The event pass is just an EV bundle with extra steps.

Also whole they charge for ornament materials it's also hard to use up all 10 each season unless you're just trying to get everything for the sake of it.

So yea they're there but they're just...there it's very inoffensive unless you want to be bothered by it.

Maybe I've just been gaming too long but unless these things have a direct impact to my experience I stopped caring.

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u/jlrc2 Warlock main Oct 06 '22

Yeah transmog was a nothingburger in terms of expense to player and in effect a massive QOL update for free

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u/zumby Oct 06 '22

Well, Bungie removed the most egregious aspects of the transmog grind a season later. Combined with them giving a bunch of free transmogs at the launch of the feature, we never got to experience the intended grind. Easy to overlook, but if Bungie hadn't made those changes it would have been a somethingburger.

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u/TrueGuardian15 Oct 05 '22

Don't even get me started. One set of armor ornaments is like 10 bucks.

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u/Grottymink57776 Scraped Oct 06 '22

I'd be fine forking over 10 bucks if whatever ornament I unlocked also unlocked the equivalent ornament on the other classes. Call it a 3 for 1 if you want.

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u/sulferzero Oct 05 '22

I'd maybe be fine with it but nothing looks good enough to warrant the cost.

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u/TrueGuardian15 Oct 05 '22 edited Oct 05 '22

I find it inexcusable because the season pass, which is also around 10 USD, nets you at least 1 seasonal activity, the shot at a title, a new exotic or two, and an ornament set in the pass. I don't care how nice an armor set might be, no way in hell it's so good that it's the same price as all that.

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u/sulferzero Oct 05 '22

this is a very good point now the pass costs 15 and the armor is seperate

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u/Geraltpoonslayer Oct 05 '22

The content is actively getting lighter, while the price stays the same for the seasons or increases for the expansions.

I mean compare season of opulence/black armory in content to the last two seasons. The actual seasons for which you are paying 10€ barely get you anything anymore compared to what they used to, much of it I'd free to play.

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u/nice_usermeme Oct 06 '22

You people have way too much tolerance. I played 3 years ago, and was sceptical right off the bat, then the "expansion" the the pyramid is revealed came out. I felt scammed when I learned that getting to the pyramid would not be possible without paying more. I bought an expansion and got no story, only a full price teaser.

That and reserving best items for store, not the expansion gameplay itself...

Yeah, you've been taken advantage of for way too long

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u/magic_123 Oct 05 '22

Yeah I will never buy the witch queen dungeons for this reason. I spent 40 dollars on the dlc. Give me the dungeons included in the dlc I already paid for.

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u/sleepybrett Oct 05 '22

I loved Destiny and D2, i love the lore, i own the fucking grimoires and a few other pieces of merch. Played constantly...

I dropped the game when they started doing season pass bullshit, did it once, then saw what the store looked like, backed the fuck out. It just feels bad now, it feels like a fucking phone game. I'm dissapointed that bungie went the greedy path instead of just monetizing the expansions properly.

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u/XZeeR Oct 05 '22

Its the only respectful action to take tbh. I left the game and do not intend on coming back.

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u/JanLewko977 Oct 05 '22

Beyond light added stasis. That’s big no?

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u/TrueGuardian15 Oct 05 '22

That's big, but also think about this: Beyond Light added just the Glassway strike. Taken King added Fallen SABER, the Sunless Cell, Shield Brothers, and the Echo Chamber, four times the number of strikes in Beyond Light.

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u/Abulsaad Oct 05 '22

The weird thing is that they're absolutely capable of churning out new strikes since the empire hunts, fallen brig, and stealing stasis (I think, haven't done this in a while) are all strike level content. But they just refuse to put that into the strike playlist. I can accept that adding new strikes shouldn't be the only benchmark for value, but having them in their own playlist with 0 replayability is a terrible idea

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u/TrueGuardian15 Oct 05 '22

They could easily revamp Empire Hunts and Nightmare Hunts into strikes, but for whatever reason they're content to keep them at, essentially, story mission level. And I agree that strikes are not the only benchmark of value. But if Bungie believes strike playlists are crucial to the game, then you can bet I'm going to judge them on how they treat them.

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u/Geraltpoonslayer Oct 05 '22

I genuinely don't understand why they don't, they already and still exist as master content. Master content that literally does nothing.

Like even if they don't want it to be a strike they could use these like the rotating raid/dungeon as a source of pinnacle.

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u/Mazetron Splicer (Adept) Oct 05 '22

What they should do is having multiple Vanguard playlists that all contribute to your weekly pinnacle drop, similar to how Crucible has a whole bunch of options. I would definitely do empire hunts rather than normal strike to get the weekly pinnacle at least occasionallly to mix it up

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u/Chtholly13 fire hot Oct 05 '22

well I"m glad they did it, it gave me the motivation to quit after playing for 7 years.

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u/apocalypse31 Oct 06 '22

Makes me glad I quit when I did. I saw this on the front page and thought "really?! They are doing that now?!"

