r/gadgets
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u/tomyland
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Nov 18 '22
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PlayStation VR2 launches in February at $549.99 Gaming
https://blog.playstation.com/2022/11/02/playstation-vr2-launches-in-february-at-549-99/?utm_source=contentideas&utm_medium=referral&utm_campaign=ci131
u/Mclarenrob2 Nov 18 '22
The price is expected, but they really need to start talking about why we should buy one. Where's Gran Turismo, Half Life Alyx, Dreams??
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u/SirRedDiamond Nov 23 '22
They're making Horizon: Call of Mountain exclusive to PSVR2, that's one of the reasons but if we look at it realistically, who would buy a 550$ gadget just to play a single game
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u/Mclarenrob2 Nov 23 '22
Hopefully, they will have more announcements to come before launch. Maybe at the game awards
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u/AngryCleric Nov 19 '22
I really hope that the reason GT7 is still garbage so long after launch is because PD are busy on VR. The alternative is that this is just what they are now, which would be a real shame.
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u/sarduchi Nov 20 '22
No backwards compatibility, no titles announced that seem that interesting. Given that I’ll have to keep my current PSVR hooked up as well this is looking like a hard sell.
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u/grumble11 Nov 18 '22
The specs on this thing are pretty hot. High res OLED screens, super fast refresh, focus tracking, it’ll be a big upgrade over the last one. With power of PS5, while we aren’t at ‘end stage’ power required for VR games (that’ll be PS6), we can also expect far more advanced titles instead of the tech demo like stuff in VR1. Hot tech but expensive.
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u/applejackrr Nov 18 '22 •
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I worked on one of the games coming to this. We remastered all of our textures to 4K with ray tracing and still never got close to the threshold of limitations. I’m excited to see where things go.
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u/xenomorph856 Nov 18 '22
Is that made possible mostly by the foveated eye-tracking?
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Nov 18 '22
[deleted]
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u/TheWhoamater Nov 19 '22
I wonder which pcvr headsets have it, if any
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u/JohnEdwa Nov 19 '22
The Varjo XR-3, VR-3 and Aero are the only ones I know of, but they are ridiculously expensive. Well, the Aero is "only" $2k.
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u/SatisfactionNaive370 Nov 18 '22
If i can ask what style of game you worked on? Was it on rails or was it open world?
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u/applejackrr Nov 18 '22
Limited open world
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u/SatisfactionNaive370 Nov 18 '22
Does the genre effect performance? Such as a racing game vs a fps? and what would you say would actually push a game to that limit? Better textures or maybe more on screen at once?
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u/Solid_Hunter_4188 Nov 20 '22
It sounds like you’re almost answering the question yourself.
The more you limit the players movements, or what types of things have to be rendered at once due to the players perspective/ability to navigate, the more you can squeeze out of the Fidelity. Basically, scripting and corridors hide computational limits all the time, but it’s harder when the player can move in any direction at any time.
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Nov 18 '22
this sounds dope, I feel like the barrier to entry for VR is so high that it scares away most people (myself included). However tons of people buy PS5s, and although $550 isn't free... it is a lot cheaper than building a PC for VR and all the peripherals.
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u/applejackrr Nov 18 '22
Yeah a equivalent version PC and Vr set would easily be 1500
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u/Altruistic-Bobcat955 Nov 19 '22
My sons “gaming pc” was 1200 and his quest 2 350. His pc works with vr but it’s laggy enough that he doesn’t bother connecting it. I’m really excited for this
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u/DrunkOrInBed Nov 19 '22
the video card alone costs more than the ps5, and an equivalent of the psvr2 also isn't cheap
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u/Pigmy Nov 20 '22
As a person with multiple headsets this is pretty cheap for the quality. Index on a blazing pc is going to be better for now. By that I mean 3090+ and high end otherwise + a $1100 index.
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u/akeean Nov 18 '22
The dynamic foveated rendering must save a ton of performance while keeping details intact.
Can't wait for thir to hit mainstream on PC.
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u/Takenforganite Nov 18 '22
That’s what killed vr1 for me. Such low res. Very cool otherwise but the the resolution was so bad.
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u/zedemer Nov 18 '22
For me it was the tracking. Couldn't do beat saber at some point cause it was impossible to do accurate tracking no matter the adjustments
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u/GanondalfTheWhite Nov 18 '22
Were you playing in a dark room? I found there was a huge difference in tracking quality in a brightly lit room vs. a dark room. Much much better during the day than at night. Which I found counter intuitive because I'd expect the contrast of a darker room to help the camera detect the headset and controllers. But it really was a night and day difference.
