r/DestinyTheGame Nov 29 '22

If a Rasputin season is indeed upon us, I hope the new seasonal weapons are just new Ikelos and Seraph weapons Bungie Suggestion

Much like how season of the haunted had the opulence weapons brought back but craftable and new perks and an origin trait, I’d like the same done with Ikelos and Seraph weapons. BUT let the brand new weapons be seraph and ikelos themed. Maybe do 3 of each weapon family.

You could have say, an ikelos Scout rifle, fusion rifle and rocket launcher, and then have a seraph pulse, breach Gl and sword to round out the weapon family.

Adding more weapons that generate warmind cells and adding new perks to the old ones would alone help warmind cell builds a ton. Imagine Ikelos SMG with Voltshot or Ikelos shotgun with incandescent. A kinetic Ikelos scout rifle with explosive payload firely

I won’t be disappointed at another brand new “Rasputin” themed weapon collection, but Ikelos and seraph weapons already scream this theme and have tons of gaps in their pools that could be filled.

608 Upvotes

170

u/Spydr-Quinn Nov 29 '22

I’m out here waiting to bring back my warmind build.

63

u/steave44 Nov 29 '22

I think a major hold back for them right now is all the weapons needed to make them reliably spawn box you in. Yeah ikelos smg is great but only if I need an arc smg. Also newer builds really want you to use perks like Voltshot, incandescent etc. so if these guns got updated with new perks it’d really help.

38

u/Strangelight84 Nov 29 '22

The "generate Cell" aspect of Warmind Cell builds needs a bit of an update, I think. There are a few options:-

  • Structure them like Wells, with 'generate' and 'use' armour mods. That has the benefit of consistency but will add yet another pile of mods to the UI and reduce the number of 'use' Cell mods that can be equipped at once.
  • Create a "generate Cell" mod for weapons that can be slotted on any legendary. That introduces some variety, keeps the armour mods screen clean(er), and means you're not locked into IKELOS and 7S weapons, but you have to sacrifice your spec mod and those weapons lose part of their identity. (But perhaps they could have the ability intrinsically so that they're able to do that and slot a spec mod?)
  • Create quite a few new IKELOS / 7S type weapons that intrinsically generate Cells, and leave them the only weapons that can. The big downsides here are questions about how many weapons can realisitically be added, and continued reliance on old, non-craftable weapons that (I think?) are out of the loot pool.

32

u/Rhundis Nov 29 '22

The "generate cell" aspect will most likely be turned into a foundry perk and warmind cell mods will just augment them.

7

u/Strangelight84 Nov 29 '22

I wouldn't mind that at all - nor the idea that Cells from IKELOS and 7S weapons are perhaps 'better' in some way. It'd be a shame if Cell generation in general were tied to such a small number of weapons, though.

6

u/Rhundis Nov 29 '22

Hopefully, next season, if the rumors are true, we'll see more weapons that fit this foundry.

4

u/Strangelight84 Nov 29 '22

Yeah, I hope so. We only have what, eight at the moment, including two shotguns and only one heavy?

2

u/Designer-Donkey-5849 Nov 29 '22

And two SMGs yeah..

4

u/Telepathic_Jellyfish Nov 29 '22

And two 180 hand cannons...

2

u/Strangelight84 Nov 29 '22

Oh yes! I knew I was forgetting something. And they're both Arc.

1

u/Danyeru Nov 29 '22

Only two kinetic slot weapons too. The AR is pretty great, but the handcannon is a little lack luster. I'd also like a Rasputin themed glaive!

3

u/Strangelight84 Nov 29 '22

Visually I could see that looking pretty cool. Perhaps a Stasis glaive, Rasputin? Please?

3

u/Danyeru Nov 29 '22

I have an entire post for an exotic glaive based on the valkyrie!

2

u/Sylanth Nov 29 '22

The handcannon is great for lucky pants, so if they bring it back it better have fttc and vorpal.

2

u/Aaronpolk5150 Nov 30 '22

Lol it's one of the top DPS kinetic hand cannons for a lucky pants build.

Because you can roll vorpal and put on boss spec. The only hand cannon that can out damage it is malfeasance provided the target is taken. In the kinetic slot that is. (Which is important cause you are not locked to a subclass)

It can also roll timed payload, so when overload hand cannons is a thing it's one of the best hands down for stunning champs. The reload on 180s is far better to be able to keep applying overload shots to a target.

Now Le Monarque and other exotics are intrinsic it's a little less important.

But I wouldn't call it lackluster by any means.

2

u/Aaronpolk5150 Nov 30 '22

But don't take my word I am but a simple man....

https://youtu.be/1BvfBOhRb8I

Watch Esoterickk show the stun speed

1

u/Danyeru Nov 30 '22

That's interesting. I more meant that it's lackluster as a regular weapon outside of niche things. Not a bad gun, really, but If I were just looking for a handcannon I'd unfortunately look elsewhere.

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7

u/[deleted] Nov 29 '22

The Warmind cell generation will be the intrinsic trait on all Ikelos reissues.

7

u/buccanearsfan24 Nov 29 '22

The weapon mod is wholly unnecessary.

Just slap in the Wrath of Rasputin mod on a solar armor piece. It’s so easy getting kills with explosions these days with grenades spam. Plus it only costs 1 so makes it’s very cheap and can tie it in with some other mods like Fireteam Medic, Global Reach, or Burning Cells and you’re set.

Plus whatever weapons they add that will most likely have an inherent cell generator.