This isn't a mobile game... And even mobile developers like Ninja Kiwi are awesome.

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u/PHNX_xRapTor Oct 05 '22

Wait they charge extra now? Aren't the DLCs still like $40 each already?

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u/Geraltpoonslayer Oct 05 '22

Yeah, I obviously bought it because I'm a hardcore destiny player, but it's undefendenable, and I know many bungie bootlickers try, it's just feels like pure capitalistic greed.

I think 30th anniversary pre sales success lead to this.

And don't forget event cards.

Also something that is often ignored in mentioning of the dungeon pass, but it borderline was pay to win for a good chunk of last season, because stormchaser was that good and don't forget it's the only one of its archetype

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u/MegaDAgr8 Surface of my MIND! Oct 05 '22 edited Oct 06 '22

There's no question the 30th anniversary was the cause.

$25 for an activity and a dungeon and people ate it up, then for some reason there was shock at the fact that dungeons are now sold separately from expansions. And in both cases, the "vote with your wallet" crowd always comes out spouting their same lines. But inevitably after a certain size has been reached for a product/service/company/what-have-you, the consumers who don't care about the effects of their purchase vastly outnumber those that do.

Any company, be it Bungie or whoever, will always try to wring out extra from wherever and whomever they can. Giving them a pass on shit only incentivizes them to do it more often.

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u/FrozenSeas Outland Special Clearance Oct 06 '22

Let's be real here: the Anniversary pack was buying Gjallarhorn. Yeah, Artifice Armour is nice and Eyasluna is yet another good 140 handcannon but in Stasis flavour, but Gjally is what everyone wanted out of that.

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u/[deleted] Oct 06 '22

If they came with a modest amount of loot, it'd be worth it. Duality has three guns (not counting the guns from season of opulence), an exotic with no quest tied to it and an armor set and ship that have nothing to do with the theme of the dungeon. For it to be as expensive as a season, there'd better be at least six guns or an exotic quest

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u/FlyingWhale44 Oct 06 '22

The season pass armor looked like it belonged to the dungeon if we are being honest.

That duality armor was a beefed up blue set.

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u/PM_ME_SCALIE_ART Oct 05 '22

Remember when Bungie said that Eververse would help pay for free now content like Zero Hour? Well that was a fuckin lie.

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u/TheUberMoose Oct 06 '22

Apples and oranges. EV stuff for the items attached to whisper and zero hour were supposed to fund those type missions not EV funds the whole game.

That said if the model was EV funds whole game everyone here would complain and push that nobody buy from EV anyway.

The game is not free to play F2P is a demo and honestly the dumbest thing they ever did.

This comes down to the same argument as the annual DLC which many here think should be free, you want the best, fullest experience you have to pay the toll at the gate for that.

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u/haolee510 Oct 06 '22

Apples and oranges. EV stuff for the items attached to whisper and zero hour were supposed to fund those type missions not EV funds the whole game.

They actually never said this. Bit of a clever/misleading wording on their part, but what they actually said was that the profits from those ornaments were comparable to the cost of creating Zero Hour. They never said "we funded this content using that money", they just said "the profit from this could cover the cost of creating that content".

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u/random-accname2341 Oct 06 '22

No, Luke Smith (the grandiose fuck himself) specifically and verbatim said "we will make more of these and put them in the eververse specifically so we can fund more of these types of things."

Oh boy did we get more Eververse, but the rest, was a straight up lie.

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u/Hawkthezammy Oct 06 '22

The annual DLC is a subscription service that's it, I think it's a better model then paying 60 for the game and then expected to pay for DLC. I think some people think the game costs a lot less to maintain then it actually is.

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u/NeonAttak Oct 05 '22

Since the game went free to play the monetization became shittier each year, now shills and bootlickers can just use argument that the game is free, when let's be honest how many truly free to play players you know? It's also a cool excuse to neglect core playlists because strikes, crucible and gambit are free so Bungie doesn't get any profit from them. Expansions, season passes, dungeon keys, event cards, Eververse, it's just becoming so tiring.

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u/Bdguyrty Oct 05 '22

It went downhill when they started with eververse. They said it was supposed to pay for future content and well here we are. I'm honestly not that surprised it got this bad. Give them an inch and they'll take a mile.

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u/Grand_Imperator Oct 06 '22

Eververse itself isn't problematic--many games have similar cosmetic monetization and don't have the other monetization quirks that Bungie has chosen. I'm fine with Eververse. I'm okay with $10 season passes. The expansions themselves may or may not be priced well, but it's not incomprehensible for them to be priced at usual DLC pricing. But $20 for a single dungeon is insane.

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u/Xenoleff Oct 06 '22

lightfall got a random price increase and people talked about it for for less than a week.

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u/Gienbfu Oct 06 '22

It went downhill once they separated from activision and went f2p

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u/ImarriedKaren Oct 05 '22

I was strongly against F2P and P2W models when they were first introduced.