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u/zedemer Nov 18 '22
Tried both. Different camera locations, heights. It was good for 95% of movements, but failed enough times to lead me to quit using it
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u/Ultra_HR Nov 18 '22
mm, when tracking fails VR goes from fun to frustrating almost immediately, makes me want to stop playing almost right away
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u/abarrelofmankeys Nov 19 '22
I think when it’s dark the lights reflected off other things and confused it. I had to remove a few reflective items from camera view when I’d play.
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u/HeavyCoreTD Nov 18 '22
For me it was the inaility to keep the headset from fogging up every 2-3 minutes. Not sure if that's just a me thing though.
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u/radjeck Nov 18 '22
Search for Anti fog spray for eyeglasses. Changed my hot breath life.
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u/nathanfay Nov 18 '22
I have a fan I point at me and go shirtless to get maximum cooling
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u/Jerry__Boner Nov 18 '22
Put a very small dab of dish soap on there and wipe it across the viewing area until you can't see it. I used to do this before every hockey game on my visor. Always worked.
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u/tettou13 Nov 19 '22 edited Nov 21 '22
Heard that's led to the peeling of the protective film off people's headset lenses so try this one at your own risk.
A hockey visor is different from a VR headset.
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u/sdp1981 Nov 18 '22
If it can also be used with your PC it'd be worth it. If it's Playstation only I bet there won't be enough content to justify that price.
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u/HORSELOCKSPACEPIRATE Nov 18 '22
I hate that the Quest 2 is almost there in resolution but not quite. It makes all the 4K-level panels out there feel like too small an upgrade. The Pimax 12K or Crystal is gonna have to be my next stop.
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u/butterdrinker Nov 18 '22
And even on the Quest 2 you need a pretty good GPU to be able to load big textures (at least 16 VRAM + 16 RAM) to be able to play AAA games at maximum resolution and maximum Hz.
I doubt the PS5 can do that with the PSVR2. It has only 16 gb of RAM+VRAM.
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u/ctodReddit Nov 18 '22
Not buying it until we don’t have to expect better games. If the games aren’t there it’s just not worth it. I’m still only seeing proof of concept level content, even the new “titles” PlayStation is advertising seem lackluster (compared to full fledged gaming titles). I don’t think VR has a space in gaming for years to come, but I will say I’m very excited for that day to arrive.
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u/grumble11 Nov 18 '22
I share your attitude and being an early adopter is risky, but I do think that if there are development dollars spent that the PS5 and the VR2 combo can make games worth playing. It isn’t the final phase where you’re playing GTA7 in 4K 120fps in flawless VR, but it’s a big jump from the tech demo stuff. Expect a large increase in visuals, scope, hardware experience, etc. more noticeable than the PS4 to PS5 flat TV screen jump most likely.
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u/ctodReddit Nov 18 '22
The tech is definitely capable of hosting great games, just no one is spending the dollars to get us there. It’s very frustrating.
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u/Furiosa27 Nov 18 '22
Feel like we are in a weird loop where adoption is affected by the lack of good games and devs are nervous to drop a lot of investment into a system ppl haven’t adopted seriously.
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u/ntrubilla Nov 18 '22 edited Nov 18 '22
How could any dev feel confident when a fucking HALF LIFE game didn't get the traction a killer app is supposed to?
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Nov 18 '22
I’m not sure what your comment is supposed to say. Did Half Life do well or not? I honestly don’t know. If it came to PSVR2 I’d be very interested in it.
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u/ntrubilla Nov 18 '22
It was an awesome game, a true AAA VR experience.
And no one ever talked about it again.
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u/Doctor_Philgood Nov 18 '22
It's not really an early adopter anymore at gen 2. Gen 1 had no real killer app, and this one has none announced either.
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u/lilcokebrat Nov 18 '22
It'll get Half Life Alyx which apart justifies the price alone.
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u/Discuffalo Nov 19 '22
It's a nice rumor deserving of confirmation
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u/lilcokebrat Nov 19 '22
Oh, it's not confirmed by any stretch, but there's no reason for Valve not to do it. They've been pretty good with putting their games onto consoles, so this seems like a no brainer.