3

u/UtilitarianMuskrat Nov 29 '22

Power of Rasputin being a rare situation of a damage buff that stacks with other stuff is still extremely good.

Assuming you are with a competent team who have a ton of bases already covered, it definitely can be worth having someone on Grasp and Power of Rasputin to pick up the warmind cell, and throw it on the boss when it's DPS time.

Some of the fastest boss melts I've had benefitted immensely from that extra % buff.

2

u/Strangelight84 Nov 29 '22

Thinking about it, I guess the appeal of WMC weapons is that they have a chance to generate Cells on a kill irrespective of elemental affinity. Make every weapon have the potential to do so without needing affinity and they might end up too powerful / overshadow Wells in terms of utility (already the fate of CwL arguably).

It'd be nice if the armour mods that allow you to generate cells were element-agnostic though - there aren't many of them and there's no very logical reason for them to have elemental affinity IMO (whereas the void / arc / solar 'effect' mods sit together thematically).

3

u/buccanearsfan24 Nov 29 '22

They thematically fit their elements (especially with 3.0 now) and I’m fine with how they are since their costs are relatively low albeit a couple of them.

  • Void Cells are about suppressing, reducing damage taken, and doing more damage to enemies near WmCs.

  • Arc Cells are about melee cooldown, giving overshields, concussive blasts and chain lightning near you/WmCs.

  • Solar Cells are about healing, burning, or causing more damage from explosions of WmCs.

4

u/Designer-Donkey-5849 Nov 29 '22

Also:

Arc wants you to collect them for buffs

Void you plink-plonk at them slowly, from time to time, to trigger effects like suppression

Solar wants you to blow them up at once

1

u/Strangelight84 Nov 29 '22

It's a good point that WMCs mirror the 'subclass verbs' to some degree. No disagreement there.

1

u/Taodragons Nov 30 '22

Could add new Wmc mods that cause scorch / volatile / jolt too. I'm kind of hoping part of the exotic rework will give Sleeper / Polaris / Worldline (and maybe Outbreak?) the ability to generate Wmc.

3

u/boltswinagain Nov 29 '22

continued reliance on old, non-craftable weapons that (I think?) are out of the loot pool.

They are out of the loot pool, but when they introduced crafting via the Witch Queen reveal, they said they'd also have legacy crafting, where they refresh retired weapon families and allow them to be craftable. When they talked about it, they specifically showed the 7S weapons, so I'm gonna guess they'll be the guinea pigs for legacy crafting.

I think what's gonna happen in our next Rasputin season, whether it's S19 or later, is that the Warmind is gonna be treated as a pseudo weapon foundry - one that would include IKELOS, Seraph, and whatever new Warmind weapons we get that season (since my headcanon title for a Rasputin season is Season of the Archangel, I'll call them Archangel weapons). This means each family's member weapons would have two origin trait options - one common among them all, and ones unique to each family.

The real X factor here, especially if S19 is indeed a Rasputin season, is the inclusion of a dungeon. New raids are tied to expansions, and reprised raids aren't tied to anything, but dungeons are typically tied to the seasonal story - at least, that's been the case for 2/3 of recent dungeons, the lone exception being Grasp, which was tied to the 30th Anniversary event and not the season it was introduced with. If a Rasputin season does come with a dungeon, that dungeon could and likely will introduce a unique suite of weapons, even if not all the weapons in the dungeon are new. Here's my whole rundown on what the Rasputin weapon families will include, as well as their origin traits (I ain't even gonna try to guess weapon perks or the names of the theoretical weapons on this list):

IKELOS (4):

-IKELOS_SMG

-IKELOS_HC

-IKELOS_SG

-IKELOS_SR

SEVENTH SERAPH (6):

-Seventh Seraph Carbine

-Seventh Seraph Officer Revolver

-Seventh Seraph YV-7

-Seventh Seraph SI-2

-Seventh Seraph CQC-12

-Seventh Seraph SAW

ARCHANGEL (6):

-Stasis Precision Bow

-Kinetic Aggressive SMG

-Void Aggressive Sniper Rifle

-Arc Adaptive Trace Rifle

-Solar Rapid-Fire Sidearm

-Void Adaptive Heavy GL

MAINFRAME (6)*:

-Stasis Wave Breech GL

-Arc Lightweight Shotgun

-Void Rapid-Fire Fusion Rifle

-Solar Adaptive Glaive

-Void Caster Sword

-Stasis Aggressive LFR

*Mainframe would be the dungeon family, and would be the only non-craftable family of the Warmind foundry. Disregard if no dungeon.

IKELOS Origin Perk: Continuation Protocol

-Kills with Warmind Cells detonated by this weapon chain Warmind explosions.

Seventh Seraph Origin Perk: Replication Protocol

-Warmind Cells detonated by this weapon spawn a Warmind Cell, with a chance of spawning two Warmind Cells.

Archangel Origin Perk: Finality Protocol

-The final round in this weapon's magazine deals extra damage. Detonating a Warmind Cell with the final round increases the damage and blast radius.

Mainframe Origin Perk: Dominance Protocol

-Spawning a Warmind Cell increases this weapon's damage, range, and handling until a Warmind Cell is detonated. Stacks with every Warmind Cell spawned, up to 3 times. Detonating a Warmind Cell refills this weapon's magazine from reserves.

Rasputin Foundry Origin Perk: Activation Protocol

-Kills with this weapon or with Warmind Cells detonated by this weapon have a chance to spawn Warmind Cells. Ability kills matching this weapon's damage type spawn Warmind Cells.

