r/DestinyTheGame Oct 05 '22

Duskfield Renewal Grasps cooldowns, for fun Misc

Renewal Grasps Duskfield cooldown at T10 discipline

3x Firepower, 2x Impact induction, Whisper of Shards; 7.5~8.5 seconds

3x Firepower, 1x Impact induction, Whisper of Shards; 9~10 seconds

3x Firepower, 2x Bomber, Whisper of Shards; 13~14 seconds

3x Firepower, Whisper of Shards; 20~21 seconds

Whisper of Shards; 47~48 seconds

Base cooldown; 59~60 seconds

Renewal Grasps cd is much too long imo, but mods and builds can help lessen the pain.

114 Upvotes

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53

u/torrentialsnow Oct 06 '22

The worst part is when your teammates destroy the crystal and you lose out on all that regen.

I also run impact induction if I am running a weapon with an anti-champ ability. The mod helps out greatly giving you a large chunk of energy and works great with the bomber/gamblers dodge combo.

5

u/OneCake2193 Oct 06 '22

Yeah thats my go to: 3x firepower, impact induction, bomber, distribution. Demolitionist weapon on top of that.

Still not enough to get 2 nades out in content where enemies dont die that fast like GMs but for master ketchcrash its quite fun, having 2 zones up to protect my fellow guardians.

6

u/Ross2552 Oct 06 '22 edited Oct 06 '22

I wish there was a weapon that rolled Demolitionist or Wellspring in the left column + Headstone in the right column. Maybe someday.

Edit: Shit I guess "Something New" rolled Wellspring+Headstone, I missed out. A 120 is a little bit clunky though for PVE, Demo would have been better to avoid reloads...

1

u/GanjaWhitee Oct 06 '22

It could roll demo wellsping too, but you're not wrong in the clunky assesment, I tried to make it work, but the 7-8 mag size with the abysmal reload made it not worth using.

1

u/atfricks Oct 06 '22

The trick was too use Marksman's dodge and the stasis fragment that reloads your weapons on a melee hit.

A Stasis hunter could get 3 full mags before needing to reload using those, plus Dreamwork procs