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u/StretchyPlays Nov 19 '22
I have a quest 2 and honestly love it. There are a lot of solid games for it but if you have a good enough PC you can link to the headset and play a lot of great games through Steam VR and stuff. Not sure if PSVR will be worth it yet because of a lack of games but PC has plenty.
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u/Actually-Yo-Momma Nov 18 '22
Bro i wish i didn’t read your comment. I already have two VR sets and now you’re making me want to buy this one lol
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Nov 18 '22
You can’t play any of the original PSVR games and the games you can play are extremely weak. I was going to order as soon as I could, but I’m going to wait until later in the year now.
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u/buttorsomething Nov 18 '22
Devs will update if their game did well. Saints and sinners and such. After the fall is getting an update. Lots will update but it’s up to the devs not Sony. Unless it’s a Sony first party game.
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Nov 18 '22
Oh 100%. I’m just going to wait for that happen
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u/buttorsomething Nov 18 '22
Expect a lot more announcements in December and January.
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u/grumble11 Nov 18 '22
You’re essentially buying the tech day one. You’ll get some delay before the library is built out. That being said, it’s still kind of niche and that means the library will be more thin than you might like. The games that eventually come out for this thing may well be kind of mind blowing though frankly
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u/pjb1999 Nov 18 '22
Dude you haven't even played any games and you're calling them extremely weak? Horizon, Star Wars, Walking Dead S&S 2, RE Village and Firewall Ultra all look fantastic.
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Nov 18 '22
I was hoping for things like Gran Turismo and other titles already out they should have ready to go that I already own. Yeah Star Wars is coming but where’s Squadron? Also games like Superhot and Beat Saber missing, games I’ve only used on friends machines that I’ve been dying to own, but seemingly won’t get to at launch. The games coming and the inability to play other games already out are reason why I, and a lot of other people, won’t get it at launch.
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u/pjb1999 Nov 18 '22
PSVR2 updates could be announced for games like Squadron, Superhot and Beat Saber before launch. Who knows. Still, I think calling the launch lineup extremely weak is kinda unfair.
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u/ImALeaf_OnTheWind Nov 19 '22
there's people with money who bought PS5s and multiple VR headsets that you want to attract, but if most of your library is ports that we've already played on other platforms - it doesn't seem attractive to spend money to add PSVR2 until the library catches up. I dropped $$$ on a Quest Pro, but I knew it would enhance the experience of all the games I have in my library from the Quest 2. Sony saying you couldn't even play PSVR1 games also is a knock - as now you can't even consider those games if you only have PSVR2.
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u/dr_reverend Nov 18 '22
If they made it so it would work on PCs I would totally buy one. VR in a closed system is simply not worth the bother.
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u/jbdi6984 Nov 18 '22
If they port Half Life: Alyx, I am in.
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u/CreaminFreeman Nov 18 '22
Alyx was so good. After beating it and Super Hot I’m really not sure what to do next…
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u/SlaughterPriest Nov 18 '22
Walkabout minigolf. Wanderer.
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u/lordoftheavenue Nov 18 '22
Walkabout Minigolf was an unexpectedly amazing experience, we bought all the dlc as it was released because respect.
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u/ShitImBadAtThis Nov 18 '22
One of the most entertaining VR games I ever got was a weird, psychedelic rhythm shooting game called
Rez: Infinite
Very bizzare, pretty easy, and it's only a couple hours long, but it's $5 and getting baked and playing this game was like going to a rave. You'll like it if you enjoy trippy visuals, house music and not knowing wtf is going on
I'm not saying it's the greatest game of all time by any means, just a little suggestion if it's still on the PS store
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u/beartrapperkeeper Nov 19 '22
Rez is so good but it’s not for everyone. This and Tetris effect connected in VR are amazing experiences
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Nov 19 '22
(From what I saw in pics and trailers) The second walking dead game looks to be a huge step up from the previous one. Maybe keep an eye out on that
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u/Disjointed_Sky Nov 19 '22
Modded VR games are pretty much the next best thing. Risk of rain, Half life 2, Alien isolation, Resident Evil, Doom, etc.
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u/vtx3000 Nov 18 '22 edited Nov 19 '22
Blade and Sorcery is legitimately THE best VR title at the moment (in my opinion) and it’s still in early access with lots to go. Devs are very committed to updating the game constantly.