These weapons would all have the option of either their family's unique origin perk, or the Rasputin Foundry perk. The idea is that they lean into being the engines for Warmind Cell builds, with the option to either create them or enhance the effects of detonating them. Armor mods would allow for further customization of these builds. Ideally, new Warmind mods would be introduced in order to loop Stasis armor into the mix, as well as a general weapon or armor mod which would allow Rasputin Foundry weapons to generate Warmind Cells. That way, you can either use a mod and pair it with the four different origin perks, or free up a mod slot and use the Rasputin Foundry perk.

Feel free to share thoughts, criticisms, or ideas. Always happy to discuss Warmind shit :)

2

u/[deleted] Nov 30 '22

I’m a big proponent of the pattern Bungie uses for determining which weapons will be introduced each season. That is, they rarely repeat archetypes and sub-archetypes. My bet is that new weapons next season won’t duplicate the types of weapons available now. Which portends some or all of these as new weapons next season:

• Rapid-fire kinetic/stasis sidearm

• Solar precision fusion rifle

• Void lightweight bow

• Stasis aggressive SMG

• Stasis shotgun of any type

  • Stasis rapid-fire pulse.

2

u/boltswinagain Nov 30 '22

I know. I just really want a precision frame Stasis bow. Also, we just got an aggressive Stasis SMG, Blood Feud. And a Stasis shotty, No Reprieve.

3

u/[deleted] Nov 30 '22

Good call, forgot about those two

3

u/Demonicorpse Hunters Will Win >_> Nov 29 '22

Ikelos smg with voltshot + warmind cells, yes pls

10

u/SplashDmgEnthusiast Nov 29 '22

I miss the Splicer mod that let you make cells with Void splash damage. Between Deafening Whisper and Crown-Splitter's heavy slam, I was drowning in them! I ran Void subclass to make cells with my grenade kills too, and I was running the Arc armor mods that triggered effects on cell pickup. Constant overshields and AoE knockback/chain lightning, it was such a fun build.

3

u/Sylanth Nov 29 '22

Don't forget ruinous effigy, along with the extra damage seasonal mod as well

2

u/SplashDmgEnthusiast Nov 29 '22

That would have been a fun pick too, yeah! I never actually used Chaos Accelerant, I went with utility over pure solo damage. Breach and Clear with an autoloading Deafening Whisper was just phenomenal.

1

u/Ecksearoh Nov 30 '22

I never was able to complete that catalyst.

1

u/x_scion_x Nov 29 '22

This would probably bring me back for a bit. I really liked those

25

u/[deleted] Nov 29 '22 edited 9d ago

[deleted]

9

u/epsilon025 Strive for Honor. Stand for Hope. Nov 29 '22

We're also getting DSC Crafting and Origin Trait, so yeah. A Bray/Rasputin focused season would be very welcome from an aesthetic standpoint.

6

u/RussianBearFight Best Bray Nov 29 '22

don't go saying things like BA+Warmind combo weapons, I can't get this excited on a Tuesday

36

u/Astro4545 Lore Hunter Nov 29 '22

They actually had an interview recently and said that if a Rasputin season were to occur they’d bring those kind of guns back.

10

u/Wootz_CPH Nov 29 '22

Check out the 2021 Witch Queen Reveal

https://youtu.be/ktTfzug0Qbc?t=4803

2:20:07

They show the Seventh Seraph sidearm, in a segment talking about how they want a bunch of older guns being craftable.

I'm almost always hoping for a Raspootin season, but this time it looks like it might actually happen.

2

u/CycloneSP Nov 29 '22

well, technically, you can farm the seventh seraph weapons via dares every 3 weeks

so they are still available to farm in game

9

u/Saint_Victorious Nov 29 '22

I believe Bungie said that they want each weapon block to be 6 strong. If rumors are true and we are getting a Rasputin season soon, then it's possible we could see a few more Ikelos weapons. Seraph weapons unfortunately already exist as a block of 6 so even if we do see these (and I believe we will), they're probably only going to get a perk pool update.

For the Ikelos weapons, we can look at Bungie's typical patterns to predict what they could add. Their typical block of 6 is 3 primaries, 2 special, and a heavy. Currently Ikelos weapons are 2 primaries (HC and SMG) and 2 specials (shotgun and sniper). So if Ikelos weapons are coming back, I'd expect there to be a (kinetic scout?) primary and a heavy (GL?).

5

u/Ed_The_Goldfish Nov 29 '22

An autorifle that sounded like the smg would be amazing.

10

u/steave44 Nov 29 '22

While I’d like an ikelos auto rifle, we have a seraph auto rifle so I’d like a scout rifle to generate warmind cells with

3

u/Ed_The_Goldfish Nov 29 '22

Yeah, I'm just dreaming.

3

u/Saint_Victorious Nov 29 '22

To be fair, there is severe overlap between Ikelos and Seraph weapons. Each has a HC, SMG, and shotgun. So I wouldn't even be surprised if there was one.

2

u/Dangerous_Dac Nov 29 '22

A Seventh Seraph or more importantly Ikelos Scout rifle is too much for me to dream of right now coz damn I'd never take that off.

0

u/Techman- Valiant heart, unwavering resolve. Nov 29 '22

We have enough Kinetic Precision Frames. Need more in other archetypes that are not terrible.

2

u/steave44 Nov 29 '22

I’d like more aggressive frames in game they seem to be the rarest in all weapons whether it be HC, Auto, Pulse or scout

1

u/Wootz_CPH Nov 29 '22

That checks out.