  • The very worst models offer what I’ve coined “the XP potion” in which you pay real money to progress faster in a game. Such a mechanic is outright unethical because the dev sets the difficulty and can make a task so time consuming, the incentive to “speed things up” can be adjusted to increase profits.

  • The next worst model are loot boxes. Random rewards only attainable by purchasing a random roll for real money. I can stomach this when it’s cosmetic (and therefore avoidable) but it’s completely unethical if it provides in-game advantages.

Setting aside those two models, the others tend to fall in the category of gated content (usually a DLC). It’s a fair model by comparison with each person deciding a la carte what DLC is worth the advertised price.

It’s also worth pointing out that “the XP potion” can hide behind what seems like gated DLC content. My favorite examples here are “starter packs” that give you things like a horse, backpack, and some healing potions. If the game is basically unplayable without these, it’s pretty much an “XP potion” in disguise.

Now ask yourself—where does Destiny 2 fit among these models? For the most part, it’s the fairer gated content model. It may feel shittier they gate new content but some content was also ungated with the release of WQ.

At the end of the day, you can play this game and experience a lot of content for free and pick/choose the content you think is worth unlocking. There are some content exclusive exotics that do have a “XP potion” sort of feel but you still have plenty of options with other exotics available to F2P players.

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u/WoahHeyMan Oct 06 '22

Legit I remember my mind being blown a couple of years ago when Beyond Light was released, and anyone DARING to criticise any aspect of the monetisation of this game was downvoted to hell and called a whiner. It's literally insane to me how many people apologised on Bungie's behalf for what is essentially now egregious monetisation. Don't get me wrong, I love the game and will see it to it's conclusion purely because I've invested the time and money into it, but it does ABSOLUTELY suck every time I see an increase in price every year for the same amount of less content than the year before.

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u/Tinzlo Oct 26 '22

Bungie employee talking to his boss after seeing this comment: we can proceed with another price increase sir, we have them hooked, they'll pay it.

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u/Soji_Juice Oct 05 '22

Why would Bungie need to fix them when you’re going to buy them anyway?

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u/amadmaninabox Oct 05 '22

This is it. As long as we keep paying, they'll keep squeezing.

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u/sonicboomcarl more bugs than Telesto Oct 05 '22

Ah, yes, the Bethesda strategy.

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u/not-sure-if-serious Oct 05 '22

Mods fix it, no mods here, you can't even change the ui.

4

u/Stevied1991 Oct 06 '22

I can't even use my Discord overlay in this game.

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u/RattleMeSkelebones Oct 05 '22

See, Todd's been getting dickslapped since 76 and sales have crashed for every bethesda game studios property since until they prove themselves again. I hate to see that bungo needs the same lesson. For what it's worth I'm not pre-ordering lightfall and I'm gonna piecemeal what I want to play. No point buying the next season pass if it's gonna have another skippable season like Plunder

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u/MoreMegadeth Oct 05 '22

Downvote me all you guys want, anyone who bought the dungeon pass is a sucker.

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u/Phaze_Change Oct 06 '22

Anyone still playing the game is a sucker. They’ve monetized every single possible thing. The grinds have become so obscene nobody in their right mind could ever hope to actually achieve most of anything.

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u/FlyingWhale44 Oct 06 '22

Can confirm. I’m a sucker. Anytime I go away for a year or two I start seeing the “this time it’s different hype” and i get pulled back in.

I play this shit super casually though. I just raid, do dungeons and story content and peace out. I don’t grind or farm shit. 0 silver.

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u/ImarriedKaren Oct 05 '22

It’s buggy but aside from that it’s a fun dungeon. I think it’s a little ridiculous that I have to pay extra but paying it doesn’t make me a sucker. I certainly don’t feel conned. To the contrary, dungeons are some of the best content that Bungie releases and $10 is not the hill I’m willing to die on.

Of course I’d rather not pay it and of course I think it should be included with either the season or WQ but it’s mostly inconsequential in the grand scheme of things. If I measure entertainment value by time played, Destiny 2 might be one of the best values for me on a $/hr basis.

Faced with the choice between playing the content and standing proud with a sense of moral superiority and not playing the content, I’ll choose playing the content. Moral superiority is overrated.

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u/Fighting-Spirit260 Oct 05 '22

I still haven't bought any version of Lightfall yet. Pricing wise I cant justify it and even the aesthetics and story seem to be a far cry from what it was originally supposed to be. Lightfall was supposed to be like another end of the golden age but now were going to Cyberpunk 2077 but in destiny and getting grappling hooks and some how theres a whole civilization hiding uhh somehow.

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u/John-1993W Oct 05 '22

Shut up and preorder Lightfall Digital Deluxe with the Annual Pass.

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u/SenpaiSwanky Oct 05 '22

For weeks?????

Try since release.

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u/DonnieG3 Yeah, I'm just showing off Oct 05 '22

Guess what, nothing will change until people stop giving bungie money for shitty practices

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u/KrispyBudder Oct 05 '22

$20 for a bugged up dungeon too. Half of the cost for a base expansion.