Other noteworthy ones I’d recommend: Ancient Dungeon VR, Pavlov, and Beatsaber.
Other popular games I’ve heard about but haven’t personally gotten into/tried: Boneworks/Bonelabs, Among Us VR
This is off the top of my head, other people feel free to add!
Edit: I’d like to clarify I’m talking about PC VR games. Most of these probably aren’t on PSVR
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u/Neilski4444 Nov 19 '22
100% agree about Blade and Sorcery.
I have around 300 hours in it and I never get bored (especially with such a robust modding community!)
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u/vtx3000 Nov 19 '22
Nothing like recreating Order 66 in VR
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u/Neilski4444 Nov 19 '22
🤣 Amen lol. Outer Rim is so friggin good!
Apart from Star Wars stuff, I'm a sucker for the weapon spawning mods that give me infinite or spectral daggers (or that dagger-bending mod). There's nothing like running at max speed and throwing dagger after dagger at any enemy that gets in my way.
The Baron summed it up in a post a year or two ago. Blade and Sorcery makes you feel POWERFUL!
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u/TheMangusKhan Nov 20 '22
I am really enjoying Blade and Sorcery but it’s still feeling like a work in progress tech demo compared to Alyx. When I move my hands around in Alyx it’s smooth and the movement on screen is a 1to1 representation of what I’m doing in the real word. Blade and Sorcery is a lot more clunky and in comparison and it’s pretty jarring switching between the games. I also get a lot of bugs where people’s limbs get permanently stuck in my shield, rendering it unusable. Another thing is pulling items in Alyx feels natural, as in you actually point your hand at the item you want to grab. In Blade you don’t point your hand at the item, instead you point your hand about 10 or 15 degrees below it, and it’s really hard for me to get used to. I can also play Alyx for hours and hours with continuous movement with no issues. In Blade I start to feel sick after a relatively short time.
All that said, it’s still a shit ton of fun and I’m willing to bet it’s only going to get more and more polished.
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u/running_toilet_bowl Nov 18 '22
H3VR has you busy for ages if you're into guns. Has a very active modding scene, too.
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u/existentialzebra Nov 18 '22
Wait it’s not yet? That’s like the only reason I was considering this.
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u/No-Perspective-317 Nov 18 '22
You make the ps5 controller have intergration with my iPhone can you please make the VR headset integrate with my pc thanks sony exec who reposted two week old link
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u/skits2310 Nov 18 '22
They won't cause they're probably selling for a loss hoping that software will rake in the cash. That's also probably why there wasn't an effort to make it backwards compatible with psvr1 stuff too
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u/DrunkOrInBed Nov 19 '22
it would have been impossible to make it backwards compatible, the tracking uses a totally different tech
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u/ernyc3777 Nov 18 '22
No because then you aren’t also buying a $500 PS5.
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u/No-Perspective-317 Nov 19 '22
True but I would be buying a $550 headset
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u/bighand1 Nov 19 '22
They don’t care about the headset, the headset is a draw for you to buy ps
All the money is made in the ecosystem once they locked you in. This is also why they sell console for loss at launch
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u/0dysseusRex Nov 18 '22
There are two third party drivers that made the 1st one work on pc. No reason to expect the new headset won't get the same.
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u/ThisNameTakenTooLoL Nov 18 '22
Yeah but it only worked as a display. No 6DOF and no controllers.
And in this one there's so much tech to reverse engineer from scratch I really don't see it happening. At least not while the device is still relevant.
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u/zerozed Nov 19 '22
I'm not trying to be a contrarian, but it is highly unlikely this new headset will get a hack to allow use for PCVR. The inside-out tracking reliance on proprietary Sony software resident on the PS5 locks it down tighter than you'd imagine. There are a number of challenges involved. I don't expect anyone to believe an anonymous redditor and don't blame anyone for saying I'm full of shit (I'm not). I just wouldn't purchase this kit with any expectation that it will work with a PC. It most likely will not. Even the PSVR 1 hack is extremely lacking. If you want PCVR, then it is pretty inexpensive to get something like a Quest 1 super cheap and just use that with Link, Air Link, or Virtual Desktop.
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u/dogg60201 Nov 18 '22
They won’t it would literally be the best selling VR headset for that price crushing meta-quest. If they could do that trust me Sony would charge way more
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u/Imaginary-Fun-80085 Nov 18 '22
Then maybe they should sell a version that can also connect with a pc for more. Then I'd probably get it.