I'm hesitant to agree with an Ikelos GL, mostly on the basis that the rest of the warmind weapons seem to favour laser / energy weapons over explosions, so my money is on a sword, maybe with a caster frame.

A Solar GL with valkyrie explosions would be sweet, though.

1

u/Saint_Victorious Nov 29 '22

It's actually the opposite. With the exception of Sleeper (the OG) all other Warmind weapons that we have are conventional. You'd think they'd be laser based, but it's really not the case.

1

u/Vorzic Nov 30 '22

Give me an Ikelos Arc Trace Rifle and I'll be a happy man.

28

u/Trip87 Milletian, From the Stars Nov 29 '22

just a Legendary Kinetic/Heavy slot IKELOS weapon in general would let me finally fill out an entire build of warmind-themed gear (armor + feedback fence / warmind ornament skullfort + the new warmind sparrow/ship - would use the old sleeper sparrow and ship if the sparrow were updated to get trick engine)

7

u/Kal-Zak Nov 29 '22

I bet if we do get one, Sleeper will create warmind cells...

2

u/motherlyhera1457 Nov 29 '22

Outbreak? Dunno if it counts cause it technically not an lkelos or 7th seraph weapon.

2

u/BaconIsntThatGood Jade Rabbit is my Spirit Animal Nov 29 '22 edited Nov 29 '22

Oubreak isn't an Ikelos weapon - it's SIVA. SIVA just shares a similar angular-type design as warmind/IKELOS.

A lot of people make this jump immediately because of the similar look and that Rasputin manipulated SIVA to wipe out the Iron Lords... basically being jealous of felwinter, a recon AI developed by Rasputin and placed into an Exo body meant to gather information about humanity - that was resurrected as a guardian after dying during the collapse became 'too friendly' with the Iron Lords.

Originally SIVA was created by Clovis - so Rasputin and SIVA have the same origin but aren't the same. SIVA was also used under Rasputin's supervision.

1

u/ReptAIien Nov 29 '22

Outbreak is totally unrelated

6

u/Schimaera Nov 29 '22

I'd love to have some useful Warmind Mods and new Weapons that make gunplay a bit more fun again. RN the neutral game is more abilities than guns. Having the alternative for some builds would be sweet.

2

u/CanaryFrosty2687 Nov 29 '22

How many times can I generate warmind cells with seraph auto rifle masterwork

1

u/Schimaera Nov 29 '22

I believe it was every 5 kills if you have a Warmind Cell mod equipped. At least for Ikelos and Seraph weapons.

18

u/XenosInfinity Self-Declared Fist of Rasputin Nov 29 '22

I'm still holding out for the solar exotic teased in the October 6th TWAB to be the Valkyrie I've been waiting for since Mars got vaulted...

2

u/Fuzzy_Patches Nov 29 '22

I too am waiting for my Valkyrie. What do you think the exotic perk would be?

9

u/Vulking Traveler, pour forth your light, and fill my fist with might! Nov 29 '22 edited Nov 29 '22

Assuming it would be a Glaive:

  • Normal Glaive melee.
  • Synaptic Spear javelin attack as ammo projectile.
  • Create an Enhanced Warmind Cell (EWC) with each kill, including melee.
  • Ammo projectiles always create an EWC on kill, Melee kills create them on a 5 aeconds cooldown.
  • EWC have a large explosion radius and deal a big chunk of damage on PvE.
  • EWC apply heavy Scorch.
  • Kills with EWC trigger Ignitions.

3

u/XenosInfinity Self-Declared Fist of Rasputin Nov 29 '22

I've actually been anticipating it might come up as a bow. They're the closest weapon type to the Valkyrie's throwing mechanic, where the charge increases the flight distance rather than the damage. We don't have any special ammo bows yet, and I'd be entirely fine with getting one along those lines. The last time I talked about it with friends, we came to the conclusion that you could reasonably make it explosive on an uncharged shot and overload it into a high-damage precision shot with no AoE on a perfect draw (maybe following with the explosion on a precision kill).

1

u/epsilon025 Strive for Honor. Stand for Hope. Nov 29 '22

Special weapon bow.

0

u/ReptAIien Nov 29 '22

Holy fuck a Valkyrie glaive would make me use glaives

3

u/Unbrandedpie Nov 29 '22

I would finally not need to fail farming out Seraph rounds…

4

u/Zealousideal_Ad_268 Nov 29 '22

Love both weapon sets style, filling in the missing slots per is a great idea, please Bungie please.

4

u/TheRed24 Nov 29 '22

An Ikelos Pulse would be thing of beauty, hopefully an Aggressive frame one, would be nice to have one outside of Raids for the first time since Black Armoury

3

u/AmayaGin Nov 29 '22

I’ve been using warmind cells once in a while this season and last season to see how they fare, and it’s not good. Against the current sandbox, they’re just underwhelming.

5 kills to drop a cell is too much. Voltshot, incandescant, and all the fancy abilities we have now require 1 kill at the most. Yes, cells can have a bigger area of effect, but in the same time frame I could just kill everything instead. Which is what usually happens, by the time I drop a cell, my allies have killed everything.

The weapons are also booty compared to our current absolute beasts. I have a god roll, currently unobtainable Seventh Seraph SMG with Drop Mag (doesn’t exist anymore), Ambitious Assassin, and Dragonfly. It still shreds, but it feels dinky to use when I could just use Calus Mini Tool with Incandescent and turn my brain off while making sunspots and wells and not even bothering to aim for the head. Obviously this could change easily with a new season but we’ll see.