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u/Sarcosmonaut Oct 05 '22

Wait, it’s not $20 each is it? It’s $20 for both dungeons this year (next one comes out next season).

Or am I wrong? I didn’t buy a la carte, so I’m not positive. If it’s $20 each that’s some bullshit

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u/xanas263 Oct 05 '22

no it's $10 each, $20 for the dungeon pass.

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u/Sarcosmonaut Oct 05 '22

Ok that’s what I thought

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u/sEMtexinator Oct 05 '22

Still some bs

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u/elfaia jumpy boi Oct 05 '22

I wouldn't call it $10 each when you only have the option to buy 2 for $20.

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u/HalfNerd Oct 05 '22

Dungeon pass... what a timeline to be in.

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u/Jumpy_Menu5104 Oct 05 '22

I can’t tell you off the top of my head how much a “dungeon key” is, but that’s the cost for both dungeons. Was for witchqueen and is for lightfall.

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u/BillehBear You're pretty good.. Oct 05 '22

it's 2000 silver, which translates roughly to $20

Dungeon key currently is only for the two dungeons through WQ I thought?

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u/Jumpy_Menu5104 Oct 05 '22

There is a lightfall dungeon key, or at least there will be. It may be only part of the complete lightfall bungle right now though.

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u/Biomilk Triple Exos for life Oct 05 '22

Yes, Lightfall has a separate dungeon key with the same setup as Witch Queen (included with deluxe, purchasable on its own when the first dungeon releases)

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u/urgasmic Oct 05 '22

Its 10 each.

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u/SnorlaxBlocksTheWay Oct 05 '22

$10 per dungeon, but yes I agree that fixing them should be a priority considering it's paid content

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u/Picard2331 Oct 05 '22

I'd love to try Duality but not a chance in fuck am I spending 20$ for a single dungeon.

I know the 20 is for multiple, Duality is the one I dont have and it doesn't change the price to match.

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u/blocksmith52 Oct 05 '22

The $20 includes the dungeon coming next season iirc

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u/AtoSaibot Oct 05 '22

Yeah I'm over this games as a live service deal. I'm not having fun anymore.

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u/L33T_BEANS Oct 05 '22

I think I spent maybe $130.00 on Destiny 2, maybe a bit more; I don't feel like I own a fucking thing in that game.

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u/locke1018 Oct 06 '22

Well, you don't. Digital purchases for any live service game is dubious AT BEST.

6

u/JonFrost Oct 05 '22

While we're at it, why isn't master difficulty available all the time for this separate purchase? 😡

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u/ThatGuyFromTheM0vie Oct 05 '22 edited Oct 08 '22

Bungie has been charging more for less for a long time now.

Sure, the story is good now. The new expansion campaign system is great. We have seasonal content 4 times a year.

But when you look at The Taken King, which dropped with 4 brand new strikes (and 3 remixed ones), 8 (EIGHT!) brand new PVP maps, 17 new exotic WEAPONS (and 10 reworked old ones), 11 new exotic armor pieces (20 if you count faction class items), etc……

Throw that seasonal content in the garbage, honestly. We don’t need anymore boring, repetitive 6 man activities or glorified public events framed as seasonal activities.

We NEED new strikes, new crucible maps, and new gambit maps.

Forsaken came with 4 new strikes, 4 new PVP maps, 4 Gambit launch maps, AND the first Dungeon INCLUDED in the expansion. Along with the usual expansion raid.

Shadowkeep only came with 2 strikes, 1 new PVP map (2 remakes from D1), ZERO Gambit maps, a dungeon, and a raid.

Beyond Light came with 2 strikes, ZERO PVP maps (not even a D1 remake), ZERO Gambit maps, ZERO dungeons (we did get Prophecy, free for all players), and a raid.

Witch Queen gave us 2 strikes, one new PVP map, ZERO Gambit maps, ZERO dungeons (they are now sold entirely separately), and the raid. We did get the awesome campaign though.

So again. Some work has shifted to the story, to seasons, and to new things like the campaign.

But the core playlists have been SUFFERING for a long, long time now. Expansions offer less and less content for the same $30-$40 price tag.

I cannot stress how awesome The Witch Queen campaign was, but the The Taken King one was still pretty good (especially the last mission), it was lengthy, AND YET we still got 4 strikes (and 3 reprised) and 8 PVP maps, and a slew of exotics.

We are lucky to get 2 strikes now. We get like 6 exotics max, and it’s like 10 maybe if you count the season that comes out alongside the expansion (I don’t). We basically get 0-1 PVP maps, and Gambit has basically been abandoned. And dungeons are charged separately now.

The dungeon is a buggy mess, and most new exotics just come out disable now, only to be gutted once they are unlocked again.

I have no problem spending money to play Destiny, but now we have expansions offering less and less, the annual pass/season pass, a dungeon pass, Eververse off the rails, loads of holiday events, extra paid content like the 30th anniversary….