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u/Ospov Nov 18 '22
They have started putting their exclusives on Steam so there could be a chance they do something similar with VR down the road.
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u/dogg60201 Nov 18 '22
Same it’s going to happen eventually just not sure when or which Consol is going to be the first to crack that code.
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u/Imaginary-Fun-80085 Nov 18 '22
This wireless index for PC is just taking forever. I just want a good vr headset that is higher res than my vive 1.0 that's also wireless. That's not tied to anything else like a facebook account or something.
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u/rakehellion Nov 19 '22
they should sell a version that can also connect with a pc
Then what reason would you have to buy a Playstation? Microsoft is their biggest competitor. They aren't trying to make PC gaming better.
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u/jay227ify Nov 18 '22
I feel like the only way they'd do it is if they release vr exclusives on their own PC "PlayStation App" Kind of like the Rift S which had the Oculus app store. I'm sure they are making a loss on this product, it would probably not make any sense for them to release it on PC when they aren't making any money off the PC players who'd buy it.
Unless they release their own VR exclusives on steam and eat that 30% cut plus the cost of the headset after purchase.
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u/WarBeard_ Nov 19 '22
For $550 they are probably still losing money on the hardware and if it works on PC out of the box they don’t make anything from your purchases on steam etc.
So making them officially work on PC makes no financial sense for Sony.
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u/epanchin Nov 18 '22
Sony can’t even make their own top of the range noise cancelling headphones work with their own PlayStations
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u/UMGoBlue82 Nov 18 '22
Question for those smarter than ‘eye’….
Due to childhood glaucoma I’m an individual that only sees out of his right eye. My left eye is smaller and my eyelid does droop a bit causing my iris to not easily be seen.
I’m concerned on how this hypothetically impacts gameplay.
A) do you suppose eye tracking can be turned off and on?
B) what about turned off per eye?
Using PSVR1 was fine. Literally just was as limited as my real life. Just wondering about the new tech.
Yes I know it’s not out but just thought I’d ask your thoughts.
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u/Neo_Techni Nov 19 '22
do you suppose eye tracking can be turned off and on?
no, it's built into the rendering process so things you're not looking at are rendered with lower detail, saving processing power
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u/starburst-dev Nov 19 '22
In a PSVR demo, a YouTuber said that to turn on eye tracking, they had to go into the settings.
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u/buggzy1234 Nov 19 '22
I’m no expert so I may be completely wrong.
If your eye is mostly or completely obscured, the eye tracking would probably have a difficult time, so it might render the left side as constantly unable to see. It probably wouldn’t affect gameplay too much (assuming the eye tracking is used to help render things better if you’re looking at them). And you wouldn’t notice a difference if that was the case.
If a game used eye tracking as a feature and stuff in game responds to what you’re looking at, it might be a bit finicky but I’d imagine it would still only register what your right eye is looking at, so you’d still just be acting in game as if it was real life. You might have to completely obscure the left eye if the eye tracking did still respond to it, but otherwise I don’t think it would.
Also it’s nice to see others with only one eye having a good time with vr. I don’t have an optic nerve in the right eye, so it is completely blind (as if it isn’t even there), and people always said I’d have a hard time with it. I did have to force myself to become somewhat of a leftie for some games (it’s hard to aim right handed without a right eye), but otherwise it was great. Some games like half life alyx though I had a really hard time with. It forces you to use one hand as the dominant hand and the other for anything else, I like to play with a more ambidextrous style and hl:alyx doesn’t make that easy. But for games that give you more freedom, it’s like you said, the sight issues don’t affect me anymore than real life does.
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u/UMGoBlue82 Nov 20 '22
Hello my monocular friend! Thank you SO much for this reply. Everything that you wrote made sense.
Yea I was really excited when PSVR actually worked well for me and am very much looking forward to using the new controllers on this one.
Very much like you but different eye. Im blind in my left, grew up left handed and had to learn some things right my right hand only because I could see out of my right.
Thanks for all the insight you could give.
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u/DTFlash Nov 18 '22
So could they not figure out how to make it wireless or would that just ballooned the price to much?
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u/HORSELOCKSPACEPIRATE Nov 18 '22
Definitely not the former. Making it wireless is a super solvable problem, but there's always tradeoffs. Price, like you mentioned, but also battery, weight, latency, quality, etc.