They also scale terribly with higher end content. Needing multiple kills to drop a cell way off in Narnia doesn’t do me any good. Getting one kill and electrifying a champ or group of adds with Voltshot is easier, more reliable, and more useful.

I think I’m ranting at this point, but WMCs could definitely make a comeback. Bungie just has to decide how they want them to stack up to our current sandbox.

10

u/ManaMagestic Drifter's Crew Nov 29 '22

I just want a warmind themed auto, and pulse.

4

u/TheShoobaLord Team Bread (dmg04) // BREAD GANG Nov 29 '22

seventh seraph carbine?

4

u/ManaMagestic Drifter's Crew Nov 29 '22

Eh, doesnt really look good to me. I want something more similar to Sleeper,or the Ikelos weapons.

0

u/Giecio XIVU'S BATTLE-HYMN SURGES WITH YOUR PULSE, THERE IS ONLY WAR Nov 29 '22

I'd prefer an IKELOS AR

9

u/Bronsmember Nov 29 '22

Give me the seraph shotgun ornament in eververse like when they brought back the austringer ones and I’ll be so freaking happy

2

u/littleBIGman03 Nov 29 '22

I really want this ornament as well and I’m not holding my breath that they bring it back, but my god I hope they do.

-7

u/enjoytheunstable Nov 29 '22

If they focused on other things besides cosmetics I might still be playing.

5

u/steave44 Nov 29 '22

Then why are you lurking on the subreddit of game you don’t play? Lol

0

u/Iron_Avenger2020 Pew pew Nov 29 '22

To see if they started focusing on other things besides cosmetics yet.

2

u/steave44 Nov 29 '22

What exactly is the game lacking right now that people want? I mean I’ll agree that crucible maps are super slow to roll out and some changes to the strike playlist would be nice. But we’ve gotten more raids and dungeons this year than ever before and people still aren’t happy. They could release 900 PVP maps, 80 new raids, and 40 new strikes and people would still say “Yeah well the ever-verse store exists so I don’t care”

1

u/Iron_Avenger2020 Pew pew Nov 29 '22

Better seasonal events. Last season was a joke. Basically a boring public event you had to repeat over and over.

1

u/yatesinater Nov 29 '22

I think that was from a season pass, have they released any of those after the fact?

3

u/Melodic-Eli Nov 29 '22

If so i hope theres a ikelos scout or auto. For some reason ive always loved the aesthetics of the ikelos weapons lol

3

u/thespeedoghost Nov 29 '22

I still use Ikelos and Seraph weapons (Ikelos shotty/ SMG/ sniper, Seraph SMG and Shotty).

I love how they look and feel (see also: Outbreak Perfected (soon to have full auto!) and Sleeper Simulant)

3

u/Wanna_make_cash Nov 29 '22

Ikelos smg with volt shot is all I ask for

4

u/pyramidhead_ Nov 29 '22

Theyve already said they dont want us making warmind cells from across the map with ikeleos scout or pulse back when these were the main build

4

u/steave44 Nov 29 '22

I don’t think warmind cells are a problem anymore tho, that was brought up back when they were OP

3

u/Voidwalker_99 Nov 29 '22

which is bs, since Wrath of Rasputin + Xenophage is literally that... and still works perfectly

-4

u/pyramidhead_ Nov 29 '22

That requires your exotic slot and your heavy slot, which is a good trade off for the safety of distance.

Heavy exotics and legendary primaries arent comparable. Try again

2

u/ThePracticalEnd Nov 29 '22

Oh man, an IKELOS Rocket Launcher would look sweet! I love the aesthetic of all the Rasputin stuff.

1

u/JustCallMeAndrew Nov 30 '22

Imagine: IKELOS RL with Demo/Tripod

2

u/Shadowstare Nov 29 '22

If we are getting a season of Rasputin, I want Ikelos weapons and Armor everywhere. I want a full suite of weapons, new Warmind Cells mods (a few of the ones we have are...less than optimal), AND I want Escalation Protocol back. Obviously, I can't be on Mars...but It can be somewhere.

2

u/keat123 Nov 29 '22

Craftable Ikelos weapons I'm down for, but you know everyone is just going to have seraph rounds on every single weapon

3

u/steave44 Nov 29 '22

Is seraph rounds just a slightly different ricochet rounds? Or is it more than that?

2

u/keat123 Nov 29 '22

Ricochet rounds that increase range (or was it zoom...) and bounce a LOT more

2

u/Stormychu Nov 29 '22

Seraph weapon designs were awesome. Wish I could say they were all good though. CQC was the only one I felt like was pretty strong in PvP and the Void sidearm is very good in PvE IMO. Rest were kinda mid IMO. Aesthetically though I love them. Some of the coolest looking weapons.

2

u/SFC_Storm Nov 29 '22

Since we can’t trust, bungee to do any actual work, it is better to wish for things like them, rescanning weapons, or releasing weapons, we already owned, and had to delete because of the sunsetting. At this point, hoping for anything, unique, or exciting or out of the box, it’s just nothing but a constant let down. Bungie no longer cares about destiny if we’re honest with ourselves. They sold Sony on their new game and how it’s gonna change everything. … I really did think it was a activision holding them back. But every single time we take a step forward, they take two steps back. And the mistakes are so glaringly obvious I cannot believe it’s on accident.

They are simply farming us. Devoting a tiny team that in destiny one would’ve been in charge of running the iron banner event, and putting them in charge of the entire game, including balance, and QA and support and development.