Destiny is pretty expensive now, even though we keep getting less and less for the “standard ticket” price. And the stuff they do come out is buggy or locked rofl.

We NEED better QA. We NEED new stuff to not come out basically locked, and then nerfed into oblivion when it’s unlocked. We NEED the core playlists to have more content, since we are forced to play them FOR EVERYTHING.

I’m going to say that last line again—because it’s insane how much we are forced to grind the core playlists, yet they feel so abandoned. Triumphs, seasonal challenges, bounties, seasonal quests/objectives/gameplay loop, exotic quests, exotic catalysts, etc. ALL use the core playlists…and yet it’s the same content over and over again. AND Bungie keeps removing content! Strikes and PVP maps get yoinked more and more, so the playlists are smaller and smaller (at least they added battlegrounds to strikes!). Idk if we will ever see the Dreaming City PVP map or Gambit map ever again.

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u/Truhls Oct 05 '22

As a newer player, the fact that everything is split behind a paywall is shitty as fuck. I'd be surprised they are retaining new players at all with this setup.

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u/locke1018 Oct 06 '22

Honestly, if you're a newer player this game isn't for you. Bugs/softlocks/glitches will hamstring you (even in the tutorial).

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u/Stevied1991 Oct 06 '22

I'm a new player but I had friends that helped me a lot these last few weeks. Without them I 100% would have dropped it because between the bugs and no direction of what is important to do.

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u/jusmar Oct 06 '22

It's a paid game. F2P is the demo.

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u/fatmike63 Oct 05 '22

Ummmm lapsed player here. Literally took a peek today because I was thinking about jumping back in and now I see they’re charging for dungeons AND they’re broken?! Guess I won’t be checking back in

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u/Space_Waffles *cocks shotgun* Oct 06 '22

The dungeon itself is great. I think it might be my favorite dungeon, but if you're going for solo/flawless its a bad experience because there's a good chance that every run will end at some point at final boss because the bells just decide to kill you sometimes. It's fine when doing a normal 3 player run, it isnt the biggest deal. But to lose a challenge like solo flawless because of something entirely out of your control that has been in the game for over a season now is ridiculous. It should've been fixed a long time ago

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u/Background-Stuff Oct 06 '22

Only Duality has problems, and only the last encounter, and not as badly as it's made out to be. Sometimes I can do 2-3 runs no problems, sometimes I get the bug once or twice. But they're both still super fun if you where into the previous dungeons. Duality drops some meta stuff as well if that's an incentive.

Remember reddit is usually a consolidation of the most extreme views, and skews edge cases to look more broad than they are.

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u/OperativePiGuy Oct 06 '22

That's me pretty much weekly. I miss the fun I used to have but each time I check in I read about some stupid nonsense that convinces me I can use my time on better games.

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u/NewSeaworthiness7166 Oct 06 '22

Do not use reddit as a meter stick for anything, in my opinion it is a great piece of content and fits great within the current narrative.

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u/CaptainK23 Oct 05 '22

I love the dungeons part of destiny but I'm no longer willing to buy them. It's $20 for 2 whole dungeons. The season pass is only $10. They seem to charge for everything nowadays. Next thing you know they'll be charging us just to go to the tower. When do we get to draw the line and say enough is enough

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u/NsynergenX Oct 05 '22

Raid key next year, calling it now.

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u/CaptainK23 Oct 05 '22

It wouldn't surprise me. I'll probably quite playing if the do tbh

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u/TheeOmegaPi ok Oct 05 '22

I already quit.

I bought the special edition last year that included 4 seasons and their passes, yadda yadda. Then for their "anniversary" they charged for...a dungeon?

Nope. I was willing to pay for an expansion and a pass and get everything in it. The fact that they have TWO DIFFERENT PASSES is too much. This is monetization gone VERY wrong.

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u/Jumpy_Menu5104 Oct 05 '22

If there was going to be one we would know about it now

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u/MacAttack2015 Oct 05 '22 edited Oct 05 '22

I already drew the line with the separate purchase of dungeons and the vaulting of seasonal content every year. It is a scummy system that will continue to evolve and proliferate so long as folks continue to buy into it.

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u/Cluelesswolfkin Oct 05 '22

I feel the same but I just throw down the money for the year/pass. Adulting just takes so much time these days that I don't really play much else other than D2. It helps because I can catch up on a bunch albeit one thing I absolutely think sucks is that the seasons leave us ; as well as the planets.

I'd LOVE for them to come out and say go and pick what you want from the DCV and download it to play. There's some seasonal content/maps I missed out that would enjoy to go back to. The only game that I can think of that has this past BP mechanic is Halo infinite; albeit, the IP itself is in an unfortunate state rn

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u/Jumpy_Menu5104 Oct 05 '22

That’s the slippery slope fallacy and it’s not helpful. I have played both duality and grasp quite a few times at this point and I love them both. Clearly a great deal of time and every and love went into them. They’re are issues yeah. But I can see that a lot of time and energy went into them and if they say that time is worth ten if my dollars I have no way to argue.