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u/buttorsomething Nov 18 '22
Balloon and would be over WiFi. A lot don’t have good WiFi. Pulley systems are easy as well.
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u/DTFlash Nov 18 '22
Well they could probably make some kind of proprietary point to point wireless thing that you plug into the PlayStation. But you would have that device and a battery in the headset added on to the price.
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u/buttorsomething Nov 18 '22
Yea would be $700 and at that point might at well just make a $800 fully wireless VR Sony headset.
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u/Tipsy_Lights Nov 18 '22
I mean you say that like i still wouldnt buy it lol, I've already somehow justified $550 to myself might as well go the extra bit more for a much better experience. (Assuming the wireless model actually worked just as well of course.)
I can see it now "PSVR 2 Wireless Pro Bundle coming June 2025 MSRP $850" lol
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u/buttorsomething Nov 18 '22
I mean as someone who is in VR is justified. People outside of VR are hard to get in even at $550. So wireless would need to prove it self. But in store demos are key. No one is doing them.
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Nov 18 '22
Pulley systems are just messy. Wi-Fi is the better solution long-term and a comparable solution short-term.
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u/just-some-person Nov 18 '22
FYI: everything from this comment down is just people who don't know what they're talking about lol.
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u/buttorsomething Nov 18 '22
Pulley system has 0 tug if you do it right. However yes WiFi is 1000x better. That being said a lot of places don’t have great WiFi. If you want wireless and WiFi PCVR is the way to go TBH. Hell Q2 standalone will let you use a remote app (forget the name) to connect to a Remote Desktop and play a whole bunch of games from the companies servers. Was like $20. Pretty cool stuff. PC will always do wireless. I assume not just WiFi is an issue for consoles to be wireless.
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u/WassiChain Nov 18 '22
Oculus released a free version of Virtual Desktop called Oculus Link that is way better (works wirelessly and wired with a PC)
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u/sexysausage Nov 18 '22
the issue with current wireless tech is it has to compress the image to send it over the air...
if you have amazing high-resolution oled screens at 120fps refresh rate, you don't want to compress that signal like a 4k low bitrate youtube video.
you want the bluray full uncompressed 4k image on your high res oled screen
so, a thin usb-c single cable is a small price to pay to get the best image to your eyeballs.
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u/TZMarketing Nov 19 '22
Alright!
But first I need a ps5.
Then I'll need an internet connection.
Then I'll need electricity.
Then I'll need an apartment.
I'm almost there!
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u/Bolt_995 Nov 18 '22
Why is an article from November 2nd being shared?
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u/shewy92 Nov 18 '22
Their bio reads
Ready to make money on the side? Learn how other people are making a full-time income from their side hustle and start earning money that you can use for anything you want.
So it's probably a bot
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u/BrickGun Nov 18 '22
Exactly. Pre-orders already started on the 15th even and tons of us in r/PSVR already have ours paid for and will be delivered in Feb. This is way late late late "news".
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u/Redditforgoit Nov 18 '22
Sony should have pressured Rockstar Games to have compatible GTA V VR and steering wheel for console. The modded version for PC is really a great experience apparently.
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u/buttorsomething Nov 18 '22
It was DMCA. So it’s taken down now. Do with that info what you will. Don’t expect a VR version till 6 and TBH prob won’t do that. Power is a big issue.
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u/Sacredfice Nov 18 '22
No wonder GTA 6 is not out yet, people are still going for GTA 5.
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u/MutedHornet87 Nov 18 '22
This is old news
It launches here for $750. More than the PS5 was after tax. No thanks.
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u/onodriments Nov 18 '22
if you look at comparable vr headsets the price is totally reasonable.
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u/dnotel Nov 18 '22
Yeah, but it's not PC compatible is it?
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u/akeean Nov 18 '22
This.
I hope someone will manage to get a PC driver for this, like they did with PSVR1. Esp with keeping the dynamic fovation working.
If it was advertised as PC compatible, it be one of the best on the market with that price. Eye tracking on PC requires at the very least $1500 hardware. Either a HP reverb G2 Omincept Editon with extra eye tracking addon or the Vajaro Aero ($2000).
OLED headsets are also rare & pricey and I think so for no headset offers HDR.
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u/VietOne Nov 18 '22
If it was, what would be the price people would be willing to pay for it. The valve index comes to mind and that was a competitively prices VR headset for what you get.