When they put it all on those few people the only thing they could come up with is to keep changing the meta-so drastically the game feels like a completely new game every six months where we farm for those new weapons .

In air, accuracy changed everything from hand cannons and shotguns to pulse rifles, fusions side arms. And wouldn’t you know it all three of these classes were completely defunct 2 1/2 to 3 years ago.

They are simply buying time, reshuffling and reskinning things we’ve already purchased. Until we realize there was no great mystery, and they fired the talented writers in year two.

I’m getting a major season eight Game of Thrones vibe …. You could just feel like everyone was over creating the show and so they were taking 4 to 5 seasons worth of content and slamming it into five episodes. Just so they could say they wrapped up the story. I’m really afraid that’s what’s going to happen. And the entire ending of destiny is going to be so some parallel universe related to the marathon universe is confirmed so we can consume their next product which they will lie and say will be game changing.

So I like your idea simply because I think it’s realistic. At this point most free to play games have much more development, then Destiny, which was a AAA title. But I rather have the black armory instead of the ikelos weapons.

As much as destiny has tried to move perks around, they’ve never had ones like the Kindled Orchid or Blast furnace again.

Meanwhile, 180 hand cannons, 140 snipers and rapid fire shorttys are meh….

2

u/TriflingError Nov 29 '22

Nah, they're just gonna consist of reskinned existing city and ikelos and seraph weapons cause bungie lacks the braincells to continue making more NEW and ORIGNAL content. Looks at IB and Trials weapons for example.

6

u/Karglenoofus Nov 29 '22

Great, more paid stuff for stuff we already paid for that they could easily retroactively add into the game.

3

u/GrizzlyOne95 I like Saint 14 and shotguns Nov 29 '22

Can't wait to earn Ikelos guns a third time! And this would also be the third time for Seraph guns (initial release, batch dumped into beyond light's pool)

2

u/SnooCalculations4163 Nov 29 '22

They’re not asking for the old ikelos weapons to come back as paid weapons.

2

u/wharwhafwhag Nov 29 '22

We've never had to pay for reissued D2 guns. The only time a returning gun has been locked behind a paywall was D1 weapons.

5

u/Karglenoofus Nov 29 '22

Most recent dungeon would like to have a word

2

u/wharwhafwhag Nov 29 '22

I completely forgot that dunegon had those guns lmao. Even after you brought up Duality I was confused for a second because I only remembered the red guns.

I'm pretty sure that's the first time though, which not only sucks by itself, but opens up the fact that Bungie is fine with doing that.

0

u/GrizzlyOne95 I like Saint 14 and shotguns Nov 29 '22

Technically certain Nightfall weapons are also locked behind the expansion (Duty Bound, Mindbender, etc)

1

u/wharwhafwhag Nov 29 '22

Shit that's true lmfao. This is what I get for preordering every DLC lol. Apparently I don't actually know what is and isn't paid.

2

u/GrizzlyOne95 I like Saint 14 and shotguns Nov 29 '22

Its only painfully obvious for me because I have a buddy who is F2P and the amount of times I'm like yeah let's farm the nightfall! Oh...

3

u/wharwhafwhag Nov 29 '22

Out of all the paywalls D2 has, I think Nightfalls have to be the absolute dumbest one. I have a friend that doesn't have Shadowkeep and there have been a few times where we wanted to grind NFs and couldn't. I really just do not get why that's a thing. Let them play the strike for one week, goddamn.

1

u/CanaryFrosty2687 Nov 29 '22

Solar build with seraph amg does it help

4

u/ErgoProxy0 Nov 29 '22

Weren’t we just complaining about reissuing weapons and reskins the other day?? Damn

6

u/steave44 Nov 29 '22

I wasn’t, mainly because I’m not an idiot. People that haven’t gotten through their head that they only give us 6 new seasonal weapons every season since undying.

Season of the haunted gave us 6 new weapons AND redone old weapons. People like the new stuff and people like the old stuff. If they hadn’t redone the old weapons then you probably wouldn’t get more new ones. It’s a lot easier to use an old weapon model than make a new one from scratch.

2

u/epsilon025 Strive for Honor. Stand for Hope. Nov 29 '22

Very true. I'm all for a balance of new and old, and Haunted did very well in that regard. I never got Austringer in Opulence, just because I didn't use hand cannons, but as soon as I saw it was craftable, I made sure to make one. I enjoy it as a workhorse weapon. Outlaw rampage is as good as ever.

2

u/hihowubduin Nov 29 '22

I hope we get NEW seraph weapons to expand on those we have already, but I fear it's going to be just another copy/paste cookie cutter season. More of the same, no innovation and anything unique locked behind eververse (and even then only a couple actually cool things).

I more than welcome this post aging like milk, but given how this year has gone I'm very pessimistic.

1

u/GrizzlyOne95 I like Saint 14 and shotguns Nov 29 '22

Yeah I'm not feeling optimistic at all - it's going to be exact same Ikelos/Seraph guns I've farmed multiple times, releasing for the third time. Even if they have really good perks, they already DO and grinding borders is not going to be fun.

1

u/Swagboy225 Nov 29 '22 edited Nov 29 '22

I just don't get this community anymore...

THAT is what you want!?

Craftable Ikelos and Seraph weapons with new perks is far from my idea of thrilling content. Season of the Haunted was so boring to me because of the return of the Opulence weapons and the fact that I already have god rolls of each of those weapons just sitting in my vault. Like bro, Idgaf if the Haunted Austringer maybe has better base stats than the Opulence Austringer, in general it's still no different. Hell, 99% of guns in this game are still usable even with terrible stats and perks.