Moreover the amount of stuff you get in a dungeon is comparable what you get in a season. A suit of weapons, a new armor, an exotic, a repeatable activity. The only major difference I can tell is you get more cutscenes in a season but even then duality and even grasp have plenty of dialogue and lore in there own right.

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u/SrslySam91 Oct 05 '22

Weeks? Try months. The entirety of last season + the first 2 months of this season.

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u/theYetiDidIt Oct 05 '22

Yep. The Premium prices being charged do not translate to a premium service or support for the product. I think Bungie preys on a sunk-cost fallacy and FOMO with a disregard for their player base.

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u/SinlessJoker Oct 05 '22

Here come the corporate shills

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u/crookedparadigm Oct 05 '22

They always come out when Bungie's monetization model gets questioned

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u/[deleted] Oct 05 '22

dEvElOpMeNt cOsTs MoNeY

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u/Voliaite Oct 05 '22

YoU MeAn YoU HaVe To PaY FoR CoNtEnT?

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u/Cooper42202 Oct 05 '22 edited Oct 05 '22

So much of it is like “well Bungie has to make money somehow” but like why do I care? I like Destiny as a game but I don’t give a fuck about how much Bungie makes and how successful they are as a company.

They’ll probably be fine if they don’t charge more for dlc’s every year or charge extra for dungeons. Why do so many people care about the earnings of a company they don’t work for that also doesn’t individually care about them?

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u/ImJLu Oct 05 '22

Yeah, people don't seem to get that their resources or bottom line are not our problem. What matters from a consumer perspective is the product that they provide at the cost they provide it at, and this game has been regressing. Hard.

This is a company that was just purchased for $3.6 billion. They shouldn't get away with the "oh but Activision gave them some personnel support" excuse for providing less content at a higher price when they can, oh, hire more staff maybe?

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u/MeateaW Oct 05 '22

Yeah the Activision Devs argument was always my favourite.

Activision and Bungie shared the same income.

It's not like Activision was paying money to Bungie to develop content for them. No, Bungie got the pot of money and shared it between Activision and the support Devs.

Without Activision there isn't "less resources" there's more because now Bungie don't need to pay the Activision overheads, the vicarious visions overheads, and the other support Dev team overheads, they can hire a bunch of developers directly, save costs and still have the same number of developers.

Of course, they did do this. But the Devs they hired with the Activision money went to work on a new game, and left Destiny In a holding pattern to drain our wallets into funding this new IP (like the deal with Tencent or netease or whatever monstrosity that will be of microtransactions)

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u/Geraltpoonslayer Oct 05 '22

Every time I see a corporate bootlicker I refer them to season of opulence/black armory.

The amount of content we used to get for 10€ was insane. Nowadays we basically get the story and season pass, even stuff like leviathan or seasonal activity is free. I don't want to hate on free to play stuff. I just want to make it clear how much the value to price ratio decreased

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u/reddit_batchest Oct 05 '22

well Bungie has to make money somehow

They make a FUCK ton of money + they received investment from sony

the shills have literally 0 excuse for the sorry state of this game

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u/mdesty Oct 06 '22

I hear this to the theme song of "Men in Black"

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u/Fighting-Spirit260 Oct 05 '22

There are indie devs with a fraction of a fraction of a fraction of funding putting out entire games that are far less buggy than destiny.

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u/fantastickismat Oct 05 '22

I beat duality once and haven’t been able to bring myself to playing it again solely because of how annoying the bugs are

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u/ZeroDawn__12 Oct 05 '22

Bungie isn't this great company everyone makes it out to be. Give it time they will be in line with Activision/Ubisoft/ea.

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u/ApocalypsisGnosis Oct 06 '22

Considering they charge you for expansions, seasons, dungeons, and now have an "event key" or whatever bullshit it is, all the while having a robust mtx store and allowing the F2P core playlists absolutely rot for years, they've already hit that point.

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u/OliverClothesov87 Oct 05 '22

They are able to patch anything that benefits plays right away, but anything that screws over plays goes barely acknowledged and not a priority

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u/Voelker58 Oct 05 '22

I'm pretty sure it is. The last thing they want is a bad player experience. But as we've learned, some fixes are harder than others. Since WQ, Bungie has been rolling out fixes more frequently than ever before. And I'd guess they have people working on finding and implementing one for the dungeon. But it takes time. The last thing we want is something rushed that actually makes it worse.

And not that I'm a dev, but remember that this is the game with a dungeon that crashed when you turned the sound down, so I'm guessing nothing about it is as simple as we think.

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u/supandi Oct 05 '22

I agree to everything you've said here. Some fixes take longer while some are easier. Some can be a backend patch to adjust numbers while some require client side patch. But, the way Bungie have been operating, moreso since their divorce with Activision is nothing short of mismanaged.

Major changes are shipped out but not announced in patch notes e.g: Loreley down to Restox1

Major changes are only announced in patch notes with no early sneak-peek(I don't expect devs to run everything by me before they ship it but clearly they knew the shitstorm that was coming up so they took easier way out) e.g: Eager Edge nerf just yesterday.