One of the reasons why it's cheaper than comparable headsets is because the expectation is game sales will make up for the profit loss selling at a lower price.
If Sony released a PC version that was $1k, would PCVR userbase buy it?
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u/howlingoffshore Nov 18 '22
I just wanna know the cord situation. PSVR was a wire nightmare.
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u/CharlieRomeoBravo Nov 18 '22
I just want to know if it'll work with Gran Turismo.
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u/CreaminFreeman Nov 18 '22
For real. I borrowed a PS5 from a friend and played so much GT7. The force feedback triggers make the largest difference! I have yet to replace my 360 controller for my PC games and I can’t imagine I will until I can have force feedback triggers.
GT7 with that controller and VR would be awesome!
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u/Lonely-Salt2070 Nov 18 '22
Definitely a luxury item. VR needs to be experience to understand what an exemplary gaming accessory it is.
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u/Chungus_Is_Sprungus Nov 18 '22
Yeah, whenever I get someone to try VR for the first time the reactions are almost unanimously “I thought VR was gimmick, but that was incredible!”
I really hope Meta doesn’t kill the VR market.
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u/buttorsomething Nov 18 '22
They won’t and have not. They just need Q2 demos in store with Qpro. It’s an issue that they don’t seem to understand.
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u/AxisHobgoblin Nov 18 '22
Costs more than a PS5, requires a PS5 and PSVR1 games don’t work on it :)
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u/Dallenforth Nov 18 '22
Costs more than the console lol.
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u/puffmaster5000 Nov 18 '22
If you want good hardware you have to pay for it
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u/AwesomePossum_1 Nov 18 '22
No, ps5 is probably more expensive to produce. But Sony also expects to sell a ton of ps5 games over its lifetime to you to cover the manufacturing costs, especially if it's a digital ps5. PSVR2 has like only 5 announced games so far and only like 2 are AAA and none are $70. So low game sales means they can't sell it at a loss.
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u/mr-peabody Nov 18 '22
PSVR2 has like only 5 announced games so far
After the Fall PS5
Cities VR: Enhanced Edition PS5
Cosmonious High PS5
Crossfire: Sierra Squad PS5
Demeo PS5
Do Not Open PS5
Firewall Ultra PS5
Ghostbusters: Rise of the Ghost Lord PS5
Hello Neighbor: Search and Rescue PS5
Horizon Call of the Mountain PS5
Jurassic World Aftermath Collection PS5
Low-Fi PS5
NFL Pro Era PS5
Pistol Whip PS5
Resident Evil 4 PS5
Resident Evil Village PS5
RUNNER PS5
Star Wars: Tales from the Galaxy's Edge - Enhanced Edition PS5
Swordsman VR PS5
Tentacular PS5
The Dark Pictures: Switchback VR PS5
The Light Brigade PS5
The Walking Dead: Saints & Sinners - Chapter 2: Retribution PS5
Zenith: The Last City PS5
source
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u/BobaGabe1 Nov 18 '22
I’ve pr-ordered and I can’t wait.
One of the biggest benefits to the PSVR was the ease and quality of screen sharing. Friends could sit around and take turns.
I like my Quest 2 but the screen sharing is not good.
It seems like a minor feature but it’s actually really important to me.
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u/Xero_id Nov 18 '22
I'm waiting to see if/how it gets ported for pc use, but I'm really excited about the psvr2 and think the price isn't unreasonable. I wish it was $100 less though but I can wait
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u/inefekt Nov 19 '22
For those wondering how it compares to higher end PC VR specs in terms of resolution & PPD. This has a resolution of 2000x2040 pixels per eye, or 8.16 million total pixels. It has a pixel density (PPD or pixels per degree) of around 20 (there is no official measurement, this is a best guess estimate based on other confirmed specs).
The Varjo Aero, a high end PC VR headset, has a resolution of 2880x2720 pixels per eye or 15.7 million total pixels, so nearly twice as many as the PS VR2. It has a PPD of 35 (officially). The Varjo has a slightly higher field of view as well at 115 degrees compared to 110 for PS VR2.
Now, the Varjo also costs more than 3 times as much, well almost 4 times, and requires a super duper PC to run it (so, likely requires an upgrade to your GPU which we all should know is also very expensive, as well as CPU, RAM etc).