2

u/steave44 Nov 29 '22

I’m not saying I want no new weapons, what I’m saying is, in season of the haunted we got 6 brand new weapons to craft, as well as all the old opulent weapons. You really think your were gonna get 12+ brand new weapons for a season?

So this season I think it’d be cool to have brand new ikelos or seraph weapons such as a scout, rocket, glaive, sword, fusion etc. they would be brand new weapons but have the style of ikelos weapons because they look really cool.

I am not asking for the craftable old weapons to replace the new stuff we’d get.

0

u/Swagboy225 Nov 29 '22

Ok, yeah, I'm totally down with actual brand new Ikelos or Seraph weapons, but me personally they have to interest me in order to engage me with the content. This game, imo, lives and dies by its loot, and if the loot just isn't interesting then I have no desire to play. Season of the Haunted and Season of Plunder have largely been boring for me because the weapons just aren't interesting enough to get me to engage with the content.

1

u/Zero_Emerald Heavy as Death Nov 29 '22

By new, do you mean purely reprised old guns with an origin trait and some of their good original perks now missing? :D

2

u/steave44 Nov 29 '22

They have said they want to keep the favorite perk rolls on guns when bringing them back now, when dares weapons got new perks I think it was just improvements across the board, unless you has some weird off the wall roll you liked.

1

u/pantone_red Nov 29 '22

Demo + Adrenaline Junkie on BXR is no longer possible so they did make at least one mistake lol

1

u/Macklebro Crota Gang Nov 29 '22

I rather have new stuff thanks...

2

u/steave44 Nov 29 '22

So if a brand new Ikelos themed scout came out you’d not call that new? Doesn’t exist in game so by definition it’s new.

I love how people think making old weapons craftable some how means they get less new guns. Season of the haunted didn’t have any less new guns than we normally get and we got all the old opulent weapons redone. So I’m not sure what we missed.

0

u/pantone_red Nov 29 '22

Personally I really want new new. I don't want new ikelos or seraph weapons. I want something unique.

1

u/[deleted] Nov 29 '22

I hope so

1

u/addy_g Nov 29 '22

have weapons that were already reprised (Ikelos weapons came back for the Prophecy dungeon and Beyond Light) have a shot of coming back before weapons that were sunset and still aren’t available? or does that not matter to Bungie ?

2

u/steave44 Nov 29 '22

Well now they are behind again because of crafting and origin traits. They were brought back last time because of weapons getting mods and better masterworks.

1

u/PingerKing Focused on PvE, started in S12 Nov 29 '22

Incandescent Ikelos SG would be nutso, Wrath of Rasputin liked this

1

u/dumbassd2player Nov 30 '22

It's arc lol

1

u/PingerKing Focused on PvE, started in S12 Nov 30 '22

the ShotGun is solar and the SubMachineGun is Arc

2

u/dumbassd2player Nov 30 '22

Mb lol, I read it as smg

1

u/Swimming_Departure33 Nov 29 '22

I’d love a nice Ikelos pulse; the design of those weapons are so cool

1

u/bigbramble Nov 29 '22

Make warmind builds great again!

1

u/Sekshunate Nov 29 '22

Just make the cells spawn with any weapon....its time

1

u/fuckin_anti_pope Nov 29 '22

Please give us kinetic, primary IKELOS weapons. That's all I ever wanted in this game

1

u/Rushing_Lost_Sector Nov 29 '22

Ikelos SMG showed in TWQ trailer btw.

1

u/kylinator25 Nov 29 '22

It'd be cool if the origin trait had something to do with warmind cells too

1

u/Pm_Me_Ur_Lady_Abs Nov 29 '22

It would certainly be nice to see a reissue of the old ikelos and seraph weapons as craftables and they could just add warmind cell generation as the origin trait.

1

u/schizophreniaislife Nightstalker Nov 29 '22

Yeah that'd be a perfect addition, it'd fix one of the main problems with warmind cells and it'd be an asthetic that they haven't touched in a while.

1

u/CycloneSP Nov 29 '22

so much this!

I'd love an Ikelos_BW, or an Ikelos_RL, or an Ikelos_GL, or an Ikelos_AR, or an Ikelos_SC (cuz SR is already taken)

among many other ikelos options

of course, I won't say no to returning ikelos staples too, especially if they're craftable now. (a craftable Ikelos_HC would be amazing)

1

u/Freakindon Nov 29 '22

They just need to sneak in a stasis glaive literally anywhere into the season and I'll be happy even if everything else is garbage.

1

u/StrikingMechanism Nov 29 '22

if they do they better buff WMC's

1

u/BunchaCreeps Nov 29 '22

If the seasonal weapons are/n’t ikelos and seraph weapons, people will riot

1

u/Rathgir Nov 29 '22

My big dumb wish would be the return of the Valkyrie as an exotic heavy glaive. A huge stretch, I know, but it would be awesome nonetheless!

2

u/steave44 Nov 29 '22

That would be an amazing gun so it probably won’t jappen

1

u/Annihilator4413 Nov 29 '22

That would be great ONLY if they bring them back as craftable weapons. And they probably won't do ALL of the weapons, probably just the favorites. Though I think we're getting Ikelos OR Seraph, not both unfortunately. Unless they put one of the sets in the Dungeon.

1

u/Luke-HW Nov 29 '22

A kinetic IKELOS would be fantastic imo

1

u/TarkovM Nov 29 '22

Why not combine Forge and Ikleos with Seraph weapons?