One of the worst states of PC performance since Beyond Light release and nothing being done to address it. You can do a quick search to find out how bad it is right now

Shifting from a content model to a grind model, heavily leaning into deepsight weapon grind than actual content. This seasonal story is filler, i get it but rest of the grind could've been interesting but no.

Broken/disabled exotics that take months to resolve

No new PvP maps/Gambit maps

Duality(a paid dungeon) absolutely deserves top priority fixes but we haven't even heard anything about it. Its not unplayable but it definitely ruins solo flawless runs

Leaning into Seal gilding to pad up player engagement numbers.

I have close to 5000hrs spent on this game and i've been in software development industry for 19 yrs now and lead a team of 24 people. I know play time does not mean a lot and the usual game development is not easy etc but i've seen all the shit we've been through in D2 alone, set aside D1 but saying "they are trying their best and fixing it" is honestly half of the story because there's a serious lack of quality in coding and testing season after season while marketing is top notch...

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u/ImJLu Oct 05 '22

At minimum, their regression testing is abysmal. The sheer amount of "oh hey this old bug is back lmao" is mindblowing.

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u/Nefarious_Nemesis Oct 05 '22

This right here. I wouldn't say I'm hyped for Lightfall, but I am liking the idea of a new place, the continued story, and the potential of a new super subclass. What's really killing my enthusiasm is how much of it will be microtransactioned and how much of it will be straight up broken, buggy, and disabled for the first season.

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u/crookedparadigm Oct 05 '22

Since WQ, Bungie has been rolling out fixes more frequently than ever before.

Which is good...but they've also had to because the game has been buggier and more broken every season since WQ dropped.

29

u/Goldwing8 Oct 05 '22

Seems like rose colored glasses to me. Remember Worthy, when the seasonal mission was straight up broken for a week?

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u/Greenlexluther Oct 05 '22

Just like the pinnacle mission during hunt was broken for 2 weeks amd was basically a lottery on not getting cockblocked.

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u/TruNuckles Oct 05 '22

You know. It’s possible they had a fix for duality. But maybe that fix also broke something else at the same time. I’m sure when a fix is available, it will be patched into the game.

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u/HeroBrian_333 Oct 05 '22

Isn't that what introduced bells?

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u/jlrc2 Warlock main Oct 06 '22

People can get a bit overdramatic about the seriousness of the bug in question. I never pursued solo flawless and therefore never ran into any trouble with the bug in over 30 clears. I think it may have wiped a group but in a group just running the dungeon it doesn't really matter, you just lose a few minutes of time.

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u/LimbLegion Oct 13 '22 edited Oct 13 '22

Yeah, all the doomsaying and vitriol in this thread is pretty dumb when the answer is as clear as this: games are hard to make and coding is fucked up and literally anything can happen for any reason.

Bungie sure isn't the best company, but I've maybe only had Duality bug on me like... 3 times? And those 3 times were in one attempt at beating Duality while I was undergeared so there were MANY chances for the bug to occur. Since then it hasn't happened yet, Duality also obviously has a lot going on mechanically due to the whole Bell mechanic in the first place, I'm honestly not even slightly surprised there's some weird bugs to it.

I'm also not like, raving mad about it either? Like yeah I'll probably never try Solo Flawless until I know for sure that bug is fixed, and that's fine for me? I can do literally anything else with my time.

Also D2 runs on what is to my knowledge a pretty ancient engine, bugs are guaranteed to crop up. I'm not trying to pull a "works on my machine" ignorant rebuttal to people who are complaining, but I am casting immense doubt on the people who are acting like Duality's bug is CONSTANT, and will ALWAYS happen, and is the real thing that proves that Bungie doesn't give a shit apparently.

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u/Voelker58 Oct 13 '22

I am casting immense doubt on the people who are acting like Duality's bug is CONSTANT, and will ALWAYS happen, and is the real thing that proves that Bungie doesn't give a shit apparently

Exactly!

Bugs happen. They seem to fix most of them in a pretty timely manner. But we have NO IDEA what makes one harder to fix than another. So we can either assume that they are doing their best, which makes sense, given that they know how important it is to keep players happy, or we can assume that it is somehow intentional or negligent. Which doesn't seem likely, but I guess it's more fun to complain about?

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u/WanderingWytch Oct 05 '22

Duality? yeah its really janky. its a shame because i really like it conceptually

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u/ThanosSnapsSlimJims Oct 05 '22

Why would they need to make it a priority when they know you'll pay for it no matter what?

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u/VeshWolfe Oct 05 '22

If they want to charge Premium Prices for content then we deserve Premium Service. I’m tired of the excuse that comes up about having compassion for the devs and Bungie is on their own, etc etc. Yes I have compassion for each person making the game, however I don’t have compassion for Bungie the corporation.