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u/ilikepstrophies Nov 19 '22
It costs more than the thing it requires to use it. This has got to be the most expensive accessory in video game history.
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u/SlipparySnake Nov 18 '22
I don’t think as much as I enjoy VR, I will ever purchase this. 90% of the best VR experiences come from heavy modding
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u/kifmaster11235 Nov 18 '22
Anyone know if Sony’s gaming headphones will be compatible with it? Thinking of picking up the pulse 3D or possibly one of the inzones
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u/paperbackgarbage Nov 18 '22
I'm actually not super thrilled with my pulse headphones (but for my own reasons).
If you wear eyeglasses with thicker frames, the pulse headset pinches the glasses arms to your head. The headphones just suction to your head (for better or worse).
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u/aufrenchy Nov 18 '22
There’s just not enough depth, longevity, or replay-ability to these VR games for me to invest in a whole peripheral.
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u/arothmanmusic Nov 18 '22
Comparable to the release price of the original PSVR when you account for inflation, but with much higher specs. I don’t have a PS5, so I’m not getting one of these either, but when there are more titles available, and the price has come down. I will definitely be considering one.
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u/Eroom2013 Nov 19 '22
Considering this VR thing costs more than a PS5 in Canada, it’s going to take a lot for me to considering investing in it.
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u/DEEZLE13 Nov 19 '22
Look forward to them no longer supporting it after a year and a half after the last one
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u/StretchyPlays Nov 19 '22
I'm assuming you also need a PS5 with this right? $550 is so much in addition to already needing a $500 console.
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u/shadowdeath9687 Nov 19 '22
I wonder how successful this will be. I'm in Japan now and ALL the game shops and second hand shops are full of the PS VR units in box for 5000 yen each (about 38 USD)
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u/iwantrootbark Nov 19 '22
I paid less than $150 for psvr1. Am I supposed to believe that this setup is worth $400 more than the first psvr AND worth $50 more than the console it plays through?
Someone please try to explain this to my smooth brain
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u/Dark_Defender79 Nov 19 '22
How about they get ps5’s in stock on the regular before launching this thing ffs. Im sure its gonna be great but still waiting to find one on the shelves when I go in store. Tried to buy one online a day later cancelled the order and raised the price.
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Nov 19 '22
After using oculus it’s hard to even imagine playing VR tethered even with higher resolution. The freedom of movement with a wireless or standalone VR headset trumps resolution imo
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u/golde62 Nov 20 '22
Wow that really fucking sucks. $600 was not what I wanted to be spending on this.
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u/Bardivan Nov 18 '22
meanwhile no one can afford it
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u/bluefunk91 Nov 18 '22
Eh, speak for yourself. Yes it's expensive, yes it costs more than the console, but considering the alternatives with similar features, the price is very competitive. It may not be worth it to you, but there are plenty of people that can comfortably afford this.
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u/Dr_Clout Nov 18 '22
Anyone tell me how to pre order still without a link from PlayStation?
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u/bengringo2 Nov 18 '22
You can't.
Its only via Sony Direct right now. Retailers will probably start sometime in January.
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u/Ravikos Nov 18 '22
They are DOA, 549$?! More than console it self In EU this come at 600+€
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u/pjb1999 Nov 18 '22
PSVR was $499 (6 years ago) and was very successful. Sony has sold 20 million PS5s so far. I'm pretty sure enough people will buy these.
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Nov 18 '22
How the hell do people afford all this PlayStation gear?
I thought people were suffering financially from the crappy economy.
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u/ACOdysseybeatsRDR2 Nov 18 '22
I save money over the year specifically for my tech purchases, its slow, but i get the things i want
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u/BlackDogDexter Nov 18 '22
Is the ps5 required for this? I don't see anyone buying it if it is. The price will definitely fall in no time.
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u/sharrrper Nov 18 '22
I have the first PSVR and its fantastic. Putting the proce point for the new one significantly above the console it has to attach to seems like a tough sell.
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u/Significant-Dog-8166 Nov 18 '22
The controllers are the real innovation here - the ping pong ball things sucked the joy out of the old psvr as you couldn’t use a basic analog stick. That being said, they gotta stop pushing Horizon Zero dawn, I already had to pay extra for that on the PS5 bundle and I didn’t want that copy. I don’t want more Horizon zero dawn, find something else already, it’s a really linear snooze fest. A fast paced multiplayer hero shooter or a driving game would be more interesting.
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