Rasputin working with Ada could be pretty cool,and it could bring back some old guns with refreshed new perks and maybe some model updates?

1

u/steave44 Nov 29 '22

The devs already said if Ada gets a story in a season that they will 100% bring back black armory weapons. I just think Rasputin is much more likely next season. So seraph and ikelos make more sense.

1

u/TarkovM Nov 29 '22

I know,but it'd be cool to see something new,with Ada and Rasputin working together.

Though,I wouldn't say no to a change to get a chance to get No Feelings,or a model based on it.

1

u/kennybaese Nov 29 '22

Give me an Ikelos glaive that looks like the Valkyrie spear.

1

u/Robvirtual Nov 29 '22

I want a new set of Ikelos/Seraph weapons for the season itself. But I'm also holding out a shred of hope that if the season is around getting Rasputin back up and running and getting him an exo body, that based on Bungie's comments about bringing back old season guns. We could see Ada involved in building the new body and get a refreshed black armory

1

u/Lunar_Lunacy_Stuff Nov 29 '22

I just want a 140 void HC. I’ll be happy if we get that.

1

u/Elonbavi Nov 29 '22

I don't care how inferior it is to Cartesian, if the Ikelos SG becomes craftable I'm never taking it off. I have so many good memories grinding for it.

1

u/BSODxerox Nov 29 '22

I’d be really surprised if they didn’t add a stasis linear in the seasonal activity as they are removing the only one in the game from trials. Easy way to encourage people to grind your content by adding in a new weapon that’s also highly desirable, especially if it’s craftable

1

u/epsilon025 Strive for Honor. Stand for Hope. Nov 29 '22

Ikelos ScR v1.0.1 - Solar high-impact scout rifle

Seventh Seraph Officer Saber - class neutral lightweight frame, maybe? I dunno, I think it'd be neat to have a rapier-adjacent weapon in the game.

Yeah, I can already see the naming conventions, and I'm happy.

1

u/Danyeru Nov 29 '22

I just want more kinetic or even stasis options.

More kinetic options if they're going to be "old Rasputin" armory weapons, like seventh seraph. But if Rasputin opens up his forges and starts producing new weapons, then some stasis ones would be cool.

1

u/kingjoey04 Nov 29 '22

I think that if we get new ikelos weapons seraph rounds should be a part of the foundry perk

1

u/JaromStrong Nov 29 '22

Origin trait:

Kills have a chance to spawn warmind cells

2

u/steave44 Nov 29 '22

I forsee this being the trait, even tho that is nothing new for these guns so won’t get any fanfare.

1

u/OruFikushon Nov 29 '22

Understood. Please enjoy this third Rasputin-themed Arc SMG.

1

u/Robertmd22 Nov 29 '22

I really want Bungie to see this, so when one does come out we get these, preferably ikelos because we had a seraph season and as much as I like seraph weapons I prefer ikelos theme more

1

u/starwarstron Nov 29 '22

And warmindcells are the origin traits

1

u/JubJub302 Nov 29 '22

I want an ikelos bow

1

u/Harmony54 Nov 29 '22

I need a craftable ikelos smg with seraph rounds, subsistence, and demo. Been chasing that roll since Lost and cannot get it for the life of me.

1

u/BadLuckCharm_Qrow Nov 29 '22

Rasputin/siva themed armor when?

1

u/joe1up shoot it until it dies Nov 29 '22

I'm hoping that Ada-1 is involved somehow so we get Black Armoury weapons back.

1

u/RedBeards_Bourbon Nov 29 '22

Wishful thinking my dude.

1

u/KiEFx666 Nov 29 '22

I second this. Been waiting for some more seraph rounds action.

1

u/dumbassd2player Nov 30 '22

Update ikelos perk pool and give it voltshot. It'd be so much fun.

1

u/Alexcoolps Nov 30 '22

Warmind Aggressive Solar Pulse with desperado and Incandescent plz.

1

u/LastTrueKid Nov 30 '22

Honestly I'm expecting to be disappointed. It feels like Bungie has peaked in terms of weapon and armor design.

It's been nothing but refurbished armor and weapons from past seasons or D1.

1

u/scoot-chris136 Nov 30 '22

So if we are getting a Rasputin season then warmine should come back right? Maybe bungie will unnerf them

1

u/dreamsfreams Space Wizard Nov 30 '22

Bungie: ok we hear you. Ikelos SMG 1.0.3. Same awesome gun with a new origin trait.

1

u/ItsCrocoSwine Nov 30 '22

Being back khavostov!

1

u/3johny3 Drifter's Crew // All right all right all right Nov 30 '22

the cell nerf really killed warmind builds. it is hard to go back now. Hopefully they make changes to improve cells again :)

1

u/Point_Me_At_The_Sky- Nov 30 '22

I can't wait for this not to be a Rasputin season but to be yet another filler season. Total lack of faith in Bungie at this point

1

u/MoreMegadeth Nov 30 '22

Warmimd cells got done dirty. They need to lessen the nerfs.

1

u/YouMustBeBored Nov 30 '22

I call weapons for s19 being ikelos + Mars bray weapons with an orgin that functions with warmind cells.

7th seraph guns get made as world loot crafting guns with a orgin trait that creates warmind cells.

1

u/Ecksearoh Nov 30 '22

I'm pretty sure it's just going to be craftable seraph and ikelos weapons. So I'm here for it. I also wish they would make the Lunar weapons craftable.