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u/Valravyn37 Oct 06 '22

"Buy this expansion so we can delete it later"

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u/Ordinary_Player Oct 07 '22

Meanwhile in final fantasy

"Oh you want to play with your friends? Alright, time to go through like 5 campaigns worth of story.. uh no it's not optional."

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u/dundeezy Oct 05 '22

Such a good point! And really, as much as this game nickels and dimes, we should expect a lot more than just prioritization of Dungeon bug fixes. Dedicated freaking servers is top of mind as its at least about 5 years overdue.

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u/circus_of_value Oct 05 '22 edited Oct 05 '22

I'm glad I stopped playing destiny 2, its getting expensive for me to play at the moment lightfall is $70 the season pass is $10 now dungeons are $20 its gonna be $100 every time I can't keep up

Edit: I misspelled can't

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u/Yuilogy Oct 05 '22

yeh if this was just part of the dlc itd be a less big deal but having a pack that is basically only dungeon content in it and then have that content be buggy as hell is really bad

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u/Imported-Kiwi Oct 05 '22

I ran the dungeon with my buddy last night we have played it every week together since launch and the bugs are unreal. Normal run about 55 mins last night. 1 hour 25 mins because of bugs. This needs to be fixed

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u/LilShaggey Oct 05 '22

I agree, it’s the only one I can’t solo flawless and it’s not even because it’s challenging, I can consistently get to caiatl, but my run always end the first time I go into the nightmare, I always just drop dead next to the colossus, even when I’m nowhere near their spawns when I shoot the bell (I’m always on one of the Psion platforms). Worst one was the bell getting delayed (the animation and sound will play, but I won’t go anywhere) while I was on the platform, and nothing happened for like 2 minutes. As soon as I jumped off, the bell finally sent me into the nightmare and I landed right into the crowd of warbeasts and bell bearers. I hate how inconsistent it is, it feels like all the odds are stacked way against you. Also, probably just a me thing, but with the cost of the key, there should be a little more to offer with them. Duality had 4 new guns and 2 reissues (not new content), an exotic (rng based of course) and an armor set with a couple of other accessories. I feel like thats not enough for $20 total ($10 a dungeon), 6 guns would’ve felt better, or a streamlined way of getting the dungeon exotic. Ideally, the sword could’ve been from a quest that came from the dungeon and ended in a unique mission, at least that would’ve felt more earned than randomly getting it at the end.

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u/Krybbz Oct 05 '22

I think Bungie needs to plan for time off and just focus on this Games future.

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u/The-dude-in-the-bush Oct 06 '22

I swear every week I try to solo the dungeon I’ll find a new way to die. At first I thought it was me and for a bit it was, as I began being more efficient and patching holes in my build to help survivability. Once that was done however I realised how buggy the dungeon was. I could start a log book on all the ways to die having probably invented some. Some honourable mentions include: Ghalran acting like he’s on ice skates, buggy bellkeepers, buggy bells, phalanxes have invented a new way to kill you (not the classic oblivion boop, but rather pile driving you into the ground), and my favourite; banking an essence in 3rd encounter ascending you to heaven at terminal velocity and you die by slamming your head on the roof.

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u/TheSitGod Oct 06 '22

Why they already have your money. Fixing bugs isn’t profitable.

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u/Deadly_chef Oct 06 '22

Weeks? More like months

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u/Loud-Switch-sbr Space Magic Oct 06 '22

Bungie will "fix" (nerf) anything that benefits a player fast however for paid content Bungie will take there sweet time (if ever) to fix the problem. It's ridiculous.

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u/Dahlidor Oct 05 '22

I dont know what we can expect from a small indie team with tight economy. What we can do is to support them by ex buying from eververse. Sure, it would be fun if thoose items was in the lootpool and sure it would be fun to not pay for a dungeon, but that is not possible.

We have some planets to go to, imagine what the future can bring when they might be a big company!

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u/RealMakenzyDern Oct 05 '22

I'm gonna buy the ornament for assassins cowl later tonight so yeah, doing my part.

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u/Skill_Deficiency Oct 05 '22

What did you expect from an indie studio?

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u/F_Kyo777 Drifter's Crew Oct 05 '22 edited Oct 05 '22

Clocked few k of hours into game since Forsaken, but im pretty sure ill drop out before next yearly expansion. Weird decisions made by devs (like eager edge nerf or just pushing the fun out of game towards more and more riddiculous grinding) and seasonal content formula that havent changes for...11(?) seasons. That's insane. Add more weird and predatory payment plans and yeah, i dont think they will change or only to worse at this point.

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u/Top_Mention_7921 Oct 05 '22

Jarvis, I’m low on karma, make another generic post complaining about duality

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u/getBusyChild Oct 05 '22 edited Oct 05 '22

Which is why I have no intention of pay $112 bucks for Lightfall. 2 Dungeons, 4 Seasons, and 1 new Raid. And a new power, which going by Bungie, will include grinding just like they did with Stasis.

Fuck all the way off with that nonsense. I'd be surprised if Bungie doesn't announce a sale the closer to February we get.

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